Fix line endings. WHAMMY.

This commit is contained in:
Jørgen P. Tjernø
2013-12-02 19:46:31 -08:00
parent c47ad60970
commit f56bb35301
6719 changed files with 2805089 additions and 2805089 deletions
+56 -56
View File
@@ -1,56 +1,56 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $Workfile: $
// $Date: $
// $NoKeywords: $
//=============================================================================//
#if !defined( ICLIENTENTITYLIST_H )
#define ICLIENTENTITYLIST_H
#ifdef _WIN32
#pragma once
#endif
#include "interface.h"
class IClientEntity;
class ClientClass;
class IClientNetworkable;
class CBaseHandle;
class IClientUnknown;
//-----------------------------------------------------------------------------
// Purpose: Exposes IClientEntity's to engine
//-----------------------------------------------------------------------------
abstract_class IClientEntityList
{
public:
// Get IClientNetworkable interface for specified entity
virtual IClientNetworkable* GetClientNetworkable( int entnum ) = 0;
virtual IClientNetworkable* GetClientNetworkableFromHandle( CBaseHandle hEnt ) = 0;
virtual IClientUnknown* GetClientUnknownFromHandle( CBaseHandle hEnt ) = 0;
// NOTE: This function is only a convenience wrapper.
// It returns GetClientNetworkable( entnum )->GetIClientEntity().
virtual IClientEntity* GetClientEntity( int entnum ) = 0;
virtual IClientEntity* GetClientEntityFromHandle( CBaseHandle hEnt ) = 0;
// Returns number of entities currently in use
virtual int NumberOfEntities( bool bIncludeNonNetworkable ) = 0;
// Returns highest index actually used
virtual int GetHighestEntityIndex( void ) = 0;
// Sizes entity list to specified size
virtual void SetMaxEntities( int maxents ) = 0;
virtual int GetMaxEntities( ) = 0;
};
extern IClientEntityList *entitylist;
#define VCLIENTENTITYLIST_INTERFACE_VERSION "VClientEntityList003"
#endif // ICLIENTENTITYLIST_H
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $Workfile: $
// $Date: $
// $NoKeywords: $
//=============================================================================//
#if !defined( ICLIENTENTITYLIST_H )
#define ICLIENTENTITYLIST_H
#ifdef _WIN32
#pragma once
#endif
#include "interface.h"
class IClientEntity;
class ClientClass;
class IClientNetworkable;
class CBaseHandle;
class IClientUnknown;
//-----------------------------------------------------------------------------
// Purpose: Exposes IClientEntity's to engine
//-----------------------------------------------------------------------------
abstract_class IClientEntityList
{
public:
// Get IClientNetworkable interface for specified entity
virtual IClientNetworkable* GetClientNetworkable( int entnum ) = 0;
virtual IClientNetworkable* GetClientNetworkableFromHandle( CBaseHandle hEnt ) = 0;
virtual IClientUnknown* GetClientUnknownFromHandle( CBaseHandle hEnt ) = 0;
// NOTE: This function is only a convenience wrapper.
// It returns GetClientNetworkable( entnum )->GetIClientEntity().
virtual IClientEntity* GetClientEntity( int entnum ) = 0;
virtual IClientEntity* GetClientEntityFromHandle( CBaseHandle hEnt ) = 0;
// Returns number of entities currently in use
virtual int NumberOfEntities( bool bIncludeNonNetworkable ) = 0;
// Returns highest index actually used
virtual int GetHighestEntityIndex( void ) = 0;
// Sizes entity list to specified size
virtual void SetMaxEntities( int maxents ) = 0;
virtual int GetMaxEntities( ) = 0;
};
extern IClientEntityList *entitylist;
#define VCLIENTENTITYLIST_INTERFACE_VERSION "VClientEntityList003"
#endif // ICLIENTENTITYLIST_H