General:
* Fixed a variety of server browser issues with mods based on this SDK * Fixed many warnings on various platforms * Added source code for fgdlib and raytrace * Updated many source files with the latest shared source from TF2. OSX: * Added support for Xcode 4.6 * Switched OSX builds to use Xcode instead of makefiles * Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better. Linux: * Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better.
This commit is contained in:
@@ -6,25 +6,10 @@
|
||||
|
||||
$MacroRequired "PLATFORM"
|
||||
|
||||
$macro VSLIBDIR "." [!$VS2010]
|
||||
$macro VSLIBDIR "VS2010" [$VS2010]
|
||||
|
||||
$Project
|
||||
{
|
||||
$Folder "Libraries"
|
||||
{
|
||||
// Always use the release version of libprotobuf.lib because the debug
|
||||
// version uses iterator debugging, which is incompatible with the rest of
|
||||
// the Valve world.
|
||||
$File "$SRCDIR\lib\$PLATFORM\release\$VSLIBDIR\libprotobuf.lib" [$WINDOWS && $VS2010]
|
||||
$File "$SRCDIR\lib\$PLATFORM\release\$VSLIBDIR\libprotobuf.lib" [$WINDOWS && !$VS2010]
|
||||
{
|
||||
$Configuration "Debug" { $ExcludedFromBuild "Yes" }
|
||||
}
|
||||
$File "$SRCDIR\lib\$PLATFORM\debug\$VSLIBDIR\libprotobuf.lib" [$WINDOWS && !$VS2010]
|
||||
{
|
||||
$Configuration "Release" { $ExcludedFromBuild "Yes" }
|
||||
}
|
||||
$File "$SRCDIR\lib\$PLATFORM\release\libprotobuf.a" [$POSIX]
|
||||
$Libexternal libprotobuf
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user