Line-ending fixes for most of the remaining files.

Fixes line-endings for files with extensions vcd, cc, txt, bat, fxc, inc, lst,
proto, mak, mm, cfg, res, rc, def, vmt, vsh, vbsp, inl, asm, m4, vcproj,
vcxproj, sln, in, java, la, manifest, am, and rad.

Also fixes README, CONTRIBUTING, CONTRIBUTORS, LICENSE, CHANGES, COPYING, and
gitignore.

Finally, fixes executable bits.
This commit is contained in:
Jørgen P. Tjernø
2013-12-03 11:57:22 -08:00
parent 30064a1977
commit b5dc4a8543
5745 changed files with 1504984 additions and 1504956 deletions
+69 -69
View File
@@ -1,69 +1,69 @@
"blank" "=========================="
"blank" "#Valve_Movement_Title"
"blank" "=========================="
"+forward" "#Valve_Move_Forward"
"+back" "#Valve_Move_Back"
"+moveleft" "#Valve_Move_Left"
"+moveright" "#Valve_Move_Right"
"+speed" "#Valve_Sprint"
"+jump" "#Valve_Jump"
"+duck" "#Valve_Duck"
"blank" "=========================="
"blank" "#Valve_Combat_Title"
"blank" "=========================="
"+attack" "#Valve_Primary_Attack"
"+attack2" "#Valve_Secondary_Attack"
"+reload" "#Valve_Reload_Weapon"
"+use" "#Valve_Use_Items"
"phys_swap" "#Valve_Gravity_Gun"
"impulse 100" "#Valve_Flashlight"
"+zoom" "#Valve_Suit_Zoom"
"slot1" "#Valve_Weapon_Category_1"
"slot2" "#Valve_Weapon_Category_2"
"slot3" "#Valve_Weapon_Category_3"
"slot4" "#Valve_Weapon_Category_4"
"slot5" "#Valve_Weapon_Category_5"
"slot6" "#Valve_Weapon_Category_6"
"invnext" "#Valve_Next_Weapon"
"invprev" "#Valve_Previous_Weapon"
"lastinv" "#Valve_Last_Weapon_Used"
"use weapon_crowbar;use weapon_stunstick" "#HL2_Crowbar_Menu"
"use weapon_physcannon" "#HL2_GravityGun_Menu"
"use weapon_pistol" "#HL2_Pistol_Menu"
"use weapon_357" "#HL2_357Handgun_Menu"
"use weapon_smg1" "#HL2_SMG1_Menu"
"use weapon_ar2" "#HL2_Pulse_Rifle_Menu"
"use weapon_shotgun" "#HL2_Shotgun_Menu"
"use weapon_crossbow" "#HL2_Crossbow_Menu"
"use weapon_frag" "#HL2_Grenade_Menu"
"use weapon_rpg" "#HL2_RPG_Menu"
"use weapon_SLAM" "#HL2_SLAM_Menu"
"blank" "=========================="
"blank" "#Valve_Communication_Title"
"blank" "=========================="
"+voicerecord" "#Valve_Use_Voice_Communication"
"messagemode" "#Valve_Chat_Message"
"messagemode2" "#Valve_Team_Message"
"blank" "=========================="
"blank" "#Valve_Miscellaneous_Title"
"blank" "=========================="
"jpeg" "#Valve_Take_Screen_Shot"
"+showscores" "#Valve_Display_Scores"
"impulse 201" "#Valve_Spray_Logo"
"pause" "#Valve_Pause_Game"
"quit" "#Valve_Quit_Game"
"timeleft" "Time Left in Round"
"askconnect_accept" "#Valve_Accept_Redirect"
"blank" "=========================="
"blank" "#Valve_Miscellaneous_Keyboard_Keys_Title"
"blank" "=========================="
"+walk" "#Valve_Walk"
"+left" "#Valve_Turn_Left"
"+right" "#Valve_Turn_Right"
"+moveup" "#Valve_Swim_Up"
"+movedown" "#Valve_Swim_Down"
"+lookup" "#Valve_Look_Up"
"+lookdown" "#Valve_Look_Down"
"+strafe" "#Valve_Strafe_Modifier"
"+klook" "#Valve_Keyboard_Look_Modifier"
"blank" "=========================="
"blank" "#Valve_Movement_Title"
"blank" "=========================="
"+forward" "#Valve_Move_Forward"
"+back" "#Valve_Move_Back"
"+moveleft" "#Valve_Move_Left"
"+moveright" "#Valve_Move_Right"
"+speed" "#Valve_Sprint"
"+jump" "#Valve_Jump"
"+duck" "#Valve_Duck"
"blank" "=========================="
"blank" "#Valve_Combat_Title"
"blank" "=========================="
"+attack" "#Valve_Primary_Attack"
"+attack2" "#Valve_Secondary_Attack"
"+reload" "#Valve_Reload_Weapon"
"+use" "#Valve_Use_Items"
"phys_swap" "#Valve_Gravity_Gun"
"impulse 100" "#Valve_Flashlight"
"+zoom" "#Valve_Suit_Zoom"
"slot1" "#Valve_Weapon_Category_1"
"slot2" "#Valve_Weapon_Category_2"
"slot3" "#Valve_Weapon_Category_3"
"slot4" "#Valve_Weapon_Category_4"
"slot5" "#Valve_Weapon_Category_5"
"slot6" "#Valve_Weapon_Category_6"
"invnext" "#Valve_Next_Weapon"
"invprev" "#Valve_Previous_Weapon"
"lastinv" "#Valve_Last_Weapon_Used"
"use weapon_crowbar;use weapon_stunstick" "#HL2_Crowbar_Menu"
"use weapon_physcannon" "#HL2_GravityGun_Menu"
"use weapon_pistol" "#HL2_Pistol_Menu"
"use weapon_357" "#HL2_357Handgun_Menu"
"use weapon_smg1" "#HL2_SMG1_Menu"
"use weapon_ar2" "#HL2_Pulse_Rifle_Menu"
"use weapon_shotgun" "#HL2_Shotgun_Menu"
"use weapon_crossbow" "#HL2_Crossbow_Menu"
"use weapon_frag" "#HL2_Grenade_Menu"
"use weapon_rpg" "#HL2_RPG_Menu"
"use weapon_SLAM" "#HL2_SLAM_Menu"
"blank" "=========================="
"blank" "#Valve_Communication_Title"
"blank" "=========================="
"+voicerecord" "#Valve_Use_Voice_Communication"
"messagemode" "#Valve_Chat_Message"
"messagemode2" "#Valve_Team_Message"
"blank" "=========================="
"blank" "#Valve_Miscellaneous_Title"
"blank" "=========================="
"jpeg" "#Valve_Take_Screen_Shot"
"+showscores" "#Valve_Display_Scores"
"impulse 201" "#Valve_Spray_Logo"
"pause" "#Valve_Pause_Game"
"quit" "#Valve_Quit_Game"
"timeleft" "Time Left in Round"
"askconnect_accept" "#Valve_Accept_Redirect"
"blank" "=========================="
"blank" "#Valve_Miscellaneous_Keyboard_Keys_Title"
"blank" "=========================="
"+walk" "#Valve_Walk"
"+left" "#Valve_Turn_Left"
"+right" "#Valve_Turn_Right"
"+moveup" "#Valve_Swim_Up"
"+movedown" "#Valve_Swim_Down"
"+lookup" "#Valve_Look_Up"
"+lookdown" "#Valve_Look_Down"
"+strafe" "#Valve_Strafe_Modifier"
"+klook" "#Valve_Keyboard_Look_Modifier"