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@@ -0,0 +1,4 @@
|
||||
{
|
||||
"version": "4.3.6",
|
||||
"resolveLibs": "scoped"
|
||||
}
|
||||
Vendored
+1
-1
@@ -1,7 +1,7 @@
|
||||
<!doctype html>
|
||||
<html>
|
||||
<head>
|
||||
<title>nigger</title>
|
||||
<title>test</title>
|
||||
<link rel="shortcut icon" type="image/png" href="./favicon.png">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
# @install: lix --silent download "haxelib:/actuate#1.9.0" into actuate/1.9.0/haxelib
|
||||
-cp ${HAXE_LIBCACHE}/actuate/1.9.0/haxelib/src
|
||||
-D actuate=1.9.0
|
||||
@@ -0,0 +1,4 @@
|
||||
# @install: lix --silent download "haxelib:/hxcpp-debug-server#1.2.4" into hxcpp-debug-server/1.2.4/haxelib
|
||||
-cp ${HAXE_LIBCACHE}/hxcpp-debug-server/1.2.4/haxelib/
|
||||
-D hxcpp-debug-server=1.2.4
|
||||
--macro hxcpp.debug.jsonrpc.Macro.injectServer()
|
||||
@@ -0,0 +1,6 @@
|
||||
# @install: lix --silent download "haxelib:/lime#8.2.2" into lime/8.2.2/haxelib
|
||||
# @run: haxelib run-dir lime "${HAXE_LIBCACHE}/lime/8.2.2/haxelib"
|
||||
-cp ${HAXE_LIBCACHE}/lime/8.2.2/haxelib/src
|
||||
-D lime=8.2.2
|
||||
--macro lime._internal.macros.DefineMacro.run()
|
||||
-lib ndll:${HAXE_LIBCACHE}/lime/8.2.2/haxelib/ndll/
|
||||
@@ -0,0 +1,5 @@
|
||||
# @install: lix --silent download "haxelib:/openfl#9.4.1" into openfl/9.4.1/haxelib
|
||||
# @run: haxelib run-dir openfl "${HAXE_LIBCACHE}/openfl/9.4.1/haxelib"
|
||||
-cp ${HAXE_LIBCACHE}/openfl/9.4.1/haxelib/src
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||||
-D openfl=9.4.1
|
||||
--macro openfl.utils._internal.ExtraParamsMacro.include()
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||||
Generated
+1
-1
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"name": "nigger",
|
||||
"name": "test",
|
||||
"version": "1.0.0",
|
||||
"lockfileVersion": 1,
|
||||
"requires": true,
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"name": "nigger",
|
||||
"name": "test",
|
||||
"version": "1.0.0",
|
||||
"private": true,
|
||||
"config": {
|
||||
|
||||
@@ -15,6 +15,10 @@
|
||||
|
||||
<!-- classpath, haxe libs -->
|
||||
<source path="src" />
|
||||
|
||||
<!-- Macro configuration -->
|
||||
<haxeflag name="--macro" value="addGlobalMetadata('', '@:build(engine.macros.ConVarDecorators.build())')" />
|
||||
|
||||
<assets path="./res/textures" rename="textures" />
|
||||
<assets path="./res/fonts" rename="fonts" />
|
||||
<assets path="./res/data" rename="data"/>
|
||||
@@ -24,6 +28,6 @@
|
||||
<!--<icon path="assets/openfl.svg" /> -->
|
||||
<!-- <assets path="assets/img" rename="img" /> -->
|
||||
|
||||
<!-- optimize output
|
||||
<haxeflag name="-dce full" /> -->
|
||||
<!-- optimize output -->
|
||||
<haxeflag name="-dce full" />
|
||||
</project>
|
||||
@@ -18,20 +18,16 @@ class Main extends Sprite {
|
||||
private function onInit(e:Event)
|
||||
{
|
||||
//Scanner.scanTextureDir();
|
||||
trace("heyy");
|
||||
stage.frameRate = 1000;
|
||||
var game:Game = new Game(stage);
|
||||
trace("kokk");
|
||||
stage.addEventListener(Event.ENTER_FRAME, game.onEnterFrame);
|
||||
stage.addEventListener(KeyboardEvent.KEY_DOWN,Input.onKeyIsDown);
|
||||
stage.addEventListener(KeyboardEvent.KEY_UP,Input.onKeyIsUp);
|
||||
stage.addEventListener(Event.RESIZE,onResize);
|
||||
game.onInit();
|
||||
|
||||
//Mode.setVideoMode(1280, 960);
|
||||
}
|
||||
private function onResize (event:Event):Void {
|
||||
trace("yeet");
|
||||
//Here we can do shit with window scaling
|
||||
//stage.stageWidth;
|
||||
//stage.stageHeight;
|
||||
|
||||
@@ -1,9 +0,0 @@
|
||||
package engine;
|
||||
|
||||
|
||||
typedef CVar = {
|
||||
var name:String;
|
||||
var type:CVarType;
|
||||
var value:Dynamic;
|
||||
@:optional var callback:Void -> Void;
|
||||
};
|
||||
@@ -1,14 +1,17 @@
|
||||
package engine;
|
||||
|
||||
import haxe.Constraints.Function;
|
||||
import engine.typedefs.CVar;
|
||||
import engine.typedefs.CCmd;
|
||||
import engine.enums.CVarType;
|
||||
import engine.enums.CVarFlag;
|
||||
import engine.typedefs.console.CVar;
|
||||
import engine.typedefs.console.CCmd;
|
||||
import engine.enums.console.CVarType;
|
||||
import engine.enums.console.CVarFlag;
|
||||
import game.ui.console.Console;
|
||||
|
||||
import engine.ConVars_Engine;
|
||||
|
||||
class ConVar{
|
||||
// Hush the compiler about unused import
|
||||
// static var ConVars_Engine:Class<ConVars_Engine> = ConVars_Engine;
|
||||
|
||||
static var CVarMap:Map<String, CVar> = [];
|
||||
static var CCmdMap:Map<String, CCmd> = [];
|
||||
/**
|
||||
@@ -27,7 +30,7 @@ class ConVar{
|
||||
*/
|
||||
public static inline function registerCVar(_name:String, _type:CVarType, _value:Dynamic, ?_flags:CVarFlag, ?_helpString:String = "", ?_callback:Void->Void, ?_callOnCreate:Bool=false, _bMin:Bool=false, _fMin:Float=0, _fMax:Float=0, _bMax:Bool = false):CVar
|
||||
{
|
||||
if(CVarMap[_name]!=null || CCmdMap[_name]!=null){
|
||||
if(CVarMap[_name]!=null || CCmdMap[_name]!= null){
|
||||
Console.devMsg("Tried setting already defined convar: " + _name + ", returning null instead");
|
||||
return null;
|
||||
}
|
||||
@@ -64,6 +67,10 @@ class ConVar{
|
||||
}
|
||||
public static inline function setCVar(_name:String, _value:Dynamic):Void
|
||||
{
|
||||
if(CVarMap == null){
|
||||
Console.devMsg("CVarMap is null");
|
||||
return;
|
||||
}
|
||||
var cv = getCVar(_name);
|
||||
if(cv != null){
|
||||
switch(cv.type){
|
||||
@@ -143,20 +150,13 @@ class ConVar{
|
||||
});
|
||||
return keys;
|
||||
}
|
||||
public static var cmdList:CCmd = ConVar.registerCCmd("list", (cArgs:Array<String>)->{
|
||||
var keys:Array<String> = getCVarNames();
|
||||
for(key in keys){
|
||||
if(CVarMap[key] != null){
|
||||
Console.devMsg(key+" "+CVarMap[key].value);
|
||||
}
|
||||
else{
|
||||
Console.devMsg(key);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
public static inline function getCVar(_name:String):CVar
|
||||
{
|
||||
return CVarMap[_name];
|
||||
}
|
||||
|
||||
public static inline function getCVarMap():Map<String, CVar>
|
||||
{
|
||||
return CVarMap;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
package engine;
|
||||
|
||||
import game.video.Mode;
|
||||
import haxe.macro.Expr.Field;
|
||||
import engine.typedefs.console.CVar;
|
||||
import engine.typedefs.console.CCmd;
|
||||
import engine.enums.console.CVarType;
|
||||
import engine.enums.console.CVarFlag;
|
||||
import engine.macros.ConVarDecorators;
|
||||
import game.ui.console.Console;
|
||||
|
||||
@:keep
|
||||
// @:build(engine.macros.CCmdDecorator.build()) // No longer needed because we added the build macro to the project.xml
|
||||
class ConVars_Engine {
|
||||
|
||||
@:concmd("list")
|
||||
public static function listCommands(args:Array<String>) {
|
||||
var CVarMap:Map<String, CVar> = ConVar.getCVarMap();
|
||||
var keys:Array<String> = ConVar.getCVarNames();
|
||||
for(key in keys){
|
||||
if(CVarMap[key] != null){
|
||||
Console.devMsg(key+" "+ CVarMap[key].value);
|
||||
}
|
||||
else{
|
||||
Console.devMsg(key);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@:concmd("test")
|
||||
public static function testCommand() {
|
||||
// Command implementation
|
||||
trace("Test Output");
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
package engine;
|
||||
|
||||
import game.ui.console.Console;
|
||||
import Sys;
|
||||
|
||||
#if sys
|
||||
class HProfiler{
|
||||
public static var profilerList:Array<HProfiler> = [];
|
||||
public static var profilerMap:Map<String, HProfiler> = [];
|
||||
private var tStart:Float;
|
||||
private var tEnd:Float;
|
||||
public var tDelta:Float;
|
||||
private var name:String;
|
||||
private function new(_name:String){
|
||||
name = _name;
|
||||
profilerMap[_name] = this;
|
||||
}
|
||||
public function start(){
|
||||
tStart = Sys.time() * 1000.0;
|
||||
}
|
||||
public function stop(){
|
||||
tEnd = Sys.time() * 1000.0;
|
||||
tDelta = (tEnd-tStart);
|
||||
}
|
||||
//public static var
|
||||
public static function startProfiling(name:String):Void
|
||||
{
|
||||
if(profilerMap[name] == null)
|
||||
profilerList.push(new HProfiler(name));
|
||||
profilerMap[name].start();
|
||||
}
|
||||
public static function stopProfiling(name:String):Void
|
||||
{
|
||||
profilerMap[name].stop();
|
||||
}
|
||||
|
||||
public static var ccmd_debug_tracetimes = ConVar.registerCCmd("debug_tracetimes", (args:Array<String>) -> {
|
||||
for(profiler in profilerList){
|
||||
Console.devMsg(profiler.name + ": " + profiler.tDelta + "ms");
|
||||
}
|
||||
});
|
||||
}
|
||||
#else
|
||||
class HProfiler{
|
||||
public static function startProfiling(name:String):Void{}
|
||||
public static function stopProfiling(name:String):Void{}
|
||||
}
|
||||
#end
|
||||
@@ -1,8 +0,0 @@
|
||||
package engine.enums;
|
||||
|
||||
enum CVarType {
|
||||
CInt;
|
||||
CFloat;
|
||||
CString;
|
||||
CBool;
|
||||
}
|
||||
+2
-1
@@ -1,6 +1,7 @@
|
||||
package engine.enums;
|
||||
package engine.enums.console;
|
||||
|
||||
enum CVarFlag{
|
||||
FCVAR_NONE;
|
||||
FCVAR_ARCHIVE;
|
||||
FCVAR_CHEAT;
|
||||
FVCAR_REPLICATED;
|
||||
@@ -1,9 +1,9 @@
|
||||
package engine;
|
||||
package engine.enums.console;
|
||||
|
||||
enum CVarType {
|
||||
CInt;
|
||||
CFloat;
|
||||
CString;
|
||||
CBool;
|
||||
CCmd;
|
||||
//CCmd;
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
package engine.geom;
|
||||
|
||||
|
||||
typedef P2d = {
|
||||
x:Float,
|
||||
y:Float
|
||||
}
|
||||
@@ -0,0 +1,136 @@
|
||||
package engine.macros;
|
||||
|
||||
import haxe.macro.Expr;
|
||||
import haxe.macro.Context;
|
||||
import haxe.macro.Expr.Field;
|
||||
|
||||
private typedef CVarMetadata = {
|
||||
name: Expr,
|
||||
type: String,
|
||||
value: Expr,
|
||||
flags: Expr,
|
||||
help: Expr,
|
||||
?callback: Expr
|
||||
}
|
||||
|
||||
class ConVarDecorators {
|
||||
static function extractCVarMetadata(params:Array<Expr>):CVarMetadata {
|
||||
var metadata:CVarMetadata = null;
|
||||
|
||||
switch (params[0].expr) {
|
||||
case EObjectDecl(fields):
|
||||
metadata = {
|
||||
name: macro "",
|
||||
type: "CString",
|
||||
value: macro 0,
|
||||
flags: macro "FCVAR_NONE",
|
||||
help: macro "",
|
||||
callback: macro null
|
||||
};
|
||||
|
||||
for (field in fields) {
|
||||
switch (field.field) {
|
||||
case "name": metadata.name = field.expr;
|
||||
case "type": metadata.type = switch(field.expr.expr) {
|
||||
case EConst(CString(s)): s;
|
||||
case _: "CString";
|
||||
}
|
||||
case "value": metadata.value = field.expr;
|
||||
case "flags": metadata.flags = field.expr;
|
||||
case "help": metadata.help = field.expr;
|
||||
case "callback": metadata.callback = field.expr;
|
||||
case _:
|
||||
}
|
||||
}
|
||||
case _:
|
||||
}
|
||||
return metadata;
|
||||
}
|
||||
|
||||
public static macro function build():Array<Field> {
|
||||
var fields = Context.getBuildFields();
|
||||
var pos = Context.currentPos();
|
||||
|
||||
for (field in fields) {
|
||||
var cmdMeta = field.meta != null ? Lambda.find(field.meta, function(m) return m.name == ":concmd") : null;
|
||||
var cvarMeta = field.meta != null ? Lambda.find(field.meta, function(m) return m.name == ":convar") : null;
|
||||
|
||||
if (cmdMeta != null) {
|
||||
switch field.kind {
|
||||
case FFun(f):
|
||||
var name = cmdMeta.params.length > 0 ? switch (cmdMeta.params[0].expr) {
|
||||
case EConst(CString(s)): s;
|
||||
case _: field.name;
|
||||
} : field.name;
|
||||
|
||||
var fnExpr = macro function(args:Array<String>) ${f.expr};
|
||||
|
||||
var initExpr = macro {
|
||||
var cmd = engine.ConVar.registerCCmd($v{name}, $fnExpr);
|
||||
cmd; // Return the command reference
|
||||
};
|
||||
|
||||
// Generate a safe initialization field name
|
||||
var initName = "__init__" + name;
|
||||
|
||||
fields.push({
|
||||
name: initName,
|
||||
access: [AStatic],
|
||||
kind: FVar(null, initExpr),
|
||||
pos: pos,
|
||||
doc: null,
|
||||
meta: [{
|
||||
name: ":keep",
|
||||
params: [],
|
||||
pos: pos
|
||||
}]
|
||||
});
|
||||
case _:
|
||||
}
|
||||
} else if (cvarMeta != null && cvarMeta.params.length > 0) {
|
||||
switch (field.kind) {
|
||||
case FVar(t, e):
|
||||
var meta = extractCVarMetadata(cvarMeta.params);
|
||||
if (meta == null) continue;
|
||||
|
||||
// Extract name from metadata expression
|
||||
var cvarName = switch(meta.name.expr) {
|
||||
case EConst(CString(s)): s;
|
||||
case _: field.name;
|
||||
};
|
||||
|
||||
var initExpr = macro {
|
||||
var cvar = $i{field.name} = engine.ConVar.registerCVar(
|
||||
${meta.name},
|
||||
${Context.parse('engine.enums.console.CVarType.' + meta.type, pos)},
|
||||
${meta.value},
|
||||
${Context.parse('engine.enums.console.CVarFlag.' + switch(meta.flags.expr) {
|
||||
case EConst(CString(s)): s;
|
||||
case _: "FCVAR_NONE";
|
||||
}, pos)},
|
||||
${meta.help},
|
||||
${meta.callback ?? macro null}
|
||||
);
|
||||
trace($v{"Registered CVar: "} + $e{meta.name});
|
||||
cvar; // Return the CVar reference
|
||||
};
|
||||
|
||||
fields.push({
|
||||
name: "__init__" + cvarName,
|
||||
access: [AStatic],
|
||||
kind: FVar(null, initExpr),
|
||||
pos: pos,
|
||||
doc: null,
|
||||
meta: [{
|
||||
name: ":keep",
|
||||
params: [],
|
||||
pos: pos
|
||||
}]
|
||||
});
|
||||
case _:
|
||||
}
|
||||
}
|
||||
}
|
||||
return fields;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
package engine.tools;
|
||||
|
||||
import lime.ui.WindowAttributes;
|
||||
import openfl.Lib;
|
||||
import openfl.display.Sprite;
|
||||
import openfl.display.Window;
|
||||
|
||||
class HWindow extends Sprite{
|
||||
public var window:Window;
|
||||
public var attribs:WindowAttributes;
|
||||
public static var windows:Array<Window> = [];
|
||||
public function new(){
|
||||
super();
|
||||
window = Lib.application.createWindow(attribs);
|
||||
windows.push(window);
|
||||
}
|
||||
public function initStage(spr:Sprite){
|
||||
window.stage.addChild(this);
|
||||
}
|
||||
public function close(){
|
||||
window.close();
|
||||
}
|
||||
public static function createEditorWindow()
|
||||
{
|
||||
|
||||
}
|
||||
//public function open()
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
@@ -0,0 +1,105 @@
|
||||
package engine.tools.ui;
|
||||
|
||||
import game.ui.text.TextFormats;
|
||||
import openfl.text.TextFormat;
|
||||
import openfl.text.TextField;
|
||||
import engine.ui.UIPane;
|
||||
import lime.app.Event;
|
||||
import openfl.display.Sprite;
|
||||
import openfl.Lib;
|
||||
import lime.ui.Window;
|
||||
import engine.ConVar;
|
||||
import game.ui.console.Console;
|
||||
//import Lib.application.
|
||||
|
||||
|
||||
typedef UINode = {
|
||||
object:UIPane,
|
||||
?children:Array<UINode>
|
||||
}
|
||||
|
||||
|
||||
class UITool{
|
||||
public static var ccmd_dev_uitool = ConVar.registerCCmd("dev_uitool", (args:Array<String>) -> { open();});
|
||||
public static var uiEditorWindow:openfl.display.Window;
|
||||
public static var uiEditorSprite:Sprite;
|
||||
private static var tf:TextField;
|
||||
public static function spawnUIEditorWindow(){
|
||||
var secondWindow = Lib.application.createWindow({title: "UI Outliner"});
|
||||
if(uiEditorSprite == null){
|
||||
uiEditorSprite = new Sprite();
|
||||
uiEditorSprite.graphics.beginFill(0x00ff00);
|
||||
uiEditorSprite.graphics.drawRect(0,0,1280,960);
|
||||
}
|
||||
secondWindow.stage.addChild(uiEditorSprite);
|
||||
uiEditorWindow = secondWindow;
|
||||
secondWindow.onClose.add(()->{
|
||||
uiEditorWindow = null;
|
||||
});
|
||||
tf = new TextField();
|
||||
TextFormats.getFormats();
|
||||
var tformat = TextFormats.formats.cInputFmt;
|
||||
tf.setTextFormat(tformat);
|
||||
tf.autoSize = LEFT;
|
||||
uiEditorSprite.addChild(tf);
|
||||
update([]);
|
||||
}
|
||||
|
||||
|
||||
public static var ccmd_dev_uitool_refresh = ConVar.registerCCmd("dev_uitool_refresh", update);
|
||||
|
||||
public static var uiNodes:Map<UIPane, UINode> = [];
|
||||
public static var rootNodes:Array<UINode> = [];
|
||||
public static function collect(){
|
||||
for(pane in UIPane.panelist){
|
||||
var node:UINode = null;
|
||||
if(uiNodes[pane] == null){
|
||||
node = {
|
||||
object: pane,
|
||||
children: []
|
||||
};
|
||||
}
|
||||
else{
|
||||
node = uiNodes[pane];
|
||||
}
|
||||
var parentNode:UINode = null;
|
||||
if(uiNodes[pane.parent] == null){
|
||||
parentNode = {
|
||||
object:pane.parent,
|
||||
children: []
|
||||
}
|
||||
}
|
||||
else{
|
||||
parentNode = uiNodes[pane.parent];
|
||||
}
|
||||
parentNode.children.push(node);
|
||||
if(pane.parent == null){
|
||||
rootNodes.push(node);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static function update(args:Array<String>){
|
||||
tf.text = "";
|
||||
for(pane in UIPane.panelist){
|
||||
//check if pane is toplevel
|
||||
Console.devMsg("Pane: "+ pane.name);
|
||||
//Get all Root UI Panes
|
||||
if(pane.parent == null) {
|
||||
tf.appendText("-");
|
||||
tf.appendText(pane.name+"\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static function open(){
|
||||
if(uiEditorWindow == null){
|
||||
spawnUIEditorWindow();
|
||||
}
|
||||
|
||||
}
|
||||
public static function close(){
|
||||
|
||||
}
|
||||
}
|
||||
+2
-2
@@ -1,6 +1,6 @@
|
||||
package engine.typedefs;
|
||||
package engine.typedefs.console;
|
||||
|
||||
import engine.typedefs.CVar;
|
||||
import engine.typedefs.console.CVar;
|
||||
|
||||
|
||||
typedef CCmd = {
|
||||
+3
-3
@@ -1,7 +1,7 @@
|
||||
package engine.typedefs;
|
||||
package engine.typedefs.console;
|
||||
|
||||
import engine.enums.CVarType;
|
||||
import engine.enums.CVarFlag;
|
||||
import engine.enums.console.CVarType;
|
||||
import engine.enums.console.CVarFlag;
|
||||
|
||||
typedef CVar = {
|
||||
var name:String;
|
||||
@@ -0,0 +1,30 @@
|
||||
package engine.ui;
|
||||
|
||||
import engine.geom.Geom.P2d;
|
||||
import engine.ui.UIPane.PaneDimensions;
|
||||
import openfl.display.DisplayObject;
|
||||
|
||||
class UIElement extends UIPane
|
||||
{
|
||||
public var dispObj:DisplayObject;
|
||||
public var padding:P2d;
|
||||
public function new(_name:String, _dimensions:PaneDimensions, _displayObject:DisplayObject)
|
||||
{
|
||||
super(_name, _dimensions);
|
||||
dispObj = _displayObject;
|
||||
sprite.addChild(dispObj);
|
||||
}
|
||||
override public function onResize(){
|
||||
super.onResize();
|
||||
resizeDisplayObject();
|
||||
}
|
||||
public function resizeDisplayObject(){
|
||||
if(padding == null)
|
||||
padding = {x:0,y:0};
|
||||
dispObj.width = this.dimensions.width - padding.x;
|
||||
dispObj.height = this.dimensions.height - padding.y;
|
||||
dispObj.x = padding.x / 2;
|
||||
dispObj.y = padding.y / 2;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,334 @@
|
||||
package engine.ui;
|
||||
|
||||
// __ __ _____ ______
|
||||
// | | | | / ___ \ | ____|
|
||||
// | |____| | | / _\_| | |____
|
||||
// | ____ | | | |_ \ | ____|
|
||||
// | | | | | \__/ | | |____
|
||||
// |__| |__| \______/ |______|
|
||||
|
||||
/*
|
||||
/ file: UIPane.hx
|
||||
/ author: and.schaafsma@gmail.com
|
||||
/ purpose: Class for resizable and scalable UI Panels
|
||||
/ My hope is that this code is so awful I'm never allowed to write UI code again.
|
||||
*/
|
||||
import game.ui.console.Console;
|
||||
import openfl.display.Sprite;
|
||||
import openfl.display.BitmapData;
|
||||
import openfl.display.DisplayObject;
|
||||
import openfl.text.TextField;
|
||||
import engine.ConVar;
|
||||
import engine.geom.Geom.P2d;
|
||||
|
||||
enum abstract PaneLayout(Int) {
|
||||
var HORIZONTAL = 0;
|
||||
var VERTICAL = 1;
|
||||
}
|
||||
|
||||
enum PaneAnchor {
|
||||
LEFT;
|
||||
TOPLEFT;
|
||||
TOP;
|
||||
TOPRIGHT;
|
||||
RIGHT;
|
||||
BOTTOMLEFT;
|
||||
BOTTOM;
|
||||
BOTTOMRIGHT;
|
||||
}
|
||||
|
||||
enum ExpandBehavior {
|
||||
// ABSOLUTE;
|
||||
FACTOR(f:Float);
|
||||
// CONTENT;
|
||||
STRETCH;
|
||||
// FILL;
|
||||
// FIT;
|
||||
NONE;
|
||||
}
|
||||
|
||||
enum PaneAlign {
|
||||
START;
|
||||
END;
|
||||
}
|
||||
|
||||
typedef PaneDimensions = {
|
||||
var width:Float;
|
||||
var height:Float;
|
||||
@:optional var expandBehavior:ExpandBehavior;
|
||||
@:optional var minWidth:Float;
|
||||
@:optional var minHeight:Float;
|
||||
@:optional var maxWidth:Float;
|
||||
@:optional var maxHeight:Float;
|
||||
}
|
||||
|
||||
typedef PaneProps = {
|
||||
dimensions:PaneDimensions,
|
||||
layout:PaneLayout
|
||||
}
|
||||
|
||||
class UIPane {
|
||||
public var name:String;
|
||||
public var sprite:Sprite;
|
||||
public var x(get, set):Float;
|
||||
public var y(get, set):Float;
|
||||
|
||||
function get_x() {
|
||||
return sprite.x;
|
||||
}
|
||||
|
||||
function set_x(x) {
|
||||
return sprite.x = x;
|
||||
}
|
||||
|
||||
function get_y() {
|
||||
return sprite.y;
|
||||
}
|
||||
|
||||
function set_y(y) {
|
||||
return sprite.y = y;
|
||||
}
|
||||
|
||||
public var dimensions:PaneDimensions;
|
||||
public var width(get, set):Float;
|
||||
|
||||
function get_width() {
|
||||
return dimensions.width;
|
||||
}
|
||||
|
||||
function set_width(width) {
|
||||
dimensions.width = width;
|
||||
onResize();
|
||||
return width;
|
||||
}
|
||||
|
||||
public var height(get, set):Float;
|
||||
|
||||
function get_height() {
|
||||
return dimensions.height;
|
||||
}
|
||||
|
||||
function set_height(height) {
|
||||
dimensions.height = height;
|
||||
onResize();
|
||||
return height;
|
||||
}
|
||||
|
||||
public var layout:PaneLayout;
|
||||
public var autoArrange:Bool = true;
|
||||
public var autoArrangeChildren = true;
|
||||
public var expand:Bool;
|
||||
public var children:Array<UIPane> = [];
|
||||
public var parent:UIPane = null;
|
||||
public var align:PaneAlign = START;
|
||||
public var maskSprite:Sprite;
|
||||
|
||||
public static var panelist:Array<UIPane> = [];
|
||||
|
||||
public function new(_name:String, _dimensions:PaneDimensions) {
|
||||
// Set name
|
||||
name = _name;
|
||||
// Set dimensions
|
||||
if (_dimensions != null) {
|
||||
dimensions = _dimensions;
|
||||
} else {
|
||||
dimensions = {
|
||||
width: 0,
|
||||
height: 0,
|
||||
minWidth: 0,
|
||||
minHeight: 0,
|
||||
maxWidth: 0,
|
||||
maxHeight: 0
|
||||
};
|
||||
}
|
||||
if (name == null || name == "") {
|
||||
Console.devMsg("UI Pane name init error");
|
||||
}
|
||||
// Initialize Sprite
|
||||
initSprite();
|
||||
// Draw debug pane for visualizing
|
||||
drawDebugPane();
|
||||
panelist.push(this);
|
||||
}
|
||||
|
||||
public static var ccmd_ui_redraw = ConVar.registerCCmd("ui_redraw", (args:Array<String>) -> {
|
||||
redrawUIPanes();
|
||||
});
|
||||
|
||||
public static function redrawUIPanes() {
|
||||
for (pane in panelist) {
|
||||
pane.redraw();
|
||||
}
|
||||
}
|
||||
|
||||
public function getAnchorOffset(anchor:PaneAnchor):P2d {
|
||||
switch (anchor) {
|
||||
case LEFT:
|
||||
return {x: 0, y: (height / 2)};
|
||||
case TOPLEFT:
|
||||
return {x: 0, y: 0};
|
||||
case TOP:
|
||||
return {x: width / 2, y: 0};
|
||||
case TOPRIGHT:
|
||||
return {x: width, y: 0};
|
||||
case RIGHT:
|
||||
return {x: width, y: height / 2}
|
||||
case BOTTOMRIGHT:
|
||||
return {x: width, y: height};
|
||||
case BOTTOM:
|
||||
return {x: width / 2, y: height};
|
||||
case BOTTOMLEFT:
|
||||
return {x: 0, y: height};
|
||||
}
|
||||
}
|
||||
|
||||
public function initSprite():Void {
|
||||
// Construct Sprite object
|
||||
sprite = new Sprite();
|
||||
|
||||
// Draw mask
|
||||
maskSprite = new Sprite();
|
||||
drawMask();
|
||||
sprite.addChild(maskSprite);
|
||||
sprite.mask = maskSprite;
|
||||
}
|
||||
|
||||
public function drawMask():Void {
|
||||
maskSprite.graphics.clear();
|
||||
maskSprite.graphics.beginFill(0xffffff);
|
||||
maskSprite.graphics.drawRect(0, 0, width, height);
|
||||
}
|
||||
|
||||
public function drawDebugPane() {
|
||||
// Clear graphics
|
||||
sprite.graphics.clear();
|
||||
// Create objects we need to draw.
|
||||
var label:TextField = new TextField();
|
||||
var bmp = new BitmapData(Std.int(width), Std.int(height), true, 0x00000000);
|
||||
// Set textfield text to the panel name
|
||||
label.text = name;
|
||||
// Draw textfield to bitmap
|
||||
bmp.draw(label);
|
||||
// Draw graphics
|
||||
sprite.graphics.beginFill(Std.int(Math.random() * 0xffffff), 0.5);
|
||||
sprite.graphics.drawRect(0, 0, dimensions.width, dimensions.height);
|
||||
sprite.graphics.beginBitmapFill(bmp, null);
|
||||
sprite.graphics.drawRect(0, 0, dimensions.width, dimensions.height);
|
||||
// Visualize Anchor Points
|
||||
if (false) {
|
||||
sprite.graphics.beginFill(Std.int(Math.random() * 0xffffff), 0.5);
|
||||
sprite.graphics.drawCircle(getAnchorOffset(TOPLEFT).x, getAnchorOffset(TOPLEFT).y, 5);
|
||||
sprite.graphics.drawCircle(getAnchorOffset(TOP).x, getAnchorOffset(TOP).y, 5);
|
||||
sprite.graphics.drawCircle(getAnchorOffset(TOPRIGHT).x, getAnchorOffset(TOPRIGHT).y, 5);
|
||||
sprite.graphics.drawCircle(getAnchorOffset(RIGHT).x, getAnchorOffset(RIGHT).y, 5);
|
||||
sprite.graphics.drawCircle(getAnchorOffset(BOTTOMRIGHT).x, getAnchorOffset(BOTTOMRIGHT).y, 5);
|
||||
sprite.graphics.drawCircle(getAnchorOffset(BOTTOM).x, getAnchorOffset(BOTTOM).y, 5);
|
||||
sprite.graphics.drawCircle(getAnchorOffset(BOTTOMLEFT).x, getAnchorOffset(BOTTOMLEFT).y, 5);
|
||||
sprite.graphics.drawCircle(getAnchorOffset(LEFT).x, getAnchorOffset(LEFT).y, 5);
|
||||
}
|
||||
}
|
||||
|
||||
public var endOffset:Float = 0;
|
||||
public var startOffset:Float = 0;
|
||||
|
||||
public function addChild(child:UIPane) {
|
||||
if (child.parent != null)
|
||||
throw "Attempting to attach child UIPane that already has a parent";
|
||||
children.push(child);
|
||||
sprite.addChild(child.sprite);
|
||||
child.parent = this;
|
||||
if (child.autoArrange && autoArrangeChildren) {
|
||||
arrangeChild(child);
|
||||
}
|
||||
return child;
|
||||
}
|
||||
|
||||
public function redraw():Void {
|
||||
drawDebugPane();
|
||||
drawMask();
|
||||
}
|
||||
|
||||
public function onResize() {
|
||||
redraw();
|
||||
if (autoArrangeChildren) {
|
||||
arrangeChildren();
|
||||
}
|
||||
}
|
||||
|
||||
private function arrangeChild(child:UIPane) {
|
||||
// We do not arrange the
|
||||
if (!child.autoArrange) {
|
||||
return;
|
||||
}
|
||||
if (endOffset == 0) {
|
||||
switch (layout) {
|
||||
case HORIZONTAL:
|
||||
endOffset = width;
|
||||
case VERTICAL:
|
||||
endOffset = height;
|
||||
}
|
||||
}
|
||||
var offsetDiff:Float = endOffset - startOffset;
|
||||
// Set child dimensions
|
||||
switch (child.dimensions.expandBehavior) {
|
||||
case STRETCH:
|
||||
switch (layout) {
|
||||
case HORIZONTAL:
|
||||
child.width = offsetDiff;
|
||||
child.height = height;
|
||||
case VERTICAL:
|
||||
child.width = width;
|
||||
child.height = offsetDiff;
|
||||
}
|
||||
case FACTOR(f):
|
||||
switch (layout) {
|
||||
case HORIZONTAL:
|
||||
child.width = width * f;
|
||||
child.height = height;
|
||||
case VERTICAL:
|
||||
child.width = width;
|
||||
child.height = height * f;
|
||||
}
|
||||
default:
|
||||
switch (layout) {
|
||||
case HORIZONTAL:
|
||||
// do some shit
|
||||
child.height = height;
|
||||
case VERTICAL:
|
||||
// do some other shit
|
||||
child.width = width;
|
||||
default:
|
||||
child.height = child.height;
|
||||
}
|
||||
}
|
||||
// Set child position
|
||||
switch (child.align) {
|
||||
case START:
|
||||
switch (layout) {
|
||||
case HORIZONTAL:
|
||||
child.x = startOffset;
|
||||
startOffset += child.width;
|
||||
case VERTICAL:
|
||||
child.y = startOffset;
|
||||
startOffset += child.height;
|
||||
}
|
||||
case END:
|
||||
switch (layout) {
|
||||
case HORIZONTAL:
|
||||
child.x = endOffset -= child.width;
|
||||
case VERTICAL:
|
||||
child.y = endOffset -= child.height;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function arrangeChildren() {
|
||||
// reset offsets
|
||||
startOffset = 0;
|
||||
endOffset = 0;
|
||||
// arrance each child
|
||||
for (child in children) {
|
||||
arrangeChild(child);
|
||||
}
|
||||
}
|
||||
}
|
||||
+20
-10
@@ -1,15 +1,23 @@
|
||||
package game;
|
||||
|
||||
import engine.typedefs.CVar;
|
||||
import game.entities.Player;
|
||||
import openfl.display.Stage;
|
||||
import openfl.display.Sprite;
|
||||
import openfl.events.Event;
|
||||
import assets.Scanner;
|
||||
import assets.HTex;
|
||||
|
||||
import engine.HProfiler;
|
||||
import engine.ConVar;
|
||||
import engine.ui.UIPane;
|
||||
import engine.typedefs.console.CVar;
|
||||
import engine.tools.ui.UITool;
|
||||
|
||||
import game.ui.console.ConsolePane;
|
||||
import game.entities.Player;
|
||||
import game.ui.console.Console;
|
||||
|
||||
|
||||
import assets.HTex;
|
||||
import assets.Scanner;
|
||||
|
||||
class Game
|
||||
{
|
||||
public var stage:Stage;
|
||||
@@ -17,12 +25,12 @@ class Game
|
||||
public var uiLayer:Sprite;
|
||||
public function new(_stage:Stage){
|
||||
stage = _stage;
|
||||
/*
|
||||
#if PRECACHE_ASSETS & sys
|
||||
Scanner.scanTextureDir();
|
||||
for(tex in Scanner.textures){
|
||||
HTex.createTextureObjectFromJSON(tex);
|
||||
}
|
||||
*/
|
||||
#end
|
||||
gameLayer = new Sprite();
|
||||
uiLayer = new Sprite();
|
||||
trace("wattafak");
|
||||
@@ -32,21 +40,23 @@ class Game
|
||||
public function loadData():Void
|
||||
{
|
||||
new game.ui.text.TextFormats();
|
||||
|
||||
}
|
||||
public function onInit():Void
|
||||
{
|
||||
|
||||
gameLayer = new Sprite();
|
||||
uiLayer = new Sprite();
|
||||
stage.addChild(gameLayer);
|
||||
stage.addChild(uiLayer);
|
||||
var console2:ConsolePane = new ConsolePane();
|
||||
uiLayer.addChild(console2);
|
||||
uiLayer.addChild(console);
|
||||
//var cvar_cl_kankerlow:CVar = ConVar.registerCVar("cl_kankerlow", CInt, 10, FCVAR_ARCHIVE, "is de speler een kankerlow?",null,false,false,0,0,false);
|
||||
|
||||
HProfiler.startProfiling("frametime");
|
||||
//UITool.spawnUIEditorWindow();
|
||||
}
|
||||
public function onEnterFrame(e:Event):Void
|
||||
{
|
||||
HProfiler.stopProfiling("frametime");
|
||||
HProfiler.startProfiling("frametime");
|
||||
Input.onEnterFrame();
|
||||
}
|
||||
}
|
||||
+29
-10
@@ -1,22 +1,36 @@
|
||||
package game;
|
||||
|
||||
import openfl.text.TextField;
|
||||
import engine.enums.CVarFlag;
|
||||
import engine.typedefs.CCmd;
|
||||
import game.ui.console.Console;
|
||||
import game.video.Mode;
|
||||
import openfl.events.KeyboardEvent;
|
||||
import openfl.ui.Keyboard in Kb;
|
||||
import openfl.Lib;
|
||||
import engine.enums.CVarType;
|
||||
import engine.typedefs.CVar;
|
||||
|
||||
import engine.enums.console.CVarFlag;
|
||||
import engine.enums.console.CVarType;
|
||||
import engine.typedefs.console.CCmd;
|
||||
import engine.typedefs.console.CVar;
|
||||
import engine.ConVar;
|
||||
|
||||
import game.ui.console.Console;
|
||||
import game.video.Mode;
|
||||
|
||||
class Input{
|
||||
public static var keys:Map<Int,Bool> = [];
|
||||
public static var keysLast:Map<Int,Bool> = [];
|
||||
public static var bindMap:Map<String, String> = ["~" => "toggleconsole", "\\" => "toggleconsole", "1" => "echo kak", "2" => "+attack"];
|
||||
public static var cv_debugKeys = ConVar.registerCVar("cl_debuginput", CInt, 0, null, "print debug messages related to input to console", null, false, true, 0, 0, false);
|
||||
@:convar({
|
||||
name: "cl_debuginput",
|
||||
type: CVarType.CInt,
|
||||
value: 0,
|
||||
flags: CVarFlag.None,
|
||||
help: "print debug messages related to input to console",
|
||||
callback: function() {
|
||||
trace("Debug input changed");
|
||||
}
|
||||
})
|
||||
public static var cv_debugKeys:CVar;
|
||||
|
||||
// public static var cv_debugKeys = ConVar.registerCVar("cl_debuginput", CInt, 0, null, "print debug messages related to input to console", null, false, true, 0, 0, false);
|
||||
public static var keyNameMap:Map<Int, String> = [
|
||||
Kb.HOME => "HOME", Kb.END => "END", Kb.INSERT => "INSERT", Kb.DELETE => "DELETE", Kb.PAGE_UP => "PGUP", Kb.PAGE_DOWN => "PGDN",
|
||||
Kb.ESCAPE => "ESC", Kb.F1 => "F1", Kb.F2 => "F2", Kb.F3 => "F3", Kb.F4 => "F4", Kb.F5 => "F5",
|
||||
@@ -44,7 +58,9 @@ class Input{
|
||||
});
|
||||
public static function onKeyIsDown(e:KeyboardEvent){
|
||||
if(!Std.isOfType(Lib.current.stage.focus,TextField)){
|
||||
Console.consoleInstance.parseCmd(bindMap[keyNameMap[e.keyCode]]);
|
||||
// Check if not null so we don't end up cooming all over unallocated memory;
|
||||
if(bindMap[keyNameMap[e.keyCode]] != null)
|
||||
Console.consoleInstance.parseCmd(bindMap[keyNameMap[e.keyCode]]);
|
||||
}
|
||||
if(!keys[e.keyCode]){
|
||||
if(cv_debugKeys.value == 1)
|
||||
@@ -59,8 +75,11 @@ class Input{
|
||||
}
|
||||
public static function onKeyIsUp(e:KeyboardEvent){
|
||||
if(!Std.isOfType(Lib.current.stage.focus,TextField)){
|
||||
if(bindMap[keyNameMap[e.keyCode]].indexOf("+") == 0){
|
||||
Console.consoleInstance.parseCmd(StringTools.replace(bindMap[keyNameMap[e.keyCode]],"+","-"));
|
||||
// Make sure we're not checking a null value (this can cause a crash)
|
||||
if(bindMap[keyNameMap[e.keyCode]] != null){
|
||||
if(bindMap[keyNameMap[e.keyCode]].indexOf("+") == 0){
|
||||
Console.consoleInstance.parseCmd(StringTools.replace(bindMap[keyNameMap[e.keyCode]],"+","-"));
|
||||
}
|
||||
}
|
||||
}
|
||||
keys[e.keyCode] = false;
|
||||
|
||||
@@ -1,12 +0,0 @@
|
||||
package game.ui;
|
||||
|
||||
import openfl.geom.Point;
|
||||
import openfl.display.Sprite;
|
||||
|
||||
class UIElement extends Sprite
|
||||
{
|
||||
public function new(){
|
||||
super();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,258 +0,0 @@
|
||||
package game.ui;
|
||||
|
||||
import openfl.display.Sprite;
|
||||
import openfl.display.BitmapData;
|
||||
import openfl.display.DisplayObject;
|
||||
import openfl.text.TextField;
|
||||
|
||||
typedef P2d = {
|
||||
x:Float,
|
||||
y:Float
|
||||
}
|
||||
enum PaneLayout{
|
||||
HORIZONTAL;
|
||||
VERTICAL;
|
||||
}
|
||||
enum PaneAnchor{
|
||||
LEFT;
|
||||
TOPLEFT;
|
||||
TOP;
|
||||
TOPRIGHT;
|
||||
RIGHT;
|
||||
BOTTOMLEFT;
|
||||
BOTTOM;
|
||||
BOTTOMRIGHT;
|
||||
}
|
||||
enum ExpandBehavior{
|
||||
FACTOR;
|
||||
ABSOLUTE;
|
||||
STRETCH;
|
||||
FILL;
|
||||
FIT;
|
||||
NONE;
|
||||
}
|
||||
enum PaneAlign{
|
||||
START;
|
||||
END;
|
||||
}
|
||||
|
||||
typedef PaneDimensions = {
|
||||
var width:Float;
|
||||
var height:Float;
|
||||
@:optional var expandBehavior:ExpandBehavior;
|
||||
@:optional var minWidth:Float;
|
||||
@:optional var minHeight:Float;
|
||||
@:optional var maxWidth:Float;
|
||||
@:optional var maxHeight:Float;
|
||||
}
|
||||
|
||||
typedef PaneProps = {
|
||||
dimensions:PaneDimensions,
|
||||
layout:PaneLayout
|
||||
}
|
||||
|
||||
class UIPane{
|
||||
public var name:String;
|
||||
public var sprite:Sprite;
|
||||
public var x(get, set):Float;
|
||||
public var y(get, set):Float;
|
||||
function get_x(){ return sprite.x; }
|
||||
function set_x(x){ return sprite.x = x; }
|
||||
function get_y(){ return sprite.y; }
|
||||
function set_y(y){ return sprite.y = y; }
|
||||
public var dimensions:PaneDimensions;
|
||||
public var width(get,set):Float;
|
||||
function get_width(){
|
||||
return dimensions.width;
|
||||
}
|
||||
function set_width(width){
|
||||
dimensions.width = width;
|
||||
onResize();
|
||||
return width;
|
||||
}
|
||||
public var height(get,set):Float;
|
||||
function get_height(){
|
||||
return dimensions.height;
|
||||
}
|
||||
function set_height(height){
|
||||
dimensions.height = height;
|
||||
onResize();
|
||||
return height;
|
||||
}
|
||||
public var layout:PaneLayout;
|
||||
public var autoArrange:Bool = true;
|
||||
public var autoArrangeChildren = true;
|
||||
public var expand:Bool;
|
||||
public var children:Array<UIPane> = [];
|
||||
public var parent:UIPane = null;
|
||||
public var align:PaneAlign = START;
|
||||
public var maskSprite:Sprite;
|
||||
public function new(_name:String, _dimensions:PaneDimensions)
|
||||
{
|
||||
// Set name
|
||||
name = _name;
|
||||
// Set dimensions
|
||||
if(_dimensions != null){
|
||||
dimensions = _dimensions;
|
||||
}
|
||||
else{
|
||||
dimensions = {
|
||||
width: 0,
|
||||
height: 0,
|
||||
minWidth: 0,
|
||||
minHeight: 0,
|
||||
maxWidth: 0,
|
||||
maxHeight: 0
|
||||
};
|
||||
}
|
||||
|
||||
// Initialize Sprite
|
||||
initSprite();
|
||||
// Draw debug pane for visualizing
|
||||
//drawDebugPane();
|
||||
}
|
||||
public function getAnchorOffset(anchor:PaneAnchor):P2d
|
||||
{
|
||||
switch(anchor){
|
||||
case LEFT:
|
||||
return {x:0,y:(height/2)};
|
||||
case TOPLEFT:
|
||||
return {x:0, y:0};
|
||||
case TOP:
|
||||
return {x:width/2,y:0};
|
||||
case TOPRIGHT:
|
||||
return {x:width, y:0};
|
||||
case RIGHT:
|
||||
return {x:width, y:height/2}
|
||||
case BOTTOMRIGHT:
|
||||
return {x:width, y:height};
|
||||
case BOTTOM:
|
||||
return {x:width/2, y:height};
|
||||
case BOTTOMLEFT:
|
||||
return {x:0, y:height};
|
||||
}
|
||||
}
|
||||
public function initSprite():Void
|
||||
{
|
||||
|
||||
// Construct Sprite object
|
||||
sprite = new Sprite();
|
||||
|
||||
// Draw mask
|
||||
//maskSprite = new Sprite();
|
||||
//drawMask();
|
||||
//sprite.addChild(maskSprite);
|
||||
//sprite.mask = maskSprite;
|
||||
}
|
||||
|
||||
public function drawMask():Void
|
||||
{
|
||||
maskSprite.graphics.clear();
|
||||
maskSprite.graphics.beginFill(0xffffff);
|
||||
maskSprite.graphics.drawRect(0,0,width,height);
|
||||
}
|
||||
|
||||
|
||||
public function drawDebugPane()
|
||||
{
|
||||
// Clear graphics
|
||||
sprite.graphics.clear();
|
||||
// Create objects we need to draw.
|
||||
var label:TextField = new TextField();
|
||||
var bmp = new BitmapData(Std.int(width),Std.int(height),true,0x00000000);
|
||||
// Set textfield text to the panel name
|
||||
label.text = name;
|
||||
// Draw textfield to bitmap
|
||||
bmp.draw(label);
|
||||
// Draw graphics
|
||||
sprite.graphics.beginFill(Std.int(Math.random()*0xffffff),0.5);
|
||||
sprite.graphics.drawRect(0,0,dimensions.width,dimensions.height);
|
||||
sprite.graphics.beginBitmapFill(bmp,null);
|
||||
sprite.graphics.drawRect(0,0,dimensions.width,dimensions.height);
|
||||
|
||||
if(true){
|
||||
sprite.graphics.beginFill(Std.int(Math.random()*0xffffff),0.5);
|
||||
sprite.graphics.drawCircle(getAnchorOffset(TOPLEFT).x,getAnchorOffset(TOPLEFT).y,5);
|
||||
sprite.graphics.drawCircle(getAnchorOffset(TOP).x,getAnchorOffset(TOP).y,5);
|
||||
sprite.graphics.drawCircle(getAnchorOffset(TOPRIGHT).x,getAnchorOffset(TOPRIGHT).y,5);
|
||||
sprite.graphics.drawCircle(getAnchorOffset(RIGHT).x,getAnchorOffset(RIGHT).y,5);
|
||||
sprite.graphics.drawCircle(getAnchorOffset(BOTTOMRIGHT).x,getAnchorOffset(BOTTOMRIGHT).y,5);
|
||||
sprite.graphics.drawCircle(getAnchorOffset(BOTTOM).x,getAnchorOffset(BOTTOM).y,5);
|
||||
sprite.graphics.drawCircle(getAnchorOffset(BOTTOMLEFT).x,getAnchorOffset(BOTTOMLEFT).y,5);
|
||||
sprite.graphics.drawCircle(getAnchorOffset(LEFT).x,getAnchorOffset(LEFT).y,5);
|
||||
}
|
||||
|
||||
}
|
||||
public var endOffset:Float = 0;
|
||||
public var startOffset:Float = 0;
|
||||
public function addChild(child:UIPane)
|
||||
{
|
||||
children.push(child);
|
||||
sprite.addChild(child.sprite);
|
||||
child.parent = this;
|
||||
if(child.autoArrange && autoArrangeChildren){
|
||||
arrangeChild(child);
|
||||
}
|
||||
return child;
|
||||
}
|
||||
public function redraw():Void
|
||||
{
|
||||
//drawDebugPane();
|
||||
//drawMask();
|
||||
}
|
||||
public function onResize(){
|
||||
redraw();
|
||||
if(autoArrangeChildren){
|
||||
arrangeChildren();
|
||||
}
|
||||
}
|
||||
private function arrangeChild(child:UIPane){
|
||||
if(child.autoArrange){
|
||||
switch(layout){
|
||||
case HORIZONTAL:
|
||||
if(endOffset == 0) endOffset = width;
|
||||
switch(child.dimensions.expandBehavior){
|
||||
case STRETCH:
|
||||
child.width = endOffset-startOffset;
|
||||
child.height = height;
|
||||
default:
|
||||
child.height = height;
|
||||
//
|
||||
}
|
||||
switch(child.align){
|
||||
case START:
|
||||
child.x = startOffset;
|
||||
startOffset += child.width;
|
||||
case END:
|
||||
child.x = endOffset-= child.width;
|
||||
}
|
||||
case VERTICAL:
|
||||
if(endOffset == 0) endOffset = height;
|
||||
switch(child.dimensions.expandBehavior){
|
||||
case STRETCH:
|
||||
child.height = endOffset-startOffset;
|
||||
child.width = width;
|
||||
default:
|
||||
child.width = width;
|
||||
//
|
||||
}
|
||||
switch(child.align){
|
||||
case START:
|
||||
child.y = startOffset;
|
||||
startOffset += child.height;
|
||||
case END:
|
||||
child.y = endOffset-=child.height;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
public function arrangeChildren(){
|
||||
startOffset = 0;
|
||||
endOffset = 0;
|
||||
for(child in children){
|
||||
arrangeChild(child);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,9 +1,9 @@
|
||||
package game.ui.console;
|
||||
|
||||
import engine.enums.CVarFlag;
|
||||
import game.ui.text.TextFormats;
|
||||
import assets.Fonts;
|
||||
import openfl.Lib;
|
||||
import engine.ui.UIPane.PaneLayout;
|
||||
import openfl.events.Event;
|
||||
import openfl.text.TextFieldAutoSize;
|
||||
import openfl.text.TextField;
|
||||
@@ -11,366 +11,387 @@ import openfl.display.Sprite;
|
||||
import openfl.Assets;
|
||||
import openfl.text.TextFormat;
|
||||
import openfl.text.TextFieldType;
|
||||
import engine.typedefs.CVar;
|
||||
import engine.ConVar;
|
||||
import engine.typedefs.CCmd;
|
||||
import engine.enums.console.CVarFlag;
|
||||
import engine.typedefs.console.CVar;
|
||||
import engine.typedefs.console.CCmd;
|
||||
import game.ui.console.elements.ConsoleInput;
|
||||
import engine.ui.UIPane;
|
||||
|
||||
class Console extends Sprite {
|
||||
public var textFormat:TextFormat;
|
||||
public var cOut:TextField;
|
||||
public var cIn:TextField;
|
||||
public var cInput:ConsoleInput;
|
||||
public var cAutoComp:TextField;
|
||||
|
||||
|
||||
class Console extends Sprite{
|
||||
public var textFormat:TextFormat;
|
||||
public var cOut:TextField;
|
||||
public var cIn:TextField;
|
||||
public var cInput:ConsoleInput;
|
||||
public var cAutoComp:TextField;
|
||||
public static var consoleInstance:Console;
|
||||
public static var consoleInstance:Console;
|
||||
@:convar({
|
||||
name: "mat_consolebg",
|
||||
type: "CString",
|
||||
value: "0x222222",
|
||||
help: "console background color",
|
||||
callback: () -> {
|
||||
if (Console.consoleInstance != null){
|
||||
Console.consoleInstance.cOut.backgroundColor = Std.parseInt(Console.consoleInstance.cvar_mat_consolebg.value);
|
||||
Console.consoleInstance.cIn.backgroundColor = Std.parseInt(Console.consoleInstance.cvar_mat_consolebg.value);
|
||||
}
|
||||
}
|
||||
})
|
||||
public static var scvar_mat_consolebg:CVar;
|
||||
|
||||
public var cvar_mat_consolebg:CVar;
|
||||
public var cCmd_visible:CCmd = ConVar.registerCCmd("toggleconsole",(cArgs:Array<String>)->{
|
||||
toggle();
|
||||
});
|
||||
public function new(){
|
||||
super();
|
||||
|
||||
consoleInstance = this;
|
||||
|
||||
|
||||
graphics.beginFill(0x555555);
|
||||
graphics.drawRect(0,0,800,600);
|
||||
|
||||
cInput = new ConsoleInput();
|
||||
cIn = cInput.tf;
|
||||
|
||||
//cIn.setTextFormat(textFormat);
|
||||
cInput.y = 600-cInput.height-12;
|
||||
cInput.x = 12;
|
||||
|
||||
cvar_mat_consolebg = ConVar.registerCVar("mat_consolebg",CString,"0x222222",null,"console background color", ()->{
|
||||
cOut.backgroundColor = Std.parseInt(cvar_mat_consolebg.value);
|
||||
cIn.backgroundColor = Std.parseInt(cvar_mat_consolebg.value);
|
||||
},false,false,0,0,false);
|
||||
|
||||
cOut = new TextField();
|
||||
cOut.text = "hConsole Initialized\n";
|
||||
cOut.defaultTextFormat = TextFormats.getFormats().cOutputFmt;
|
||||
cOut.wordWrap = true;
|
||||
//cOut.autoSize = TextFieldAutoSize.LEFT;
|
||||
cOut.multiline = true;
|
||||
cOut.background = true;
|
||||
cOut.backgroundColor = Std.parseInt(cvar_mat_consolebg.value);
|
||||
cOut.width = 800 - 24;
|
||||
cOut.height = 600 - cIn.height - 38;
|
||||
cOut.y = 12;
|
||||
cOut.x = 12;
|
||||
|
||||
cAutoComp = new TextField();
|
||||
cAutoComp.text = "";
|
||||
cAutoComp.defaultTextFormat = TextFormats.getFormats().cInputFmt;
|
||||
cAutoComp.wordWrap = false;
|
||||
cAutoComp.multiline = true;
|
||||
cAutoComp.background = true;
|
||||
cAutoComp.backgroundColor = 0x11111100;
|
||||
cAutoComp.border = true;
|
||||
cAutoComp.borderColor = 0x55555500;
|
||||
cAutoComp.selectable = false;
|
||||
cAutoComp.width = 400;
|
||||
cAutoComp.height = 32*5;
|
||||
cAutoComp.visible = false;
|
||||
cAutoComp.x = 0;
|
||||
cAutoComp.y = 600;
|
||||
|
||||
|
||||
|
||||
cOut.addEventListener(Event.CHANGE, onOutputTextChange);
|
||||
cIn.addEventListener(Event.CHANGE, onInputTextChange);
|
||||
//cOut.addEventListener()
|
||||
this.addChild(cOut);
|
||||
this.addChild(cInput);
|
||||
this.addChild(cAutoComp);
|
||||
//ConVar.registerCVar("echo", CVarType.CCmd, null, devMsg())
|
||||
ConVar.registerCCmd("echo", (args:Array<String>) -> { Console.devMsg(args.join(" ").split('"').join(""));});
|
||||
ConVar.registerCCmd("quit", (args:Array<String>) -> { Lib.application.window.close();});
|
||||
}
|
||||
public function parseCmd(cmd:String, bNoHist:Bool = false){
|
||||
if(!bNoHist)
|
||||
history.push(cmd);
|
||||
|
||||
cmd = cmd.split(";").join(" ; ");
|
||||
var subStrings = [];
|
||||
var startQuoteIndex:Int = cmd.indexOf('"');
|
||||
var endQuoteIndex:Int;
|
||||
if(startQuoteIndex != -1){
|
||||
while((startQuoteIndex = cmd.indexOf('"')) > -1){
|
||||
//push start of the cmd up until the quotes start
|
||||
subStrings.push(cmd.substring(0,startQuoteIndex));
|
||||
//find next quote
|
||||
endQuoteIndex = cmd.indexOf('"',startQuoteIndex+1)+1;
|
||||
if(endQuoteIndex == 0){
|
||||
cmd+='"';
|
||||
endQuoteIndex = cmd.length;
|
||||
|
||||
}
|
||||
//push quote content
|
||||
subStrings.push(cmd.substring(startQuoteIndex,endQuoteIndex));
|
||||
cmd = cmd.substr(endQuoteIndex);
|
||||
}
|
||||
}
|
||||
subStrings.push(cmd);
|
||||
//Split args
|
||||
var newSubStrings = [];
|
||||
for(subString in subStrings){
|
||||
if(subString.indexOf('"') == -1){
|
||||
// split spaced args
|
||||
for(str in subString.split(" ")){
|
||||
//we want to discard empty strings
|
||||
if(str != "")
|
||||
newSubStrings.push(str);
|
||||
}
|
||||
|
||||
}
|
||||
else{
|
||||
newSubStrings.push(subString);
|
||||
}
|
||||
}
|
||||
var commands = [];
|
||||
//split off additional commands
|
||||
while(newSubStrings.length > 0){
|
||||
for(i in 0...newSubStrings.length){
|
||||
if(newSubStrings[i] == ";"){
|
||||
commands.push(newSubStrings.splice(0,i));
|
||||
newSubStrings.shift();
|
||||
break;
|
||||
}
|
||||
if(newSubStrings.length-1 == i){
|
||||
commands.push(newSubStrings);
|
||||
newSubStrings = [];
|
||||
}
|
||||
}
|
||||
}
|
||||
trace(commands);
|
||||
execCommands(commands);
|
||||
}
|
||||
public function execCommands(commands:Array<Array<String>>){
|
||||
for(command in commands){
|
||||
var cName:String = command[0];
|
||||
var cValue:String = command[1];
|
||||
var cArgs:Array<String> = command.slice(1);
|
||||
if(ConVar.isCVar(cName)){
|
||||
var cv:CVar = ConVar.getCVar(command[0]);
|
||||
if(command.length == 1){
|
||||
devMsg(cv.name+" - "+cv.helpString);
|
||||
devMsg(cv.name+" = "+cv.value);
|
||||
}
|
||||
else{
|
||||
switch(cv.type){
|
||||
case CInt:
|
||||
ConVar.setCVar(cName,Std.parseInt(cValue));
|
||||
trace(cValue);
|
||||
break;
|
||||
case CFloat:
|
||||
ConVar.setCVar(cName,Std.parseFloat(cValue));
|
||||
break;
|
||||
case CBool:
|
||||
cValue = cValue.toLowerCase();
|
||||
if(cValue == "1" || cValue == "true"){
|
||||
ConVar.setCVar(cName,true);
|
||||
}
|
||||
else if(cValue == "0" || cValue == "false"){
|
||||
ConVar.setCVar(cName,false);
|
||||
}
|
||||
break;
|
||||
case CString:
|
||||
ConVar.setCVar(cName,cValue);
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
else if(ConVar.isCmd(cName)){
|
||||
ConVar.runCmd(cName,cArgs);
|
||||
}
|
||||
else{
|
||||
devMsg("unkown command: "+command[0]);
|
||||
}
|
||||
}
|
||||
}
|
||||
public function submitInput(){
|
||||
cOut.appendText(">"+cIn.text+"\n");
|
||||
parseCmd(cIn.text);
|
||||
cIn.text = "";
|
||||
cAutoComp.visible = false;
|
||||
cOut.scrollV = cOut.maxScrollV;
|
||||
histSelect = -1;
|
||||
}
|
||||
public function onOutputTextChange(e:Event){
|
||||
cOut.scrollV = cOut.maxScrollV;
|
||||
}
|
||||
public function onInputTextChange(e:Event){
|
||||
if(cIn.text != ""){
|
||||
cAutoComp.text = "";
|
||||
for(string in (autocompleteList = getCompList())){
|
||||
cAutoComp.text += string+"\n";
|
||||
trace(string);
|
||||
}
|
||||
cAutoComp.visible = true;
|
||||
}
|
||||
else{
|
||||
cAutoComp.visible = false;
|
||||
autocompleteList = history;
|
||||
}
|
||||
}
|
||||
public static function toggle():Void
|
||||
{
|
||||
consoleInstance.visible = !consoleInstance.visible;
|
||||
if(!consoleInstance.visible){
|
||||
if(Lib.current.stage.focus == consoleInstance.cIn){
|
||||
Lib.current.stage.focus = null;
|
||||
}
|
||||
}
|
||||
else{
|
||||
Lib.current.stage.focus = consoleInstance.cIn;
|
||||
}
|
||||
}
|
||||
public static function devMsg(msg:String):Void
|
||||
{
|
||||
consoleInstance.cOut.appendText(msg+"\n");
|
||||
consoleInstance.cOut.scrollV = consoleInstance.cOut.maxScrollV;
|
||||
}
|
||||
public static var history:Array<String> = [];
|
||||
public static var histSelect:Int = -1;
|
||||
public static var tmpInput:String = "";
|
||||
public static var autocompleteList:Array<String> = [];
|
||||
public static var compSelect:Int = -1;
|
||||
public static function getCompList():Array<String>
|
||||
{
|
||||
// Split words
|
||||
var inp:Array<String> = consoleInstance.cIn.text.split(" ");
|
||||
var inpStripped:Array<String> = [
|
||||
for(word in inp){
|
||||
if(word != "" && word != " "){
|
||||
word;
|
||||
}
|
||||
}
|
||||
];
|
||||
// Stop if input is empty
|
||||
if(inp.length == 0) return [];
|
||||
|
||||
var cVars:Array<String> = ConVar.getCVarNames();
|
||||
var cVarFiltered:Array<String> = [];
|
||||
// Loop through convars
|
||||
for(cVar in cVars){
|
||||
//if there's one word just check if the convar starts with the input string
|
||||
if(inp.length == 1)
|
||||
{
|
||||
// Check if the cvar starts with the input
|
||||
if(cVar.indexOf(inp[0]) == 0){
|
||||
cVarFiltered.push(cVar);
|
||||
}
|
||||
}
|
||||
// User pressed space at least once but entered no other words. Check if first word occurs at any position
|
||||
else if(inpStripped.length == 1 && inp.length > 1){
|
||||
if(cVar.indexOf(inp[0]) > -1){
|
||||
cVarFiltered.push(cVar);
|
||||
}
|
||||
}
|
||||
// Multiple words, check for cvars that contain all of them
|
||||
else if(inpStripped.length > 1)
|
||||
{
|
||||
var bWordNotPresent:Bool = false;
|
||||
for(word in inpStripped){
|
||||
if(cVar.indexOf(word) == -1){
|
||||
bWordNotPresent = true;
|
||||
}
|
||||
}
|
||||
if(!bWordNotPresent)
|
||||
cVarFiltered.push(cVar);
|
||||
}
|
||||
}
|
||||
return cVarFiltered;
|
||||
}
|
||||
public static function histPrev():Void
|
||||
{
|
||||
// Only complete if input field is empty or scrolling through hist
|
||||
if(consoleInstance.cIn.text == "" || histSelect != -1){
|
||||
// Store current input in tmpInput
|
||||
if(histSelect == -1) tmpInput = consoleInstance.cIn.text;
|
||||
// Only go through history if history is not empty
|
||||
if(history.length != 0){
|
||||
// Check if currently selecting a history entry
|
||||
if(histSelect >= 0){
|
||||
histSelect--;
|
||||
}
|
||||
// Not currently selecting a history entry
|
||||
else{
|
||||
// Put selector to the newest
|
||||
histSelect = history.length -1;
|
||||
}
|
||||
if(histSelect != -1){
|
||||
// Put correct history entry in the input field
|
||||
consoleInstance.cIn.text = history[histSelect];
|
||||
}
|
||||
else{
|
||||
// Restore tmp input
|
||||
consoleInstance.cIn.text = tmpInput;
|
||||
}
|
||||
}
|
||||
// History is empty
|
||||
else{
|
||||
// Do nothing
|
||||
return;
|
||||
}
|
||||
}
|
||||
// Now we need to descend through the autocomplete list
|
||||
else{
|
||||
if(autocompleteList.length == 0){
|
||||
return;
|
||||
}
|
||||
else{
|
||||
// Check if currently selecting an autocomplete entry
|
||||
if(compSelect > -1){
|
||||
|
||||
}
|
||||
// Not currently selecting an autocomplete entry
|
||||
else{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
public static function histNext():Void
|
||||
{
|
||||
// Only complete if input field is empty or scrolling through hist
|
||||
if(consoleInstance.cIn.text == "" || histSelect != -1){
|
||||
// Store current input in tmpInput
|
||||
if(histSelect == -1) tmpInput = consoleInstance.cIn.text;
|
||||
// Only go through history if history is not empty
|
||||
if(history.length != 0){
|
||||
// Check if currently selecting a history entry
|
||||
if(histSelect < history.length -1){
|
||||
histSelect++;
|
||||
}
|
||||
// Otherwise wrap around
|
||||
else{
|
||||
// Put selector to no selection
|
||||
histSelect = -1;
|
||||
}
|
||||
if(histSelect != -1){
|
||||
// Put correct history entry in the input field
|
||||
consoleInstance.cIn.text = history[histSelect];
|
||||
}
|
||||
else{
|
||||
// Restore tmp input
|
||||
consoleInstance.cIn.text = tmpInput;
|
||||
}
|
||||
}
|
||||
// History is empty
|
||||
else{
|
||||
// Do nothing
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
public var ccmd_visible:CCmd = ConVar.registerCCmd("toggleconsole", (cArgs:Array<String>) -> {
|
||||
toggle();
|
||||
});
|
||||
|
||||
public function new() {
|
||||
super();
|
||||
|
||||
cvar_mat_consolebg = scvar_mat_consolebg;
|
||||
consoleInstance = this;
|
||||
|
||||
var consolePane = new UIPane("yeeto", {width: 800, height: 600, minWidth: 400, minHeight: 300, maxWidth: 1200, maxHeight: 800});
|
||||
|
||||
consolePane.layout = VERTICAL;
|
||||
consolePane.layout = VERTICAL;
|
||||
|
||||
// graphics.beginFill(0x555555);
|
||||
// graphics.drawRect(0,0,800,600);
|
||||
|
||||
cInput = new ConsoleInput();
|
||||
cIn = cInput.tf;
|
||||
|
||||
// cIn.setTextFormat(textFormat);
|
||||
cInput.y = 600 - cInput.height - 12;
|
||||
cInput.x = 12;
|
||||
|
||||
|
||||
cOut = new TextField();
|
||||
cAutoComp = new TextField();
|
||||
|
||||
drawFields(cOut, cAutoComp);
|
||||
|
||||
cOut.addEventListener(Event.CHANGE, onOutputTextChange);
|
||||
cIn.addEventListener(Event.CHANGE, onInputTextChange);
|
||||
this.addChild(cOut);
|
||||
this.addChild(cInput);
|
||||
this.addChild(cAutoComp);
|
||||
ConVar.registerCCmd("echo", (args:Array<String>) -> {
|
||||
Console.devMsg(args.join(" ").split('"').join(""));
|
||||
});
|
||||
ConVar.registerCCmd("quit", (args:Array<String>) -> {
|
||||
Lib.application.window.close();
|
||||
});
|
||||
}
|
||||
|
||||
public function drawFields(cOut:TextField, cAutoComp:TextField) {
|
||||
cOut.text = "hConsole Initialized\n";
|
||||
cOut.defaultTextFormat = TextFormats.getFormats().cOutputFmt;
|
||||
cOut.wordWrap = true;
|
||||
// cOut.autoSize = TextFieldAutoSize.LEFT;
|
||||
cOut.multiline = true;
|
||||
cOut.background = true;
|
||||
trace(cvar_mat_consolebg);
|
||||
cOut.backgroundColor = Std.parseInt(cvar_mat_consolebg.value);
|
||||
cOut.width = 800 - 24;
|
||||
cOut.height = 600 - cIn.height - 38;
|
||||
cOut.y = 12;
|
||||
cOut.x = 12;
|
||||
|
||||
cAutoComp.text = "";
|
||||
cAutoComp.defaultTextFormat = TextFormats.getFormats().cInputFmt;
|
||||
cAutoComp.wordWrap = false;
|
||||
cAutoComp.multiline = true;
|
||||
cAutoComp.background = true;
|
||||
cAutoComp.backgroundColor = 0x11111100;
|
||||
cAutoComp.border = true;
|
||||
cAutoComp.borderColor = 0x55555500;
|
||||
cAutoComp.selectable = false;
|
||||
cAutoComp.width = 400;
|
||||
cAutoComp.height = 32 * 5;
|
||||
cAutoComp.visible = false;
|
||||
cAutoComp.x = 0;
|
||||
cAutoComp.y = 600;
|
||||
}
|
||||
|
||||
public function parseCmd(cmd:String, bNoHist:Bool = false) {
|
||||
if (!bNoHist)
|
||||
history.push(cmd);
|
||||
|
||||
cmd = cmd.split(";").join(" ; ");
|
||||
var subStrings = [];
|
||||
var startQuoteIndex:Int = cmd.indexOf('"');
|
||||
var endQuoteIndex:Int;
|
||||
if (startQuoteIndex != -1) {
|
||||
while ((startQuoteIndex = cmd.indexOf('"')) > -1) {
|
||||
// push start of the cmd up until the quotes start
|
||||
subStrings.push(cmd.substring(0, startQuoteIndex));
|
||||
// find next quote
|
||||
endQuoteIndex = cmd.indexOf('"', startQuoteIndex + 1) + 1;
|
||||
if (endQuoteIndex == 0) {
|
||||
cmd += '"';
|
||||
endQuoteIndex = cmd.length;
|
||||
}
|
||||
// push quote content
|
||||
subStrings.push(cmd.substring(startQuoteIndex, endQuoteIndex));
|
||||
cmd = cmd.substr(endQuoteIndex);
|
||||
}
|
||||
}
|
||||
subStrings.push(cmd);
|
||||
// Split args
|
||||
var newSubStrings = [];
|
||||
for (subString in subStrings) {
|
||||
if (subString.indexOf('"') == -1) {
|
||||
// split spaced args
|
||||
for (str in subString.split(" ")) {
|
||||
// we want to discard empty strings
|
||||
if (str != "")
|
||||
newSubStrings.push(str);
|
||||
}
|
||||
} else {
|
||||
newSubStrings.push(subString);
|
||||
}
|
||||
}
|
||||
var commands = [];
|
||||
// split off additional commands
|
||||
while (newSubStrings.length > 0) {
|
||||
for (i in 0...newSubStrings.length) {
|
||||
if (newSubStrings[i] == ";") {
|
||||
commands.push(newSubStrings.splice(0, i));
|
||||
newSubStrings.shift();
|
||||
break;
|
||||
}
|
||||
if (newSubStrings.length - 1 == i) {
|
||||
commands.push(newSubStrings);
|
||||
newSubStrings = [];
|
||||
}
|
||||
}
|
||||
}
|
||||
trace(commands);
|
||||
execCommands(commands);
|
||||
}
|
||||
|
||||
public function execCommands(commands:Array<Array<String>>) {
|
||||
for (command in commands) {
|
||||
// Store command name, value and args
|
||||
var cName:String = command[0];
|
||||
var cValue:String = command[1];
|
||||
var cArgs:Array<String> = command.slice(1);
|
||||
// Check if convar with that name actually exists
|
||||
if (ConVar.isCVar(cName)) {
|
||||
// Get reference to convar object
|
||||
var cv:CVar = ConVar.getCVar(command[0]);
|
||||
// Check number of params
|
||||
if (command.length == 1) {
|
||||
// No params after the cmd, print help string
|
||||
devMsg(cv.name + " - " + cv.helpString);
|
||||
devMsg(cv.name + " = " + cv.value);
|
||||
} else {
|
||||
// Check for convar type and set value accordingly
|
||||
switch (cv.type) {
|
||||
case CInt:
|
||||
ConVar.setCVar(cName, Std.parseInt(cValue));
|
||||
trace(cValue);
|
||||
break;
|
||||
case CFloat:
|
||||
ConVar.setCVar(cName, Std.parseFloat(cValue));
|
||||
break;
|
||||
case CBool:
|
||||
cValue = cValue.toLowerCase();
|
||||
if (cValue == "1" || cValue == "true") {
|
||||
ConVar.setCVar(cName, true);
|
||||
} else if (cValue == "0" || cValue == "false") {
|
||||
ConVar.setCVar(cName, false);
|
||||
}
|
||||
break;
|
||||
case CString:
|
||||
ConVar.setCVar(cName, cValue);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// convar is actually a command, run it.
|
||||
else if (ConVar.isCmd(cName)) {
|
||||
ConVar.runCmd(cName, cArgs);
|
||||
}
|
||||
// convar doesn't exist
|
||||
else {
|
||||
devMsg("unkown command: " + command[0]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function submitInput() {
|
||||
cOut.appendText(">" + cInput.getText() + "\n");
|
||||
parseCmd(cInput.getText());
|
||||
cInput.setText("");
|
||||
cAutoComp.visible = false;
|
||||
cOut.scrollV = cOut.maxScrollV;
|
||||
histSelect = -1;
|
||||
}
|
||||
|
||||
public function onOutputTextChange(e:Event) {
|
||||
cOut.scrollV = cOut.maxScrollV;
|
||||
}
|
||||
|
||||
public function onInputTextChange(e:Event) {
|
||||
if (cInput.getText() != "") {
|
||||
cAutoComp.text = "";
|
||||
for (string in (autocompleteList = getCompList())) {
|
||||
cAutoComp.text += string + "\n";
|
||||
trace(string);
|
||||
}
|
||||
cAutoComp.visible = true;
|
||||
} else {
|
||||
cAutoComp.visible = false;
|
||||
autocompleteList = history;
|
||||
}
|
||||
}
|
||||
|
||||
public static function toggle():Void {
|
||||
consoleInstance.visible = !consoleInstance.visible;
|
||||
if (!consoleInstance.visible) {
|
||||
if (Lib.current.stage.focus == consoleInstance.cIn) {
|
||||
Lib.current.stage.focus = null;
|
||||
}
|
||||
} else {
|
||||
Lib.current.stage.focus = consoleInstance.cIn;
|
||||
}
|
||||
}
|
||||
|
||||
public static function devMsg(msg:String):Void {
|
||||
consoleInstance.cOut.appendText(msg + "\n");
|
||||
consoleInstance.cOut.scrollV = consoleInstance.cOut.maxScrollV;
|
||||
}
|
||||
|
||||
public static var history:Array<String> = [];
|
||||
public static var histSelect:Int = -1;
|
||||
public static var tmpInput:String = "";
|
||||
public static var autocompleteList:Array<String> = [];
|
||||
public static var compSelect:Int = -1;
|
||||
|
||||
public static function getCompList():Array<String> {
|
||||
// Split words
|
||||
var inp:Array<String> = consoleInstance.cInput.getText().split(" ");
|
||||
var inpStripped:Array<String> = [
|
||||
for (word in inp) {
|
||||
if (word != "" && word != " ") {
|
||||
word;
|
||||
}
|
||||
}
|
||||
];
|
||||
// Stop if input is empty
|
||||
if (inp.length == 0)
|
||||
return [];
|
||||
|
||||
var cVars:Array<String> = ConVar.getCVarNames();
|
||||
var cVarFiltered:Array<String> = [];
|
||||
// Loop through convars
|
||||
for (cVar in cVars) {
|
||||
// if there's one word just check if the convar starts with the input string
|
||||
if (inp.length == 1) {
|
||||
// Check if the cvar starts with the input
|
||||
if (cVar.indexOf(inp[0]) == 0) {
|
||||
cVarFiltered.push(cVar);
|
||||
}
|
||||
}
|
||||
// User pressed space at least once but entered no other words. Check if first word occurs at any position
|
||||
else if (inpStripped.length == 1 && inp.length > 1) {
|
||||
if (cVar.indexOf(inp[0]) > -1) {
|
||||
cVarFiltered.push(cVar);
|
||||
}
|
||||
}
|
||||
// Multiple words, check for cvars that contain all of them
|
||||
else if (inpStripped.length > 1) {
|
||||
var bWordNotPresent:Bool = false;
|
||||
for (word in inpStripped) {
|
||||
if (cVar.indexOf(word) == -1) {
|
||||
bWordNotPresent = true;
|
||||
}
|
||||
}
|
||||
if (!bWordNotPresent)
|
||||
cVarFiltered.push(cVar);
|
||||
}
|
||||
}
|
||||
return cVarFiltered;
|
||||
}
|
||||
|
||||
public static function histPrev():Void {
|
||||
// Only complete if input field is empty or scrolling through hist
|
||||
if (consoleInstance.cInput.getText() == "" || histSelect != -1) {
|
||||
// Store current input in tmpInput
|
||||
if (histSelect == -1)
|
||||
tmpInput = consoleInstance.cInput.getText();
|
||||
// Only go through history if history is not empty
|
||||
if (history.length != 0) {
|
||||
// Check if currently selecting a history entry
|
||||
if (histSelect >= 0) {
|
||||
histSelect--;
|
||||
}
|
||||
// Not currently selecting a history entry
|
||||
else {
|
||||
// Put selector to the newest
|
||||
histSelect = history.length - 1;
|
||||
}
|
||||
if (histSelect != -1) {
|
||||
// Put correct history entry in the input field
|
||||
consoleInstance.cInput.setText(history[histSelect]);
|
||||
} else {
|
||||
// Restore tmp input
|
||||
consoleInstance.cInput.setText(tmpInput);
|
||||
}
|
||||
}
|
||||
// History is empty
|
||||
else {
|
||||
// Do nothing
|
||||
return;
|
||||
}
|
||||
}
|
||||
// Now we need to descend through the autocomplete list
|
||||
else {
|
||||
if (autocompleteList.length == 0) {
|
||||
return;
|
||||
} else {
|
||||
// Check if currently selecting an autocomplete entry
|
||||
if (compSelect > -1) {}
|
||||
// Not currently selecting an autocomplete entry
|
||||
else {}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static function histNext():Void {
|
||||
// Only complete if input field is empty or scrolling through hist
|
||||
if (consoleInstance.cIn.text == "" || histSelect != -1) {
|
||||
// Store current input in tmpInput
|
||||
if (histSelect == -1)
|
||||
tmpInput = consoleInstance.cIn.text;
|
||||
// Only go through history if history is not empty
|
||||
if (history.length != 0) {
|
||||
// Check if currently selecting a history entry
|
||||
if (histSelect < history.length - 1) {
|
||||
histSelect++;
|
||||
}
|
||||
// Otherwise wrap around
|
||||
else {
|
||||
// Put selector to no selection
|
||||
histSelect = -1;
|
||||
}
|
||||
if (histSelect != -1) {
|
||||
// Put correct history entry in the input field
|
||||
consoleInstance.cIn.text = history[histSelect];
|
||||
} else {
|
||||
// Restore tmp input
|
||||
consoleInstance.cIn.text = tmpInput;
|
||||
}
|
||||
}
|
||||
// History is empty
|
||||
else {
|
||||
// Do nothing
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,65 @@
|
||||
package game.ui.console;
|
||||
|
||||
import engine.HProfiler;
|
||||
import engine.ui.UIPane;
|
||||
import engine.ui.UIElement;
|
||||
import openfl.text.TextField;
|
||||
import openfl.display3D.textures.Texture;
|
||||
import openfl.display.Sprite;
|
||||
|
||||
class ConsolePane extends Sprite{
|
||||
public function new(){
|
||||
super();
|
||||
var testPane:UIPane = new UIPane("test",{height:800,width:600});
|
||||
testPane.layout = VERTICAL;
|
||||
|
||||
var titlebarPane:UIPane = new UIPane("titlebar", {height:32, width: 600});
|
||||
titlebarPane.align = START;
|
||||
titlebarPane.layout = HORIZONTAL;
|
||||
|
||||
var inputPane:UIPane = new UIPane("inputbar", {height:32, width: 600});
|
||||
inputPane.align = END;
|
||||
inputPane.layout = HORIZONTAL;
|
||||
|
||||
var outputPane:UIPane = new UIPane("output pane", {height: 32, width: 600});
|
||||
outputPane.align = START;
|
||||
outputPane.dimensions.expandBehavior = STRETCH;
|
||||
HProfiler.startProfiling("ui_resize");
|
||||
testPane.width = 1000;
|
||||
HProfiler.stopProfiling("ui_resize");
|
||||
|
||||
testPane.addChild(titlebarPane);
|
||||
testPane.addChild(inputPane);
|
||||
testPane.addChild(outputPane);
|
||||
|
||||
|
||||
|
||||
var textField:TextField = new TextField();
|
||||
textField.background = true;
|
||||
textField.backgroundColor = 0x00ff00;
|
||||
|
||||
var testInputElement:UIElement = new UIElement("inputelem", {height: 32, width: 300},textField);
|
||||
testInputElement.dimensions.expandBehavior = STRETCH;
|
||||
testInputElement.padding = {x: 8, y: 8};
|
||||
|
||||
var inputButtonPane:UIPane = new UIPane("submit button", {height: 32, width: 32});
|
||||
inputButtonPane.align = END;
|
||||
|
||||
var inputFieldPane:UIPane = new UIPane("input field", {height: 32, width: 3});
|
||||
inputFieldPane.align = START;
|
||||
inputFieldPane.dimensions.expandBehavior = STRETCH;
|
||||
|
||||
inputPane.addChild(inputButtonPane);
|
||||
inputPane.addChild(inputFieldPane);
|
||||
//inputFieldPane.addChild(testInputElement);
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
addChild(testPane.sprite);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
package game.video;
|
||||
|
||||
import engine.ConVar;
|
||||
import engine.typedefs.console.CCmd;
|
||||
import openfl.Lib;
|
||||
import openfl.display.StageDisplayState;
|
||||
|
||||
@@ -10,15 +11,14 @@ class Mode
|
||||
{
|
||||
return Lib.application.window;
|
||||
}
|
||||
|
||||
public static function setVideoMode(width:Int, height:Int, fs:Int = null){
|
||||
getWindow().resize(width,height);
|
||||
if(fs != null){
|
||||
switchFsMode(fs);
|
||||
}
|
||||
}
|
||||
public static var cvMatSetVideoMode:engine.typedefs.CCmd = ConVar.registerCCmd("mat_setvideomode",(args:Array<String>)->{
|
||||
setVideoMode(Std.parseInt(args[0]), Std.parseInt(args[1]), Std.parseInt(args[2]));
|
||||
});
|
||||
@:concmd("mat_setvideomode")
|
||||
public static function cCmdMatSetVideoMode(args:Array<String>){
|
||||
Mode.setVideoMode(Std.parseInt(args[0]), Std.parseInt(args[1]), Std.parseInt(args[2]));
|
||||
}
|
||||
public static function switchFsMode(toState:Int = 0){
|
||||
if(toState == 0){
|
||||
if(Lib.current.stage.displayState != StageDisplayState.FULL_SCREEN_INTERACTIVE){
|
||||
|
||||
Reference in New Issue
Block a user