Fix line endings. WHAMMY.

This commit is contained in:
Jørgen P. Tjernø
2013-12-02 19:46:31 -08:00
parent c47ad60970
commit f56bb35301
6719 changed files with 2805089 additions and 2805089 deletions
+26 -26
View File
@@ -1,26 +1,26 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef ISHADERCOMPILEDLL_H
#define ISHADERCOMPILEDLL_H
#ifdef _WIN32
#pragma once
#endif
#include "interface.h"
#define SHADER_COMPILE_INTERFACE_VERSION "shadercompiledll_0"
// This is the DLL interface to ShaderCompile
abstract_class IShaderCompileDLL
{
public:
// All vrad.exe does is load the VRAD DLL and run this.
virtual int main( int argc, char **argv ) = 0;
};
#endif // ISHADERCOMPILEDLL_H
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef ISHADERCOMPILEDLL_H
#define ISHADERCOMPILEDLL_H
#ifdef _WIN32
#pragma once
#endif
#include "interface.h"
#define SHADER_COMPILE_INTERFACE_VERSION "shadercompiledll_0"
// This is the DLL interface to ShaderCompile
abstract_class IShaderCompileDLL
{
public:
// All vrad.exe does is load the VRAD DLL and run this.
virtual int main( int argc, char **argv ) = 0;
};
#endif // ISHADERCOMPILEDLL_H