* Added support for building shaders in your mod
* Added nav mesh support * fixed many warnings and misc bugs * Fixed the create*projects scripts in mp * Added a bunch of stuff to .gitignore
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@@ -0,0 +1,7 @@
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#if defined(LINUX) || defined(_WIN32)
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#include "togl/linuxwin/glfuncs.h"
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#endif
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#if defined(OSX)
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#include "togl/osx/glfuncs.h"
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#endif
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