* Added support for building shaders in your mod

* Added nav mesh support
* fixed many warnings and misc bugs
* Fixed the create*projects scripts in mp
* Added a bunch of stuff to .gitignore
This commit is contained in:
Joe Ludwig
2013-07-17 18:26:59 -07:00
parent 6a271d4a68
commit e16ea21dc8
434 changed files with 55921 additions and 3578 deletions
-4
View File
@@ -60,10 +60,6 @@ $Configuration
$PreprocessorDefinitions "$BASE;WIN64;_WIN64;COMPILER_MSVC64" [$WIN64]
$PreprocessorDefinitions "$BASE;COMPILER_MSVC32" [$WIN32]
// The VS 2012 compiler keeps hitting internal compiler errors during /analyze. In order to get these
// fixed we need to report them.
$AdditionalOptions "$BASE /errorReport:send" [$ANALYZE]
// Pass on appropriate branch define to preprocessor
$PreprocessorDefinitions "$BASE;STAGING_ONLY" [$STAGING_ONLY]
$PreprocessorDefinitions "$BASE;TF_BETA" [$TF_BETA]