* Switched the SDK from checked-in projects to VPC, the Valve Project Creator. See the Getting Started document on the wiki for details.

* Pulled in bug fixes from HL2 and HL2MP.
This commit is contained in:
Joe Ludwig
2013-07-04 11:20:31 -07:00
parent ddc37314e5
commit 77b376f8a0
397 changed files with 36055 additions and 112942 deletions
@@ -0,0 +1,64 @@
//-----------------------------------------------------------------------------
// SOURCE_EXE_posix.VPC
//
// Base Settings for Source(TM) Projects
//-----------------------------------------------------------------------------
$Include "$SRCDIR\vpc_scripts\version.vpc"
$Include "$SRCDIR\vpc_scripts\source_posix_base.vpc"
$MacroRequired "SRCDIR"
$MacroRequired "OUTBINNAME" "$PROJECTNAME"
$Include "$SRCDIR\vpc_scripts\loadaddress.vpc"
$IgnoreRedundancyWarning "ON"
$Configuration
{
$General
{
$ConfigurationType "Application (.exe)"
}
$Linker
{
$OutputFile "$SRCDIR/../game/$OUTBINNAME"
}
}
$Project
{
$Folder "Source Files"
{
$File "$SRCDIR\public\tier0\memoverride.cpp"
{
$Configuration
{
$Compiler
{
$Create/UsePrecompiledHeader "Not Using Precompiled Headers"
}
}
}
}
$Folder "Resources"
{
$File "$ROOTSCRIPT"
}
$Folder "Link Libraries"
{
$ImpLib tier0 [$LINUXALL]
$Lib tier1 [$LINUXALL]
$ImpLib vstdlib [$LINUXALL]
$DynamicFile "$SRCDIR\lib\$PLATFORM\$_IMPLIB_PREFIXtier0$_IMPLIB_EXT" [!$LINUXALL]
$DynamicFile "$SRCDIR\lib\$PLATFORM\tier1$_STATICLIB_EXT" [!$LINUXALL]
$DynamicFile "$SRCDIR\lib\$PLATFORM\$_IMPLIB_PREFIXvstdlib$_IMPLIB_EXT" [!$LINUXALL]
}
}