andreas
a2b223cfde
Various changes
2022-01-13 23:14:43 +01:00
andreas
99a7251cd5
Changed Teleporter Behavior
2022-01-13 23:05:05 +01:00
andreas
bc62e99e62
removed duplicate entry from gitignore
2020-02-22 10:20:26 +01:00
andreas
80f130a34c
changed maxvalue for fov_desired to 140
2020-02-22 10:17:55 +01:00
andreas
3d6ef7d47a
uncheatified "fov"
2020-02-22 10:03:10 +01:00
andreas
6a07992e34
default viewmodel_fov 68
2020-02-22 09:41:40 +01:00
andreas
9917083884
default airaccel 100
2020-02-22 09:41:13 +01:00
andreas
6406952e7e
default fov 100
2020-02-22 09:40:09 +01:00
andreas
671e1b6e0a
max fov 140
2020-02-22 09:38:22 +01:00
andreas
3ada3a07f0
default pogostick to 1 until queuejump is fixed
2020-02-22 09:37:40 +01:00
andreas
689cce8da4
fixed problems caused by incorrect merge
2020-02-22 08:59:29 +01:00
andreas
a2faa57760
Merge branch 'dev' of https://github.com/Hion-V/sourcearena into dev
2020-02-21 07:02:26 +01:00
andreas
b11cb714d6
Merge branch 'movement' into dev
2020-02-21 00:58:54 +01:00
andreas
13f49b388b
fucked around with abh code
2020-02-21 00:41:09 +01:00
andreas
f82a446c00
fixed merge conflict
2020-01-25 20:46:19 +01:00
andreas
3404d7f306
implemented main SA movement features and defcheck
2020-01-25 20:42:16 +01:00
andreas
3b0319d009
added bool for keping tack of queuejump status
2020-01-25 20:25:48 +01:00
andreas
efc6c32c33
updated gitignore
2020-01-25 20:23:11 +01:00
andreas
4dcea96189
updated gitignore
2020-01-25 20:22:03 +01:00
andreas
a6fb0e805d
updated gitignore
2020-01-25 20:21:35 +01:00
andreas
aedc714659
Update .gitignore
2020-01-24 10:00:07 +01:00
andreas
bcf509c5df
Fixed prediction errors
...
https://steamcommunity.com/app/211/discussions/1/1743343017631727486/
2019-08-28 03:32:34 +02:00
andreas
22b3d26c0b
support cl_righthand
2019-08-13 07:52:53 +02:00
andreas
cb00ff4ff5
Ladders!
2019-08-13 07:03:26 +02:00
andreas
e11373acbb
disabled fall damage
2019-08-13 06:59:33 +02:00
andreas
380112a25f
imported movevars from old SA
2019-08-13 06:50:19 +02:00
andreas
443c2483b0
Updated solution and gitignore
2019-08-13 06:40:38 +02:00
andreas
e4352e849f
imported multiplayer gamemovement from old SA
2019-08-13 06:32:23 +02:00
andreas
94b17cc130
created multiplayer solution
2019-08-13 06:29:34 +02:00
andreas
4364cb87e7
gitignore
2019-08-13 06:24:49 +02:00
andreas
4395aa7480
added game directories to gitignore
2019-08-13 06:23:19 +02:00
andreas
7365158cee
Added .vs folder to gitignore
2019-08-13 06:19:20 +02:00
andreas
564fe3af56
Update .gitignore
2019-08-13 06:02:15 +02:00
andreas
d32393955b
Autojump
2019-08-13 06:01:19 +02:00
andreas
2eb7b264ba
Updated gitignore and added solution
2019-08-13 06:01:09 +02:00
John Schoenick
0d8dceea43
Updated the SDK with the latest code from the TF and HL2 branches.
2015-09-09 18:35:41 -07:00
Michael Sartain
55ed12f8d1
Updated the SDK with the latest code from the TF and HL2 branches.
2014-10-02 08:25:55 -07:00
Joe Ludwig
56accfdb9c
* Added support for Visual C++ 2013 Express to VPC
...
* Added support for running VPC on Windows XP
2014-06-12 10:11:56 -07:00
Joe Ludwig
3b9509df78
Added VS2010 version of libprotobuf for folks who are still using VS2010
2014-05-19 11:04:38 -07:00
Joe Ludwig
f52a3417ee
Merge branch 'master' of https://github.com/ValveSoftware/source-sdk-2013
2014-05-15 16:22:11 -07:00
Joe Ludwig
53e78c503e
General:
...
* Upgraded Steamworks SDK to v1.29
* Fixed mod compatibility problem with Multiplayer Base that was introduced in September.
* In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid.
Virtual Reality:
* Mods that support virtual reality now need to have a line in gameinfo.txt that says “supportsvr 1”. This indicates to gameui and engine that certain UI should be enabled.
* VR-enabled mods will now start up in VR mode when launched from Steam’s VR mode.
Windows:
* Upgraded to Visual Studio 2013. If you need to build projects for VS 2010, add /2010 to your VPC command line.
OSX:
* Upgraded to XCode 5.
2014-05-15 13:59:18 -07:00
Bruce Dawson
28abc2120b
Add VS 2012 and VS 2013 versions of libprotobuf.lib
...
Adding these libraries lets the source-sdk be built with VS 2012 and VS
2013, in addition to VS 2010. Just copy createallprojects.bat or
creategameprojects.bat and add /2012 or /2013 to the vpc command line.
Then load the resultant .sln file into the appropriate version of Visual
Studio. A full rebuild may be necessary the first time in order to clear
out .obj and .pdb files from previous builds.
2014-01-06 17:21:23 -08:00
Joe Ludwig
7309a5f13f
Added many shader source files
...
This should include the latest version of every shader that was in the
2007 SDK. It also includes a smattering of debug shaders, both VR
distortion shaders, and other assorted shaders that will hopefully be
useful.
None of these new files are included in the game shader DLL project. If
you need to modify one of these shaders for use in your mod you will
need to rename it so that you don't collide with the version of that
shader that lives in stdshader_dx9.dll.
2013-12-23 15:00:03 -08:00
Jørgen P. Tjernø
9c37fcc3a8
Merge pull request #182 from ardneran/master
...
Update .gitignore.
2013-12-09 18:56:11 -08:00
Joe Ludwig
8df4eca8da
Merge pull request #215 from yas-online/callvpc-bat
...
Make create*projects scripts work independently of current directory - Windows
2013-12-09 15:07:20 -08:00
Narendra Umate
4fa56874ba
Merge remote-tracking branch 'upstream/master'
...
Reverted .gitattributes xcode_ccache_wrapper change. Fixed line endings
for .gitignore and .gitattributes.
2013-12-08 01:27:41 -08:00
Neico
c2bd28b03e
added bat equivalent of https://github.com/ValveSoftware/source-sdk-2013/pull/196
2013-12-06 07:06:00 +01:00
Jørgen P. Tjernø
73f5dea98e
GH-195: Copy SSE fix to MP branch.
2013-12-03 13:36:34 -08:00
Jørgen P. Tjernø
3f1561893c
Make libSDL2.so/dylib into symlinks.
2013-12-03 11:57:25 -08:00
Jørgen P. Tjernø
b5dc4a8543
Line-ending fixes for most of the remaining files.
...
Fixes line-endings for files with extensions vcd, cc, txt, bat, fxc, inc, lst,
proto, mak, mm, cfg, res, rc, def, vmt, vsh, vbsp, inl, asm, m4, vcproj,
vcxproj, sln, in, java, la, manifest, am, and rad.
Also fixes README, CONTRIBUTING, CONTRIBUTORS, LICENSE, CHANGES, COPYING, and
gitignore.
Finally, fixes executable bits.
2013-12-03 11:57:22 -08:00