* Switched the SDK from checked-in projects to VPC, the Valve Project Creator. See the Getting Started document on the wiki for details.
* Pulled in bug fixes from HL2 and HL2MP.
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//-----------------------------------------------------------------------------
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// protobuf_include.vpc
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//
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// Project Script
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//-----------------------------------------------------------------------------
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$MacroRequired "PLATFORM"
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$macro VSLIBDIR "." [!$VS2010]
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$macro VSLIBDIR "VS2010" [$VS2010]
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$Project
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{
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$Folder "Libraries"
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{
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// Always use the release version of libprotobuf.lib because the debug
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// version uses iterator debugging, which is incompatible with the rest of
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// the Valve world.
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$File "$SRCDIR\lib\$PLATFORM\release\$VSLIBDIR\libprotobuf.lib" [$WINDOWS && $VS2010]
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$File "$SRCDIR\lib\$PLATFORM\release\$VSLIBDIR\libprotobuf.lib" [$WINDOWS && !$VS2010]
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{
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$Configuration "Debug" { $ExcludedFromBuild "Yes" }
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}
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$File "$SRCDIR\lib\$PLATFORM\debug\$VSLIBDIR\libprotobuf.lib" [$WINDOWS && !$VS2010]
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{
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$Configuration "Release" { $ExcludedFromBuild "Yes" }
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}
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$File "$SRCDIR\lib\$PLATFORM\release\libprotobuf.a" [$POSIX]
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}
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}
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