* Added support for building shaders in your mod
* Added nav mesh support * fixed many warnings and misc bugs * Fixed the create*projects scripts in mp * Added a bunch of stuff to .gitignore
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@echo off
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setlocal
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rem ================================
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rem ==== MOD PATH CONFIGURATIONS ===
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rem == Set the absolute path to your mod's game directory here ==
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set GAMEDIR=%cd%\..\..\..\game\mod_episodic
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rem == Set the relative or absolute path to Source SDK Base 2013 Singleplayer\bin ==
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set SDKBINDIR=D:\SteamBeta\SteamApps\common\Source SDK Base 2013 Singleplayer\bin
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rem == Set the Path to your mod's root source code ==
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rem This should already be correct, accepts relative paths only!
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set SOURCEDIR=..\..
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rem ==== MOD PATH CONFIGURATIONS END ===
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rem ====================================
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call buildsdkshaders.bat
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