26 Commits
Author SHA1 Message Date
andreas 24432f1b91 Implemented UIPane 2021-06-11 13:17:49 +02:00
andreas 07fa2e7868 Moved ConVar related files to engine 2021-04-28 09:32:47 +02:00
andreas 4fe14e341c removed unneeded class 2021-04-28 08:34:19 +02:00
andreas c3ac30208b implemented keybinds 2021-04-28 08:29:55 +02:00
andreas 7fa7ece574 refactoring console ui 2021-04-27 00:25:42 +02:00
andreas be0c83e766 preprocessor definitions to prevent complaining 2021-04-27 00:25:07 +02:00
andreas 4f4cca4109 target hashlink 2021-04-27 00:24:30 +02:00
andreas 7e3369d128 some minor changes 2021-03-31 16:13:23 +02:00
andreas 33e5a67e4d fixed import of deleted file 2021-03-31 15:13:52 +02:00
andreas 75d8032b5d Merge branch 'aids' of git-subsonics-andreas:andreas/hGameTest into aids 2021-03-31 15:10:49 +02:00
andreas 013a27d0b3 implemented cvar, ccmd and parsing console input 2021-03-31 15:03:58 +02:00
andreas 8adb6bbaef changed a bunch of fucking shit 2021-03-31 14:58:07 +02:00
andreas 5723371944 changed a bunch of fucking shit 2021-03-24 21:59:05 +01:00
andreas 4272c12ec1 added Bind class 2021-03-15 10:12:12 +01:00
andreas 923ac33302 bunch of shit 2021-03-14 18:39:55 +01:00
andreas bc1a251842 added keyboard input 2021-03-13 04:11:21 +01:00
andreas 8973b65954 moved and changed Game.hx 2021-03-13 04:11:09 +01:00
andreas 132a9d63c0 added entity support 2021-03-13 04:10:27 +01:00
andreas fbc3be26e4 changed tilesets 2021-03-13 04:10:02 +01:00
andreas 56d4651228 implemented atlas loading 2021-03-13 00:11:14 +01:00
andreas 570816c0b5 I don't even know what I changed at this point 2021-03-10 23:28:05 +01:00
andreas 90d44a1376 removed more ignore files 2021-03-07 06:28:46 +01:00
andreas 9a585cf24b removed ignored files 2021-03-07 06:28:07 +01:00
andreas 728ab76571 updated gitignore 2021-03-07 06:26:24 +01:00
andreas a96e97f2a0 added gitignore 2021-03-07 06:21:21 +01:00
andreas 8204c6b556 First commit 2021-03-07 05:58:59 +01:00
32 changed files with 706 additions and 1287 deletions
-4
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@@ -1,4 +0,0 @@
{
"version": "4.3.6",
"resolveLibs": "scoped"
}
+1 -1
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@@ -1,7 +1,7 @@
<!doctype html> <!doctype html>
<html> <html>
<head> <head>
<title>test</title> <title>nigger</title>
<link rel="shortcut icon" type="image/png" href="./favicon.png"> <link rel="shortcut icon" type="image/png" href="./favicon.png">
</head> </head>
<body> <body>
-3
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@@ -1,3 +0,0 @@
# @install: lix --silent download "haxelib:/actuate#1.9.0" into actuate/1.9.0/haxelib
-cp ${HAXE_LIBCACHE}/actuate/1.9.0/haxelib/src
-D actuate=1.9.0
@@ -1,4 +0,0 @@
# @install: lix --silent download "haxelib:/hxcpp-debug-server#1.2.4" into hxcpp-debug-server/1.2.4/haxelib
-cp ${HAXE_LIBCACHE}/hxcpp-debug-server/1.2.4/haxelib/
-D hxcpp-debug-server=1.2.4
--macro hxcpp.debug.jsonrpc.Macro.injectServer()
-6
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@@ -1,6 +0,0 @@
# @install: lix --silent download "haxelib:/lime#8.2.2" into lime/8.2.2/haxelib
# @run: haxelib run-dir lime "${HAXE_LIBCACHE}/lime/8.2.2/haxelib"
-cp ${HAXE_LIBCACHE}/lime/8.2.2/haxelib/src
-D lime=8.2.2
--macro lime._internal.macros.DefineMacro.run()
-lib ndll:${HAXE_LIBCACHE}/lime/8.2.2/haxelib/ndll/
-5
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@@ -1,5 +0,0 @@
# @install: lix --silent download "haxelib:/openfl#9.4.1" into openfl/9.4.1/haxelib
# @run: haxelib run-dir openfl "${HAXE_LIBCACHE}/openfl/9.4.1/haxelib"
-cp ${HAXE_LIBCACHE}/openfl/9.4.1/haxelib/src
-D openfl=9.4.1
--macro openfl.utils._internal.ExtraParamsMacro.include()
+1 -1
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@@ -1,5 +1,5 @@
{ {
"name": "test", "name": "nigger",
"version": "1.0.0", "version": "1.0.0",
"lockfileVersion": 1, "lockfileVersion": 1,
"requires": true, "requires": true,
+1 -1
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@@ -1,5 +1,5 @@
{ {
"name": "test", "name": "nigger",
"version": "1.0.0", "version": "1.0.0",
"private": true, "private": true,
"config": { "config": {
+2 -6
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@@ -15,10 +15,6 @@
<!-- classpath, haxe libs --> <!-- classpath, haxe libs -->
<source path="src" /> <source path="src" />
<!-- Macro configuration -->
<haxeflag name="--macro" value="addGlobalMetadata('', '@:build(engine.macros.ConVarDecorators.build())')" />
<assets path="./res/textures" rename="textures" /> <assets path="./res/textures" rename="textures" />
<assets path="./res/fonts" rename="fonts" /> <assets path="./res/fonts" rename="fonts" />
<assets path="./res/data" rename="data"/> <assets path="./res/data" rename="data"/>
@@ -28,6 +24,6 @@
<!--<icon path="assets/openfl.svg" /> --> <!--<icon path="assets/openfl.svg" /> -->
<!-- <assets path="assets/img" rename="img" /> --> <!-- <assets path="assets/img" rename="img" /> -->
<!-- optimize output --> <!-- optimize output
<haxeflag name="-dce full" /> <haxeflag name="-dce full" /> -->
</project> </project>
+4
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@@ -18,16 +18,20 @@ class Main extends Sprite {
private function onInit(e:Event) private function onInit(e:Event)
{ {
//Scanner.scanTextureDir(); //Scanner.scanTextureDir();
trace("heyy");
stage.frameRate = 1000; stage.frameRate = 1000;
var game:Game = new Game(stage); var game:Game = new Game(stage);
trace("kokk");
stage.addEventListener(Event.ENTER_FRAME, game.onEnterFrame); stage.addEventListener(Event.ENTER_FRAME, game.onEnterFrame);
stage.addEventListener(KeyboardEvent.KEY_DOWN,Input.onKeyIsDown); stage.addEventListener(KeyboardEvent.KEY_DOWN,Input.onKeyIsDown);
stage.addEventListener(KeyboardEvent.KEY_UP,Input.onKeyIsUp); stage.addEventListener(KeyboardEvent.KEY_UP,Input.onKeyIsUp);
stage.addEventListener(Event.RESIZE,onResize); stage.addEventListener(Event.RESIZE,onResize);
game.onInit(); game.onInit();
//Mode.setVideoMode(1280, 960); //Mode.setVideoMode(1280, 960);
} }
private function onResize (event:Event):Void { private function onResize (event:Event):Void {
trace("yeet");
//Here we can do shit with window scaling //Here we can do shit with window scaling
//stage.stageWidth; //stage.stageWidth;
//stage.stageHeight; //stage.stageHeight;
+9
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@@ -0,0 +1,9 @@
package engine;
typedef CVar = {
var name:String;
var type:CVarType;
var value:Dynamic;
@:optional var callback:Void -> Void;
};
@@ -1,9 +1,9 @@
package engine.enums.console; package engine;
enum CVarType { enum CVarType {
CInt; CInt;
CFloat; CFloat;
CString; CString;
CBool; CBool;
//CCmd; CCmd;
} }
+17 -17
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@@ -1,17 +1,14 @@
package engine; package engine;
import engine.typedefs.console.CVar; import haxe.Constraints.Function;
import engine.typedefs.console.CCmd; import engine.typedefs.CVar;
import engine.enums.console.CVarType; import engine.typedefs.CCmd;
import engine.enums.console.CVarFlag; import engine.enums.CVarType;
import engine.enums.CVarFlag;
import game.ui.console.Console; import game.ui.console.Console;
import engine.ConVars_Engine;
class ConVar{ class ConVar{
// Hush the compiler about unused import
// static var ConVars_Engine:Class<ConVars_Engine> = ConVars_Engine;
static var CVarMap:Map<String, CVar> = []; static var CVarMap:Map<String, CVar> = [];
static var CCmdMap:Map<String, CCmd> = []; static var CCmdMap:Map<String, CCmd> = [];
/** /**
@@ -67,10 +64,6 @@ class ConVar{
} }
public static inline function setCVar(_name:String, _value:Dynamic):Void public static inline function setCVar(_name:String, _value:Dynamic):Void
{ {
if(CVarMap == null){
Console.devMsg("CVarMap is null");
return;
}
var cv = getCVar(_name); var cv = getCVar(_name);
if(cv != null){ if(cv != null){
switch(cv.type){ switch(cv.type){
@@ -150,13 +143,20 @@ class ConVar{
}); });
return keys; return keys;
} }
public static var cmdList:CCmd = ConVar.registerCCmd("list", (cArgs:Array<String>)->{
var keys:Array<String> = getCVarNames();
for(key in keys){
if(CVarMap[key] != null){
Console.devMsg(key+" "+CVarMap[key].value);
}
else{
Console.devMsg(key);
}
}
});
public static inline function getCVar(_name:String):CVar public static inline function getCVar(_name:String):CVar
{ {
return CVarMap[_name]; return CVarMap[_name];
} }
public static inline function getCVarMap():Map<String, CVar>
{
return CVarMap;
}
} }
-36
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@@ -1,36 +0,0 @@
package engine;
import game.video.Mode;
import haxe.macro.Expr.Field;
import engine.typedefs.console.CVar;
import engine.typedefs.console.CCmd;
import engine.enums.console.CVarType;
import engine.enums.console.CVarFlag;
import engine.macros.ConVarDecorators;
import game.ui.console.Console;
@:keep
// @:build(engine.macros.CCmdDecorator.build()) // No longer needed because we added the build macro to the project.xml
class ConVars_Engine {
@:concmd("list")
public static function listCommands(args:Array<String>) {
var CVarMap:Map<String, CVar> = ConVar.getCVarMap();
var keys:Array<String> = ConVar.getCVarNames();
for(key in keys){
if(CVarMap[key] != null){
Console.devMsg(key+" "+ CVarMap[key].value);
}
else{
Console.devMsg(key);
}
}
}
@:concmd("test")
public static function testCommand() {
// Command implementation
trace("Test Output");
}
}
-48
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@@ -1,48 +0,0 @@
package engine;
import game.ui.console.Console;
import Sys;
#if sys
class HProfiler{
public static var profilerList:Array<HProfiler> = [];
public static var profilerMap:Map<String, HProfiler> = [];
private var tStart:Float;
private var tEnd:Float;
public var tDelta:Float;
private var name:String;
private function new(_name:String){
name = _name;
profilerMap[_name] = this;
}
public function start(){
tStart = Sys.time() * 1000.0;
}
public function stop(){
tEnd = Sys.time() * 1000.0;
tDelta = (tEnd-tStart);
}
//public static var
public static function startProfiling(name:String):Void
{
if(profilerMap[name] == null)
profilerList.push(new HProfiler(name));
profilerMap[name].start();
}
public static function stopProfiling(name:String):Void
{
profilerMap[name].stop();
}
public static var ccmd_debug_tracetimes = ConVar.registerCCmd("debug_tracetimes", (args:Array<String>) -> {
for(profiler in profilerList){
Console.devMsg(profiler.name + ": " + profiler.tDelta + "ms");
}
});
}
#else
class HProfiler{
public static function startProfiling(name:String):Void{}
public static function stopProfiling(name:String):Void{}
}
#end
@@ -1,7 +1,6 @@
package engine.enums.console; package engine.enums;
enum CVarFlag{ enum CVarFlag{
FCVAR_NONE;
FCVAR_ARCHIVE; FCVAR_ARCHIVE;
FCVAR_CHEAT; FCVAR_CHEAT;
FVCAR_REPLICATED; FVCAR_REPLICATED;
+8
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@@ -0,0 +1,8 @@
package engine.enums;
enum CVarType {
CInt;
CFloat;
CString;
CBool;
}
-7
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@@ -1,7 +0,0 @@
package engine.geom;
typedef P2d = {
x:Float,
y:Float
}
@@ -1,136 +0,0 @@
package engine.macros;
import haxe.macro.Expr;
import haxe.macro.Context;
import haxe.macro.Expr.Field;
private typedef CVarMetadata = {
name: Expr,
type: String,
value: Expr,
flags: Expr,
help: Expr,
?callback: Expr
}
class ConVarDecorators {
static function extractCVarMetadata(params:Array<Expr>):CVarMetadata {
var metadata:CVarMetadata = null;
switch (params[0].expr) {
case EObjectDecl(fields):
metadata = {
name: macro "",
type: "CString",
value: macro 0,
flags: macro "FCVAR_NONE",
help: macro "",
callback: macro null
};
for (field in fields) {
switch (field.field) {
case "name": metadata.name = field.expr;
case "type": metadata.type = switch(field.expr.expr) {
case EConst(CString(s)): s;
case _: "CString";
}
case "value": metadata.value = field.expr;
case "flags": metadata.flags = field.expr;
case "help": metadata.help = field.expr;
case "callback": metadata.callback = field.expr;
case _:
}
}
case _:
}
return metadata;
}
public static macro function build():Array<Field> {
var fields = Context.getBuildFields();
var pos = Context.currentPos();
for (field in fields) {
var cmdMeta = field.meta != null ? Lambda.find(field.meta, function(m) return m.name == ":concmd") : null;
var cvarMeta = field.meta != null ? Lambda.find(field.meta, function(m) return m.name == ":convar") : null;
if (cmdMeta != null) {
switch field.kind {
case FFun(f):
var name = cmdMeta.params.length > 0 ? switch (cmdMeta.params[0].expr) {
case EConst(CString(s)): s;
case _: field.name;
} : field.name;
var fnExpr = macro function(args:Array<String>) ${f.expr};
var initExpr = macro {
var cmd = engine.ConVar.registerCCmd($v{name}, $fnExpr);
cmd; // Return the command reference
};
// Generate a safe initialization field name
var initName = "__init__" + name;
fields.push({
name: initName,
access: [AStatic],
kind: FVar(null, initExpr),
pos: pos,
doc: null,
meta: [{
name: ":keep",
params: [],
pos: pos
}]
});
case _:
}
} else if (cvarMeta != null && cvarMeta.params.length > 0) {
switch (field.kind) {
case FVar(t, e):
var meta = extractCVarMetadata(cvarMeta.params);
if (meta == null) continue;
// Extract name from metadata expression
var cvarName = switch(meta.name.expr) {
case EConst(CString(s)): s;
case _: field.name;
};
var initExpr = macro {
var cvar = $i{field.name} = engine.ConVar.registerCVar(
${meta.name},
${Context.parse('engine.enums.console.CVarType.' + meta.type, pos)},
${meta.value},
${Context.parse('engine.enums.console.CVarFlag.' + switch(meta.flags.expr) {
case EConst(CString(s)): s;
case _: "FCVAR_NONE";
}, pos)},
${meta.help},
${meta.callback ?? macro null}
);
trace($v{"Registered CVar: "} + $e{meta.name});
cvar; // Return the CVar reference
};
fields.push({
name: "__init__" + cvarName,
access: [AStatic],
kind: FVar(null, initExpr),
pos: pos,
doc: null,
meta: [{
name: ":keep",
params: [],
pos: pos
}]
});
case _:
}
}
}
return fields;
}
}
-34
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@@ -1,34 +0,0 @@
package engine.tools;
import lime.ui.WindowAttributes;
import openfl.Lib;
import openfl.display.Sprite;
import openfl.display.Window;
class HWindow extends Sprite{
public var window:Window;
public var attribs:WindowAttributes;
public static var windows:Array<Window> = [];
public function new(){
super();
window = Lib.application.createWindow(attribs);
windows.push(window);
}
public function initStage(spr:Sprite){
window.stage.addChild(this);
}
public function close(){
window.close();
}
public static function createEditorWindow()
{
}
//public function open()
}
-105
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@@ -1,105 +0,0 @@
package engine.tools.ui;
import game.ui.text.TextFormats;
import openfl.text.TextFormat;
import openfl.text.TextField;
import engine.ui.UIPane;
import lime.app.Event;
import openfl.display.Sprite;
import openfl.Lib;
import lime.ui.Window;
import engine.ConVar;
import game.ui.console.Console;
//import Lib.application.
typedef UINode = {
object:UIPane,
?children:Array<UINode>
}
class UITool{
public static var ccmd_dev_uitool = ConVar.registerCCmd("dev_uitool", (args:Array<String>) -> { open();});
public static var uiEditorWindow:openfl.display.Window;
public static var uiEditorSprite:Sprite;
private static var tf:TextField;
public static function spawnUIEditorWindow(){
var secondWindow = Lib.application.createWindow({title: "UI Outliner"});
if(uiEditorSprite == null){
uiEditorSprite = new Sprite();
uiEditorSprite.graphics.beginFill(0x00ff00);
uiEditorSprite.graphics.drawRect(0,0,1280,960);
}
secondWindow.stage.addChild(uiEditorSprite);
uiEditorWindow = secondWindow;
secondWindow.onClose.add(()->{
uiEditorWindow = null;
});
tf = new TextField();
TextFormats.getFormats();
var tformat = TextFormats.formats.cInputFmt;
tf.setTextFormat(tformat);
tf.autoSize = LEFT;
uiEditorSprite.addChild(tf);
update([]);
}
public static var ccmd_dev_uitool_refresh = ConVar.registerCCmd("dev_uitool_refresh", update);
public static var uiNodes:Map<UIPane, UINode> = [];
public static var rootNodes:Array<UINode> = [];
public static function collect(){
for(pane in UIPane.panelist){
var node:UINode = null;
if(uiNodes[pane] == null){
node = {
object: pane,
children: []
};
}
else{
node = uiNodes[pane];
}
var parentNode:UINode = null;
if(uiNodes[pane.parent] == null){
parentNode = {
object:pane.parent,
children: []
}
}
else{
parentNode = uiNodes[pane.parent];
}
parentNode.children.push(node);
if(pane.parent == null){
rootNodes.push(node);
}
}
}
public static function update(args:Array<String>){
tf.text = "";
for(pane in UIPane.panelist){
//check if pane is toplevel
Console.devMsg("Pane: "+ pane.name);
//Get all Root UI Panes
if(pane.parent == null) {
tf.appendText("-");
tf.appendText(pane.name+"\n");
}
}
}
public static function open(){
if(uiEditorWindow == null){
spawnUIEditorWindow();
}
}
public static function close(){
}
}
@@ -1,6 +1,6 @@
package engine.typedefs.console; package engine.typedefs;
import engine.typedefs.console.CVar; import engine.typedefs.CVar;
typedef CCmd = { typedef CCmd = {
@@ -1,7 +1,7 @@
package engine.typedefs.console; package engine.typedefs;
import engine.enums.console.CVarType; import engine.enums.CVarType;
import engine.enums.console.CVarFlag; import engine.enums.CVarFlag;
typedef CVar = { typedef CVar = {
var name:String; var name:String;
-30
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@@ -1,30 +0,0 @@
package engine.ui;
import engine.geom.Geom.P2d;
import engine.ui.UIPane.PaneDimensions;
import openfl.display.DisplayObject;
class UIElement extends UIPane
{
public var dispObj:DisplayObject;
public var padding:P2d;
public function new(_name:String, _dimensions:PaneDimensions, _displayObject:DisplayObject)
{
super(_name, _dimensions);
dispObj = _displayObject;
sprite.addChild(dispObj);
}
override public function onResize(){
super.onResize();
resizeDisplayObject();
}
public function resizeDisplayObject(){
if(padding == null)
padding = {x:0,y:0};
dispObj.width = this.dimensions.width - padding.x;
dispObj.height = this.dimensions.height - padding.y;
dispObj.x = padding.x / 2;
dispObj.y = padding.y / 2;
}
}
-334
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@@ -1,334 +0,0 @@
package engine.ui;
// __ __ _____ ______
// | | | | / ___ \ | ____|
// | |____| | | / _\_| | |____
// | ____ | | | |_ \ | ____|
// | | | | | \__/ | | |____
// |__| |__| \______/ |______|
/*
/ file: UIPane.hx
/ author: and.schaafsma@gmail.com
/ purpose: Class for resizable and scalable UI Panels
/ My hope is that this code is so awful I'm never allowed to write UI code again.
*/
import game.ui.console.Console;
import openfl.display.Sprite;
import openfl.display.BitmapData;
import openfl.display.DisplayObject;
import openfl.text.TextField;
import engine.ConVar;
import engine.geom.Geom.P2d;
enum abstract PaneLayout(Int) {
var HORIZONTAL = 0;
var VERTICAL = 1;
}
enum PaneAnchor {
LEFT;
TOPLEFT;
TOP;
TOPRIGHT;
RIGHT;
BOTTOMLEFT;
BOTTOM;
BOTTOMRIGHT;
}
enum ExpandBehavior {
// ABSOLUTE;
FACTOR(f:Float);
// CONTENT;
STRETCH;
// FILL;
// FIT;
NONE;
}
enum PaneAlign {
START;
END;
}
typedef PaneDimensions = {
var width:Float;
var height:Float;
@:optional var expandBehavior:ExpandBehavior;
@:optional var minWidth:Float;
@:optional var minHeight:Float;
@:optional var maxWidth:Float;
@:optional var maxHeight:Float;
}
typedef PaneProps = {
dimensions:PaneDimensions,
layout:PaneLayout
}
class UIPane {
public var name:String;
public var sprite:Sprite;
public var x(get, set):Float;
public var y(get, set):Float;
function get_x() {
return sprite.x;
}
function set_x(x) {
return sprite.x = x;
}
function get_y() {
return sprite.y;
}
function set_y(y) {
return sprite.y = y;
}
public var dimensions:PaneDimensions;
public var width(get, set):Float;
function get_width() {
return dimensions.width;
}
function set_width(width) {
dimensions.width = width;
onResize();
return width;
}
public var height(get, set):Float;
function get_height() {
return dimensions.height;
}
function set_height(height) {
dimensions.height = height;
onResize();
return height;
}
public var layout:PaneLayout;
public var autoArrange:Bool = true;
public var autoArrangeChildren = true;
public var expand:Bool;
public var children:Array<UIPane> = [];
public var parent:UIPane = null;
public var align:PaneAlign = START;
public var maskSprite:Sprite;
public static var panelist:Array<UIPane> = [];
public function new(_name:String, _dimensions:PaneDimensions) {
// Set name
name = _name;
// Set dimensions
if (_dimensions != null) {
dimensions = _dimensions;
} else {
dimensions = {
width: 0,
height: 0,
minWidth: 0,
minHeight: 0,
maxWidth: 0,
maxHeight: 0
};
}
if (name == null || name == "") {
Console.devMsg("UI Pane name init error");
}
// Initialize Sprite
initSprite();
// Draw debug pane for visualizing
drawDebugPane();
panelist.push(this);
}
public static var ccmd_ui_redraw = ConVar.registerCCmd("ui_redraw", (args:Array<String>) -> {
redrawUIPanes();
});
public static function redrawUIPanes() {
for (pane in panelist) {
pane.redraw();
}
}
public function getAnchorOffset(anchor:PaneAnchor):P2d {
switch (anchor) {
case LEFT:
return {x: 0, y: (height / 2)};
case TOPLEFT:
return {x: 0, y: 0};
case TOP:
return {x: width / 2, y: 0};
case TOPRIGHT:
return {x: width, y: 0};
case RIGHT:
return {x: width, y: height / 2}
case BOTTOMRIGHT:
return {x: width, y: height};
case BOTTOM:
return {x: width / 2, y: height};
case BOTTOMLEFT:
return {x: 0, y: height};
}
}
public function initSprite():Void {
// Construct Sprite object
sprite = new Sprite();
// Draw mask
maskSprite = new Sprite();
drawMask();
sprite.addChild(maskSprite);
sprite.mask = maskSprite;
}
public function drawMask():Void {
maskSprite.graphics.clear();
maskSprite.graphics.beginFill(0xffffff);
maskSprite.graphics.drawRect(0, 0, width, height);
}
public function drawDebugPane() {
// Clear graphics
sprite.graphics.clear();
// Create objects we need to draw.
var label:TextField = new TextField();
var bmp = new BitmapData(Std.int(width), Std.int(height), true, 0x00000000);
// Set textfield text to the panel name
label.text = name;
// Draw textfield to bitmap
bmp.draw(label);
// Draw graphics
sprite.graphics.beginFill(Std.int(Math.random() * 0xffffff), 0.5);
sprite.graphics.drawRect(0, 0, dimensions.width, dimensions.height);
sprite.graphics.beginBitmapFill(bmp, null);
sprite.graphics.drawRect(0, 0, dimensions.width, dimensions.height);
// Visualize Anchor Points
if (false) {
sprite.graphics.beginFill(Std.int(Math.random() * 0xffffff), 0.5);
sprite.graphics.drawCircle(getAnchorOffset(TOPLEFT).x, getAnchorOffset(TOPLEFT).y, 5);
sprite.graphics.drawCircle(getAnchorOffset(TOP).x, getAnchorOffset(TOP).y, 5);
sprite.graphics.drawCircle(getAnchorOffset(TOPRIGHT).x, getAnchorOffset(TOPRIGHT).y, 5);
sprite.graphics.drawCircle(getAnchorOffset(RIGHT).x, getAnchorOffset(RIGHT).y, 5);
sprite.graphics.drawCircle(getAnchorOffset(BOTTOMRIGHT).x, getAnchorOffset(BOTTOMRIGHT).y, 5);
sprite.graphics.drawCircle(getAnchorOffset(BOTTOM).x, getAnchorOffset(BOTTOM).y, 5);
sprite.graphics.drawCircle(getAnchorOffset(BOTTOMLEFT).x, getAnchorOffset(BOTTOMLEFT).y, 5);
sprite.graphics.drawCircle(getAnchorOffset(LEFT).x, getAnchorOffset(LEFT).y, 5);
}
}
public var endOffset:Float = 0;
public var startOffset:Float = 0;
public function addChild(child:UIPane) {
if (child.parent != null)
throw "Attempting to attach child UIPane that already has a parent";
children.push(child);
sprite.addChild(child.sprite);
child.parent = this;
if (child.autoArrange && autoArrangeChildren) {
arrangeChild(child);
}
return child;
}
public function redraw():Void {
drawDebugPane();
drawMask();
}
public function onResize() {
redraw();
if (autoArrangeChildren) {
arrangeChildren();
}
}
private function arrangeChild(child:UIPane) {
// We do not arrange the
if (!child.autoArrange) {
return;
}
if (endOffset == 0) {
switch (layout) {
case HORIZONTAL:
endOffset = width;
case VERTICAL:
endOffset = height;
}
}
var offsetDiff:Float = endOffset - startOffset;
// Set child dimensions
switch (child.dimensions.expandBehavior) {
case STRETCH:
switch (layout) {
case HORIZONTAL:
child.width = offsetDiff;
child.height = height;
case VERTICAL:
child.width = width;
child.height = offsetDiff;
}
case FACTOR(f):
switch (layout) {
case HORIZONTAL:
child.width = width * f;
child.height = height;
case VERTICAL:
child.width = width;
child.height = height * f;
}
default:
switch (layout) {
case HORIZONTAL:
// do some shit
child.height = height;
case VERTICAL:
// do some other shit
child.width = width;
default:
child.height = child.height;
}
}
// Set child position
switch (child.align) {
case START:
switch (layout) {
case HORIZONTAL:
child.x = startOffset;
startOffset += child.width;
case VERTICAL:
child.y = startOffset;
startOffset += child.height;
}
case END:
switch (layout) {
case HORIZONTAL:
child.x = endOffset -= child.width;
case VERTICAL:
child.y = endOffset -= child.height;
}
}
}
public function arrangeChildren() {
// reset offsets
startOffset = 0;
endOffset = 0;
// arrance each child
for (child in children) {
arrangeChild(child);
}
}
}
+11 -21
View File
@@ -1,22 +1,14 @@
package game; package game;
import engine.typedefs.CVar;
import game.entities.Player;
import openfl.display.Stage; import openfl.display.Stage;
import openfl.display.Sprite; import openfl.display.Sprite;
import openfl.events.Event; import openfl.events.Event;
import engine.HProfiler;
import engine.ConVar;
import engine.ui.UIPane;
import engine.typedefs.console.CVar;
import engine.tools.ui.UITool;
import game.ui.console.ConsolePane;
import game.entities.Player;
import game.ui.console.Console;
import assets.HTex;
import assets.Scanner; import assets.Scanner;
import assets.HTex;
import engine.ConVar;
import game.ui.console.Console;
class Game class Game
{ {
@@ -25,12 +17,12 @@ class Game
public var uiLayer:Sprite; public var uiLayer:Sprite;
public function new(_stage:Stage){ public function new(_stage:Stage){
stage = _stage; stage = _stage;
#if PRECACHE_ASSETS & sys /*
Scanner.scanTextureDir(); Scanner.scanTextureDir();
for(tex in Scanner.textures){ for(tex in Scanner.textures){
HTex.createTextureObjectFromJSON(tex); HTex.createTextureObjectFromJSON(tex);
} }
#end */
gameLayer = new Sprite(); gameLayer = new Sprite();
uiLayer = new Sprite(); uiLayer = new Sprite();
trace("wattafak"); trace("wattafak");
@@ -40,23 +32,21 @@ class Game
public function loadData():Void public function loadData():Void
{ {
new game.ui.text.TextFormats(); new game.ui.text.TextFormats();
} }
public function onInit():Void public function onInit():Void
{ {
gameLayer = new Sprite(); gameLayer = new Sprite();
uiLayer = new Sprite(); uiLayer = new Sprite();
stage.addChild(gameLayer); stage.addChild(gameLayer);
stage.addChild(uiLayer); stage.addChild(uiLayer);
var console2:ConsolePane = new ConsolePane();
uiLayer.addChild(console2);
uiLayer.addChild(console); uiLayer.addChild(console);
HProfiler.startProfiling("frametime"); //var cvar_cl_kankerlow:CVar = ConVar.registerCVar("cl_kankerlow", CInt, 10, FCVAR_ARCHIVE, "is de speler een kankerlow?",null,false,false,0,0,false);
//UITool.spawnUIEditorWindow();
} }
public function onEnterFrame(e:Event):Void public function onEnterFrame(e:Event):Void
{ {
HProfiler.stopProfiling("frametime");
HProfiler.startProfiling("frametime");
Input.onEnterFrame(); Input.onEnterFrame();
} }
} }
+7 -26
View File
@@ -1,36 +1,22 @@
package game; package game;
import openfl.text.TextField; import openfl.text.TextField;
import engine.enums.CVarFlag;
import engine.typedefs.CCmd;
import game.ui.console.Console;
import game.video.Mode;
import openfl.events.KeyboardEvent; import openfl.events.KeyboardEvent;
import openfl.ui.Keyboard in Kb; import openfl.ui.Keyboard in Kb;
import openfl.Lib; import openfl.Lib;
import engine.enums.CVarType;
import engine.enums.console.CVarFlag; import engine.typedefs.CVar;
import engine.enums.console.CVarType;
import engine.typedefs.console.CCmd;
import engine.typedefs.console.CVar;
import engine.ConVar; import engine.ConVar;
import game.ui.console.Console;
import game.video.Mode;
class Input{ class Input{
public static var keys:Map<Int,Bool> = []; public static var keys:Map<Int,Bool> = [];
public static var keysLast:Map<Int,Bool> = []; public static var keysLast:Map<Int,Bool> = [];
public static var bindMap:Map<String, String> = ["~" => "toggleconsole", "\\" => "toggleconsole", "1" => "echo kak", "2" => "+attack"]; public static var bindMap:Map<String, String> = ["~" => "toggleconsole", "\\" => "toggleconsole", "1" => "echo kak", "2" => "+attack"];
@:convar({ public static var cv_debugKeys = ConVar.registerCVar("cl_debuginput", CInt, 0, null, "print debug messages related to input to console", null, false, true, 0, 0, false);
name: "cl_debuginput",
type: CVarType.CInt,
value: 0,
flags: CVarFlag.None,
help: "print debug messages related to input to console",
callback: function() {
trace("Debug input changed");
}
})
public static var cv_debugKeys:CVar;
// public static var cv_debugKeys = ConVar.registerCVar("cl_debuginput", CInt, 0, null, "print debug messages related to input to console", null, false, true, 0, 0, false);
public static var keyNameMap:Map<Int, String> = [ public static var keyNameMap:Map<Int, String> = [
Kb.HOME => "HOME", Kb.END => "END", Kb.INSERT => "INSERT", Kb.DELETE => "DELETE", Kb.PAGE_UP => "PGUP", Kb.PAGE_DOWN => "PGDN", Kb.HOME => "HOME", Kb.END => "END", Kb.INSERT => "INSERT", Kb.DELETE => "DELETE", Kb.PAGE_UP => "PGUP", Kb.PAGE_DOWN => "PGDN",
Kb.ESCAPE => "ESC", Kb.F1 => "F1", Kb.F2 => "F2", Kb.F3 => "F3", Kb.F4 => "F4", Kb.F5 => "F5", Kb.ESCAPE => "ESC", Kb.F1 => "F1", Kb.F2 => "F2", Kb.F3 => "F3", Kb.F4 => "F4", Kb.F5 => "F5",
@@ -58,8 +44,6 @@ class Input{
}); });
public static function onKeyIsDown(e:KeyboardEvent){ public static function onKeyIsDown(e:KeyboardEvent){
if(!Std.isOfType(Lib.current.stage.focus,TextField)){ if(!Std.isOfType(Lib.current.stage.focus,TextField)){
// Check if not null so we don't end up cooming all over unallocated memory;
if(bindMap[keyNameMap[e.keyCode]] != null)
Console.consoleInstance.parseCmd(bindMap[keyNameMap[e.keyCode]]); Console.consoleInstance.parseCmd(bindMap[keyNameMap[e.keyCode]]);
} }
if(!keys[e.keyCode]){ if(!keys[e.keyCode]){
@@ -75,13 +59,10 @@ class Input{
} }
public static function onKeyIsUp(e:KeyboardEvent){ public static function onKeyIsUp(e:KeyboardEvent){
if(!Std.isOfType(Lib.current.stage.focus,TextField)){ if(!Std.isOfType(Lib.current.stage.focus,TextField)){
// Make sure we're not checking a null value (this can cause a crash)
if(bindMap[keyNameMap[e.keyCode]] != null){
if(bindMap[keyNameMap[e.keyCode]].indexOf("+") == 0){ if(bindMap[keyNameMap[e.keyCode]].indexOf("+") == 0){
Console.consoleInstance.parseCmd(StringTools.replace(bindMap[keyNameMap[e.keyCode]],"+","-")); Console.consoleInstance.parseCmd(StringTools.replace(bindMap[keyNameMap[e.keyCode]],"+","-"));
} }
} }
}
keys[e.keyCode] = false; keys[e.keyCode] = false;
} }
// public static function resolveKeyName(key:Int):String // public static function resolveKeyName(key:Int):String
+12
View File
@@ -0,0 +1,12 @@
package game.ui;
import openfl.geom.Point;
import openfl.display.Sprite;
class UIElement extends Sprite
{
public function new(){
super();
}
}
+258
View File
@@ -0,0 +1,258 @@
package game.ui;
import openfl.display.Sprite;
import openfl.display.BitmapData;
import openfl.display.DisplayObject;
import openfl.text.TextField;
typedef P2d = {
x:Float,
y:Float
}
enum PaneLayout{
HORIZONTAL;
VERTICAL;
}
enum PaneAnchor{
LEFT;
TOPLEFT;
TOP;
TOPRIGHT;
RIGHT;
BOTTOMLEFT;
BOTTOM;
BOTTOMRIGHT;
}
enum ExpandBehavior{
FACTOR;
ABSOLUTE;
STRETCH;
FILL;
FIT;
NONE;
}
enum PaneAlign{
START;
END;
}
typedef PaneDimensions = {
var width:Float;
var height:Float;
@:optional var expandBehavior:ExpandBehavior;
@:optional var minWidth:Float;
@:optional var minHeight:Float;
@:optional var maxWidth:Float;
@:optional var maxHeight:Float;
}
typedef PaneProps = {
dimensions:PaneDimensions,
layout:PaneLayout
}
class UIPane{
public var name:String;
public var sprite:Sprite;
public var x(get, set):Float;
public var y(get, set):Float;
function get_x(){ return sprite.x; }
function set_x(x){ return sprite.x = x; }
function get_y(){ return sprite.y; }
function set_y(y){ return sprite.y = y; }
public var dimensions:PaneDimensions;
public var width(get,set):Float;
function get_width(){
return dimensions.width;
}
function set_width(width){
dimensions.width = width;
onResize();
return width;
}
public var height(get,set):Float;
function get_height(){
return dimensions.height;
}
function set_height(height){
dimensions.height = height;
onResize();
return height;
}
public var layout:PaneLayout;
public var autoArrange:Bool = true;
public var autoArrangeChildren = true;
public var expand:Bool;
public var children:Array<UIPane> = [];
public var parent:UIPane = null;
public var align:PaneAlign = START;
public var maskSprite:Sprite;
public function new(_name:String, _dimensions:PaneDimensions)
{
// Set name
name = _name;
// Set dimensions
if(_dimensions != null){
dimensions = _dimensions;
}
else{
dimensions = {
width: 0,
height: 0,
minWidth: 0,
minHeight: 0,
maxWidth: 0,
maxHeight: 0
};
}
// Initialize Sprite
initSprite();
// Draw debug pane for visualizing
//drawDebugPane();
}
public function getAnchorOffset(anchor:PaneAnchor):P2d
{
switch(anchor){
case LEFT:
return {x:0,y:(height/2)};
case TOPLEFT:
return {x:0, y:0};
case TOP:
return {x:width/2,y:0};
case TOPRIGHT:
return {x:width, y:0};
case RIGHT:
return {x:width, y:height/2}
case BOTTOMRIGHT:
return {x:width, y:height};
case BOTTOM:
return {x:width/2, y:height};
case BOTTOMLEFT:
return {x:0, y:height};
}
}
public function initSprite():Void
{
// Construct Sprite object
sprite = new Sprite();
// Draw mask
//maskSprite = new Sprite();
//drawMask();
//sprite.addChild(maskSprite);
//sprite.mask = maskSprite;
}
public function drawMask():Void
{
maskSprite.graphics.clear();
maskSprite.graphics.beginFill(0xffffff);
maskSprite.graphics.drawRect(0,0,width,height);
}
public function drawDebugPane()
{
// Clear graphics
sprite.graphics.clear();
// Create objects we need to draw.
var label:TextField = new TextField();
var bmp = new BitmapData(Std.int(width),Std.int(height),true,0x00000000);
// Set textfield text to the panel name
label.text = name;
// Draw textfield to bitmap
bmp.draw(label);
// Draw graphics
sprite.graphics.beginFill(Std.int(Math.random()*0xffffff),0.5);
sprite.graphics.drawRect(0,0,dimensions.width,dimensions.height);
sprite.graphics.beginBitmapFill(bmp,null);
sprite.graphics.drawRect(0,0,dimensions.width,dimensions.height);
if(true){
sprite.graphics.beginFill(Std.int(Math.random()*0xffffff),0.5);
sprite.graphics.drawCircle(getAnchorOffset(TOPLEFT).x,getAnchorOffset(TOPLEFT).y,5);
sprite.graphics.drawCircle(getAnchorOffset(TOP).x,getAnchorOffset(TOP).y,5);
sprite.graphics.drawCircle(getAnchorOffset(TOPRIGHT).x,getAnchorOffset(TOPRIGHT).y,5);
sprite.graphics.drawCircle(getAnchorOffset(RIGHT).x,getAnchorOffset(RIGHT).y,5);
sprite.graphics.drawCircle(getAnchorOffset(BOTTOMRIGHT).x,getAnchorOffset(BOTTOMRIGHT).y,5);
sprite.graphics.drawCircle(getAnchorOffset(BOTTOM).x,getAnchorOffset(BOTTOM).y,5);
sprite.graphics.drawCircle(getAnchorOffset(BOTTOMLEFT).x,getAnchorOffset(BOTTOMLEFT).y,5);
sprite.graphics.drawCircle(getAnchorOffset(LEFT).x,getAnchorOffset(LEFT).y,5);
}
}
public var endOffset:Float = 0;
public var startOffset:Float = 0;
public function addChild(child:UIPane)
{
children.push(child);
sprite.addChild(child.sprite);
child.parent = this;
if(child.autoArrange && autoArrangeChildren){
arrangeChild(child);
}
return child;
}
public function redraw():Void
{
//drawDebugPane();
//drawMask();
}
public function onResize(){
redraw();
if(autoArrangeChildren){
arrangeChildren();
}
}
private function arrangeChild(child:UIPane){
if(child.autoArrange){
switch(layout){
case HORIZONTAL:
if(endOffset == 0) endOffset = width;
switch(child.dimensions.expandBehavior){
case STRETCH:
child.width = endOffset-startOffset;
child.height = height;
default:
child.height = height;
//
}
switch(child.align){
case START:
child.x = startOffset;
startOffset += child.width;
case END:
child.x = endOffset-= child.width;
}
case VERTICAL:
if(endOffset == 0) endOffset = height;
switch(child.dimensions.expandBehavior){
case STRETCH:
child.height = endOffset-startOffset;
child.width = width;
default:
child.width = width;
//
}
switch(child.align){
case START:
child.y = startOffset;
startOffset += child.height;
case END:
child.y = endOffset-=child.height;
}
}
}
}
public function arrangeChildren(){
startOffset = 0;
endOffset = 0;
for(child in children){
arrangeChild(child);
}
}
}
+79 -100
View File
@@ -1,9 +1,9 @@
package game.ui.console; package game.ui.console;
import engine.enums.CVarFlag;
import game.ui.text.TextFormats; import game.ui.text.TextFormats;
import assets.Fonts; import assets.Fonts;
import openfl.Lib; import openfl.Lib;
import engine.ui.UIPane.PaneLayout;
import openfl.events.Event; import openfl.events.Event;
import openfl.text.TextFieldAutoSize; import openfl.text.TextFieldAutoSize;
import openfl.text.TextField; import openfl.text.TextField;
@@ -11,12 +11,12 @@ import openfl.display.Sprite;
import openfl.Assets; import openfl.Assets;
import openfl.text.TextFormat; import openfl.text.TextFormat;
import openfl.text.TextFieldType; import openfl.text.TextFieldType;
import engine.typedefs.CVar;
import engine.ConVar; import engine.ConVar;
import engine.enums.console.CVarFlag; import engine.typedefs.CCmd;
import engine.typedefs.console.CVar;
import engine.typedefs.console.CCmd;
import game.ui.console.elements.ConsoleInput; import game.ui.console.elements.ConsoleInput;
import engine.ui.UIPane;
class Console extends Sprite{ class Console extends Sprite{
public var textFormat:TextFormat; public var textFormat:TextFormat;
@@ -24,41 +24,19 @@ class Console extends Sprite {
public var cIn:TextField; public var cIn:TextField;
public var cInput:ConsoleInput; public var cInput:ConsoleInput;
public var cAutoComp:TextField; public var cAutoComp:TextField;
public static var consoleInstance:Console; public static var consoleInstance:Console;
@:convar({
name: "mat_consolebg",
type: "CString",
value: "0x222222",
help: "console background color",
callback: () -> {
if (Console.consoleInstance != null){
Console.consoleInstance.cOut.backgroundColor = Std.parseInt(Console.consoleInstance.cvar_mat_consolebg.value);
Console.consoleInstance.cIn.backgroundColor = Std.parseInt(Console.consoleInstance.cvar_mat_consolebg.value);
}
}
})
public static var scvar_mat_consolebg:CVar;
public var cvar_mat_consolebg:CVar; public var cvar_mat_consolebg:CVar;
public var cCmd_visible:CCmd = ConVar.registerCCmd("toggleconsole",(cArgs:Array<String>)->{
public var ccmd_visible:CCmd = ConVar.registerCCmd("toggleconsole", (cArgs:Array<String>) -> {
toggle(); toggle();
}); });
public function new(){ public function new(){
super(); super();
cvar_mat_consolebg = scvar_mat_consolebg;
consoleInstance = this; consoleInstance = this;
var consolePane = new UIPane("yeeto", {width: 800, height: 600, minWidth: 400, minHeight: 300, maxWidth: 1200, maxHeight: 800});
consolePane.layout = VERTICAL; graphics.beginFill(0x555555);
consolePane.layout = VERTICAL; graphics.drawRect(0,0,800,600);
// graphics.beginFill(0x555555);
// graphics.drawRect(0,0,800,600);
cInput = new ConsoleInput(); cInput = new ConsoleInput();
cIn = cInput.tf; cIn = cInput.tf;
@@ -67,39 +45,25 @@ class Console extends Sprite {
cInput.y = 600-cInput.height-12; cInput.y = 600-cInput.height-12;
cInput.x = 12; cInput.x = 12;
cvar_mat_consolebg = ConVar.registerCVar("mat_consolebg",CString,"0x222222",null,"console background color", ()->{
cOut.backgroundColor = Std.parseInt(cvar_mat_consolebg.value);
cIn.backgroundColor = Std.parseInt(cvar_mat_consolebg.value);
},false,false,0,0,false);
cOut = new TextField(); cOut = new TextField();
cAutoComp = new TextField();
drawFields(cOut, cAutoComp);
cOut.addEventListener(Event.CHANGE, onOutputTextChange);
cIn.addEventListener(Event.CHANGE, onInputTextChange);
this.addChild(cOut);
this.addChild(cInput);
this.addChild(cAutoComp);
ConVar.registerCCmd("echo", (args:Array<String>) -> {
Console.devMsg(args.join(" ").split('"').join(""));
});
ConVar.registerCCmd("quit", (args:Array<String>) -> {
Lib.application.window.close();
});
}
public function drawFields(cOut:TextField, cAutoComp:TextField) {
cOut.text = "hConsole Initialized\n"; cOut.text = "hConsole Initialized\n";
cOut.defaultTextFormat = TextFormats.getFormats().cOutputFmt; cOut.defaultTextFormat = TextFormats.getFormats().cOutputFmt;
cOut.wordWrap = true; cOut.wordWrap = true;
//cOut.autoSize = TextFieldAutoSize.LEFT; //cOut.autoSize = TextFieldAutoSize.LEFT;
cOut.multiline = true; cOut.multiline = true;
cOut.background = true; cOut.background = true;
trace(cvar_mat_consolebg);
cOut.backgroundColor = Std.parseInt(cvar_mat_consolebg.value); cOut.backgroundColor = Std.parseInt(cvar_mat_consolebg.value);
cOut.width = 800 - 24; cOut.width = 800 - 24;
cOut.height = 600 - cIn.height - 38; cOut.height = 600 - cIn.height - 38;
cOut.y = 12; cOut.y = 12;
cOut.x = 12; cOut.x = 12;
cAutoComp = new TextField();
cAutoComp.text = ""; cAutoComp.text = "";
cAutoComp.defaultTextFormat = TextFormats.getFormats().cInputFmt; cAutoComp.defaultTextFormat = TextFormats.getFormats().cInputFmt;
cAutoComp.wordWrap = false; cAutoComp.wordWrap = false;
@@ -114,8 +78,19 @@ class Console extends Sprite {
cAutoComp.visible = false; cAutoComp.visible = false;
cAutoComp.x = 0; cAutoComp.x = 0;
cAutoComp.y = 600; cAutoComp.y = 600;
}
cOut.addEventListener(Event.CHANGE, onOutputTextChange);
cIn.addEventListener(Event.CHANGE, onInputTextChange);
//cOut.addEventListener()
this.addChild(cOut);
this.addChild(cInput);
this.addChild(cAutoComp);
//ConVar.registerCVar("echo", CVarType.CCmd, null, devMsg())
ConVar.registerCCmd("echo", (args:Array<String>) -> { Console.devMsg(args.join(" ").split('"').join(""));});
ConVar.registerCCmd("quit", (args:Array<String>) -> { Lib.application.window.close();});
}
public function parseCmd(cmd:String, bNoHist:Bool = false){ public function parseCmd(cmd:String, bNoHist:Bool = false){
if(!bNoHist) if(!bNoHist)
history.push(cmd); history.push(cmd);
@@ -133,6 +108,7 @@ class Console extends Sprite {
if(endQuoteIndex == 0){ if(endQuoteIndex == 0){
cmd+='"'; cmd+='"';
endQuoteIndex = cmd.length; endQuoteIndex = cmd.length;
} }
//push quote content //push quote content
subStrings.push(cmd.substring(startQuoteIndex,endQuoteIndex)); subStrings.push(cmd.substring(startQuoteIndex,endQuoteIndex));
@@ -150,7 +126,9 @@ class Console extends Sprite {
if(str != "") if(str != "")
newSubStrings.push(str); newSubStrings.push(str);
} }
} else {
}
else{
newSubStrings.push(subString); newSubStrings.push(subString);
} }
} }
@@ -172,24 +150,18 @@ class Console extends Sprite {
trace(commands); trace(commands);
execCommands(commands); execCommands(commands);
} }
public function execCommands(commands:Array<Array<String>>){ public function execCommands(commands:Array<Array<String>>){
for(command in commands){ for(command in commands){
// Store command name, value and args
var cName:String = command[0]; var cName:String = command[0];
var cValue:String = command[1]; var cValue:String = command[1];
var cArgs:Array<String> = command.slice(1); var cArgs:Array<String> = command.slice(1);
// Check if convar with that name actually exists
if(ConVar.isCVar(cName)){ if(ConVar.isCVar(cName)){
// Get reference to convar object
var cv:CVar = ConVar.getCVar(command[0]); var cv:CVar = ConVar.getCVar(command[0]);
// Check number of params
if(command.length == 1){ if(command.length == 1){
// No params after the cmd, print help string
devMsg(cv.name+" - "+cv.helpString); devMsg(cv.name+" - "+cv.helpString);
devMsg(cv.name+" = "+cv.value); devMsg(cv.name+" = "+cv.value);
} else { }
// Check for convar type and set value accordingly else{
switch(cv.type){ switch(cv.type){
case CInt: case CInt:
ConVar.setCVar(cName,Std.parseInt(cValue)); ConVar.setCVar(cName,Std.parseInt(cValue));
@@ -202,7 +174,8 @@ class Console extends Sprite {
cValue = cValue.toLowerCase(); cValue = cValue.toLowerCase();
if(cValue == "1" || cValue == "true"){ if(cValue == "1" || cValue == "true"){
ConVar.setCVar(cName,true); ConVar.setCVar(cName,true);
} else if (cValue == "0" || cValue == "false") { }
else if(cValue == "0" || cValue == "false"){
ConVar.setCVar(cName,false); ConVar.setCVar(cName,false);
} }
break; break;
@@ -210,71 +183,69 @@ class Console extends Sprite {
ConVar.setCVar(cName,cValue); ConVar.setCVar(cName,cValue);
break; break;
} }
} }
} }
// convar is actually a command, run it.
else if(ConVar.isCmd(cName)){ else if(ConVar.isCmd(cName)){
ConVar.runCmd(cName,cArgs); ConVar.runCmd(cName,cArgs);
} }
// convar doesn't exist
else{ else{
devMsg("unkown command: "+command[0]); devMsg("unkown command: "+command[0]);
} }
} }
} }
public function submitInput(){ public function submitInput(){
cOut.appendText(">" + cInput.getText() + "\n"); cOut.appendText(">"+cIn.text+"\n");
parseCmd(cInput.getText()); parseCmd(cIn.text);
cInput.setText(""); cIn.text = "";
cAutoComp.visible = false; cAutoComp.visible = false;
cOut.scrollV = cOut.maxScrollV; cOut.scrollV = cOut.maxScrollV;
histSelect = -1; histSelect = -1;
} }
public function onOutputTextChange(e:Event){ public function onOutputTextChange(e:Event){
cOut.scrollV = cOut.maxScrollV; cOut.scrollV = cOut.maxScrollV;
} }
public function onInputTextChange(e:Event){ public function onInputTextChange(e:Event){
if (cInput.getText() != "") { if(cIn.text != ""){
cAutoComp.text = ""; cAutoComp.text = "";
for(string in (autocompleteList = getCompList())){ for(string in (autocompleteList = getCompList())){
cAutoComp.text += string+"\n"; cAutoComp.text += string+"\n";
trace(string); trace(string);
} }
cAutoComp.visible = true; cAutoComp.visible = true;
} else { }
else{
cAutoComp.visible = false; cAutoComp.visible = false;
autocompleteList = history; autocompleteList = history;
} }
} }
public static function toggle():Void
public static function toggle():Void { {
consoleInstance.visible = !consoleInstance.visible; consoleInstance.visible = !consoleInstance.visible;
if(!consoleInstance.visible){ if(!consoleInstance.visible){
if(Lib.current.stage.focus == consoleInstance.cIn){ if(Lib.current.stage.focus == consoleInstance.cIn){
Lib.current.stage.focus = null; Lib.current.stage.focus = null;
} }
} else { }
else{
Lib.current.stage.focus = consoleInstance.cIn; Lib.current.stage.focus = consoleInstance.cIn;
} }
} }
public static function devMsg(msg:String):Void
public static function devMsg(msg:String):Void { {
consoleInstance.cOut.appendText(msg+"\n"); consoleInstance.cOut.appendText(msg+"\n");
consoleInstance.cOut.scrollV = consoleInstance.cOut.maxScrollV; consoleInstance.cOut.scrollV = consoleInstance.cOut.maxScrollV;
} }
public static var history:Array<String> = []; public static var history:Array<String> = [];
public static var histSelect:Int = -1; public static var histSelect:Int = -1;
public static var tmpInput:String = ""; public static var tmpInput:String = "";
public static var autocompleteList:Array<String> = []; public static var autocompleteList:Array<String> = [];
public static var compSelect:Int = -1; public static var compSelect:Int = -1;
public static function getCompList():Array<String>
public static function getCompList():Array<String> { {
// Split words // Split words
var inp:Array<String> = consoleInstance.cInput.getText().split(" "); var inp:Array<String> = consoleInstance.cIn.text.split(" ");
var inpStripped:Array<String> = [ var inpStripped:Array<String> = [
for(word in inp){ for(word in inp){
if(word != "" && word != " "){ if(word != "" && word != " "){
@@ -283,15 +254,15 @@ class Console extends Sprite {
} }
]; ];
// Stop if input is empty // Stop if input is empty
if (inp.length == 0) if(inp.length == 0) return [];
return [];
var cVars:Array<String> = ConVar.getCVarNames(); var cVars:Array<String> = ConVar.getCVarNames();
var cVarFiltered:Array<String> = []; var cVarFiltered:Array<String> = [];
// Loop through convars // Loop through convars
for(cVar in cVars){ for(cVar in cVars){
//if there's one word just check if the convar starts with the input string //if there's one word just check if the convar starts with the input string
if (inp.length == 1) { if(inp.length == 1)
{
// Check if the cvar starts with the input // Check if the cvar starts with the input
if(cVar.indexOf(inp[0]) == 0){ if(cVar.indexOf(inp[0]) == 0){
cVarFiltered.push(cVar); cVarFiltered.push(cVar);
@@ -304,7 +275,8 @@ class Console extends Sprite {
} }
} }
// Multiple words, check for cvars that contain all of them // Multiple words, check for cvars that contain all of them
else if (inpStripped.length > 1) { else if(inpStripped.length > 1)
{
var bWordNotPresent:Bool = false; var bWordNotPresent:Bool = false;
for(word in inpStripped){ for(word in inpStripped){
if(cVar.indexOf(word) == -1){ if(cVar.indexOf(word) == -1){
@@ -317,13 +289,12 @@ class Console extends Sprite {
} }
return cVarFiltered; return cVarFiltered;
} }
public static function histPrev():Void
public static function histPrev():Void { {
// Only complete if input field is empty or scrolling through hist // Only complete if input field is empty or scrolling through hist
if (consoleInstance.cInput.getText() == "" || histSelect != -1) { if(consoleInstance.cIn.text == "" || histSelect != -1){
// Store current input in tmpInput // Store current input in tmpInput
if (histSelect == -1) if(histSelect == -1) tmpInput = consoleInstance.cIn.text;
tmpInput = consoleInstance.cInput.getText();
// Only go through history if history is not empty // Only go through history if history is not empty
if(history.length != 0){ if(history.length != 0){
// Check if currently selecting a history entry // Check if currently selecting a history entry
@@ -337,10 +308,11 @@ class Console extends Sprite {
} }
if(histSelect != -1){ if(histSelect != -1){
// Put correct history entry in the input field // Put correct history entry in the input field
consoleInstance.cInput.setText(history[histSelect]); consoleInstance.cIn.text = history[histSelect];
} else { }
else{
// Restore tmp input // Restore tmp input
consoleInstance.cInput.setText(tmpInput); consoleInstance.cIn.text = tmpInput;
} }
} }
// History is empty // History is empty
@@ -353,21 +325,27 @@ class Console extends Sprite {
else{ else{
if(autocompleteList.length == 0){ if(autocompleteList.length == 0){
return; return;
} else {
// Check if currently selecting an autocomplete entry
if (compSelect > -1) {}
// Not currently selecting an autocomplete entry
else {}
} }
else{
// Check if currently selecting an autocomplete entry
if(compSelect > -1){
}
// Not currently selecting an autocomplete entry
else{
} }
} }
public static function histNext():Void {
}
}
public static function histNext():Void
{
// Only complete if input field is empty or scrolling through hist // Only complete if input field is empty or scrolling through hist
if(consoleInstance.cIn.text == "" || histSelect != -1){ if(consoleInstance.cIn.text == "" || histSelect != -1){
// Store current input in tmpInput // Store current input in tmpInput
if (histSelect == -1) if(histSelect == -1) tmpInput = consoleInstance.cIn.text;
tmpInput = consoleInstance.cIn.text;
// Only go through history if history is not empty // Only go through history if history is not empty
if(history.length != 0){ if(history.length != 0){
// Check if currently selecting a history entry // Check if currently selecting a history entry
@@ -382,7 +360,8 @@ class Console extends Sprite {
if(histSelect != -1){ if(histSelect != -1){
// Put correct history entry in the input field // Put correct history entry in the input field
consoleInstance.cIn.text = history[histSelect]; consoleInstance.cIn.text = history[histSelect];
} else { }
else{
// Restore tmp input // Restore tmp input
consoleInstance.cIn.text = tmpInput; consoleInstance.cIn.text = tmpInput;
} }
@@ -1,65 +0,0 @@
package game.ui.console;
import engine.HProfiler;
import engine.ui.UIPane;
import engine.ui.UIElement;
import openfl.text.TextField;
import openfl.display3D.textures.Texture;
import openfl.display.Sprite;
class ConsolePane extends Sprite{
public function new(){
super();
var testPane:UIPane = new UIPane("test",{height:800,width:600});
testPane.layout = VERTICAL;
var titlebarPane:UIPane = new UIPane("titlebar", {height:32, width: 600});
titlebarPane.align = START;
titlebarPane.layout = HORIZONTAL;
var inputPane:UIPane = new UIPane("inputbar", {height:32, width: 600});
inputPane.align = END;
inputPane.layout = HORIZONTAL;
var outputPane:UIPane = new UIPane("output pane", {height: 32, width: 600});
outputPane.align = START;
outputPane.dimensions.expandBehavior = STRETCH;
HProfiler.startProfiling("ui_resize");
testPane.width = 1000;
HProfiler.stopProfiling("ui_resize");
testPane.addChild(titlebarPane);
testPane.addChild(inputPane);
testPane.addChild(outputPane);
var textField:TextField = new TextField();
textField.background = true;
textField.backgroundColor = 0x00ff00;
var testInputElement:UIElement = new UIElement("inputelem", {height: 32, width: 300},textField);
testInputElement.dimensions.expandBehavior = STRETCH;
testInputElement.padding = {x: 8, y: 8};
var inputButtonPane:UIPane = new UIPane("submit button", {height: 32, width: 32});
inputButtonPane.align = END;
var inputFieldPane:UIPane = new UIPane("input field", {height: 32, width: 3});
inputFieldPane.align = START;
inputFieldPane.dimensions.expandBehavior = STRETCH;
inputPane.addChild(inputButtonPane);
inputPane.addChild(inputFieldPane);
//inputFieldPane.addChild(testInputElement);
addChild(testPane.sprite);
}
}
+5 -5
View File
@@ -1,7 +1,6 @@
package game.video; package game.video;
import engine.ConVar; import engine.ConVar;
import engine.typedefs.console.CCmd;
import openfl.Lib; import openfl.Lib;
import openfl.display.StageDisplayState; import openfl.display.StageDisplayState;
@@ -11,14 +10,15 @@ class Mode
{ {
return Lib.application.window; return Lib.application.window;
} }
public static function setVideoMode(width:Int, height:Int, fs:Int = null){ public static function setVideoMode(width:Int, height:Int, fs:Int = null){
getWindow().resize(width,height); getWindow().resize(width,height);
if(fs != null){
switchFsMode(fs);
} }
@:concmd("mat_setvideomode")
public static function cCmdMatSetVideoMode(args:Array<String>){
Mode.setVideoMode(Std.parseInt(args[0]), Std.parseInt(args[1]), Std.parseInt(args[2]));
} }
public static var cvMatSetVideoMode:engine.typedefs.CCmd = ConVar.registerCCmd("mat_setvideomode",(args:Array<String>)->{
setVideoMode(Std.parseInt(args[0]), Std.parseInt(args[1]), Std.parseInt(args[2]));
});
public static function switchFsMode(toState:Int = 0){ public static function switchFsMode(toState:Int = 0){
if(toState == 0){ if(toState == 0){
if(Lib.current.stage.displayState != StageDisplayState.FULL_SCREEN_INTERACTIVE){ if(Lib.current.stage.displayState != StageDisplayState.FULL_SCREEN_INTERACTIVE){