* Fixed a variety of server browser issues with mods based on this SDK
* Fixed many warnings on various platforms
* Added source code for fgdlib and raytrace
* Updated many source files with the latest shared source from TF2.

OSX:
* Added support for Xcode 4.6
* Switched OSX builds to use Xcode instead of makefiles
* Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better.

Linux:
* Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better.
This commit is contained in:
Joe Ludwig
2013-09-02 11:39:10 -07:00
parent d9ac276a95
commit a0c29e7dd6
358 changed files with 11612 additions and 1482 deletions
+30 -14
View File
@@ -6,17 +6,34 @@
$IgnoreRedundancyWarning "ON"
$MacroRequired "PLATSUBDIR"
// Disable frame pointer omission to allow fast stack walking, necessary for
// good ETW profiling.
$Macro NOFPO "1"
$MacroRequired "SRCDIR"
$MacroRequired "OUTLIBNAME"
$MacroRequired "OUTLIBDIR"
$MacroRequired "LIBPUBLIC"
$MacroRequired "LIBCOMMON"
$MacroRequired "PLATSUBDIR"
$MacroRequiredAllowEmpty "GAMENAME"
$MacroRequiredAllowEmpty "INTERMEDIATESUBDIR"
$MacroRequiredAllowEmpty "_UNITYSUBDIR"
$MacroRequiredAllowEmpty "_STATICSUBDIR"
$Macro "_SUBDIRSUFFIX" "$INTERMEDIATESUBDIR$_STATICSUBDIR$GAMENAME$PLATSUBDIR$_UNITYSUBDIR"
$Configuration "Release"
{
$General
{
// General
$IntermediateDirectory ".\Release$PLATSUBDIR"
$OutputDirectory ".\Release$_SUBDIRSUFFIX" [!$VS2010 && !$RETAIL && !$PROFILE]
$OutputDirectory ".\Retail$_SUBDIRSUFFIX" [!$VS2010 && $RETAIL]
$OutputDirectory ".\Profile$_SUBDIRSUFFIX" [!$VS2010 && !$RETAIL && $PROFILE]
$OutputDirectory "$OUTLIBDIR" [$VS2010]
$IntermediateDirectory ".\Release$_SUBDIRSUFFIX" [!$RETAIL && !$PROFILE]
$IntermediateDirectory ".\Retail$_SUBDIRSUFFIX" [$RETAIL]
$IntermediateDirectory ".\Profile$_SUBDIRSUFFIX" [!$RETAIL && $PROFILE]
$ExtensionsToDeleteOnClean
$BuildLogFile
$InheritedProjectPropertySheets
@@ -28,7 +45,7 @@ $Configuration "Release"
$MinimizeCRTUseInATL
$CharacterSet "Use Multi-Byte Character Set"
$CommonLanguageRuntimeSupport
$WholeProgramOptimization
$WholeProgramOptimization "Use Link Time Code Generation" [$LTCG]
}
$Debugging
@@ -65,9 +82,8 @@ $Configuration "Release"
$WholeProgramOptimization
// Preprocessor
$PreprocessorDefinitions "WIN32;_WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
// Enable asserts in release builds if /define:releaseasserts is specified on the VPC command line.
$PreprocessorDefinitions "$BASE;RELEASEASSERTS" [$RELEASEASSERTS]
$PreprocessorDefinitions "$BASE;WIN32;_WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
$PreprocessorDefinitions "$BASE;RELEASE_ASSERTS" [$RELEASEASSERTS]
$IgnoreStandardIncludePath
$GeneratePreprocessedFile
$KeepComments
@@ -80,11 +96,10 @@ $Configuration "Release"
$BasicRuntimeChecks
$RuntimeLibrary "Multi-threaded (/MT)"
$StructMemberAlignment
$BufferSecurityCheck "Yes" [$STAGING_ONLY]
$BufferSecurityCheck "No" [!$STAGING_ONLY]
$BufferSecurityCheck "No" [$RETAIL]
$BufferSecurityCheck "Yes" [!$RETAIL]
$EnableFunctionLevelLinking "Yes (/Gy)"
$EnableEnhancedInstructionSet
$EnableEnhancedInstructionSet "Streaming SIMD Extensions (/arch:SSE)" [$WIN32]
$FloatingPointModel "Fast (/fp:fast)"
$EnableFloatingPointExceptions
@@ -123,14 +138,15 @@ $Configuration "Release"
$ShowIncludes
$UndefinePreprocessorDefinitions
$UndefineAllPreprocessorDefinitions
$UseFullPaths
$UseFullPaths "Yes (/FC)"
$OmitDefaultLibraryNames
$ErrorReporting "Prompt Immediately (/errorReport:prompt)"
// Command Line
$AdditionalOptions "$BASE /MP"
// Command Line (L4D adding /MP)
$AdditionalOptions "/MP"
// Enable extra debugging information.
$AdditionalOptions "$BASE /d2Zi+"
$AdditionalOptions "$BASE /d2Zi+" [$VS2010]
$AdditionalOptions "$BASE /Oy-" [$NOFPO]
}
$Librarian
@@ -199,4 +215,4 @@ $Configuration "Release"
$Outputs
$AdditionalDependencies
}
}
}