Updated the SDK with the latest code from the TF and HL2 branches.
This commit is contained in:
@@ -15,9 +15,13 @@ void FASTCALL _SSE_VectorNormalizeFast(Vector& vec);
|
||||
float _SSE_InvRSquared(const float* v);
|
||||
void _SSE_SinCos(float x, float* s, float* c);
|
||||
float _SSE_cos( float x);
|
||||
#ifdef PLATFORM_WINDOWS_PC32
|
||||
void _SSE2_SinCos(float x, float* s, float* c);
|
||||
float _SSE2_cos(float x);
|
||||
#endif
|
||||
#if 0
|
||||
void VectorTransformSSE(const float *in1, const matrix3x4_t& in2, float *out1);
|
||||
void VectorRotateSSE( const float *in1, const matrix3x4_t& in2, float *out1 );
|
||||
#endif
|
||||
|
||||
#endif // _SSE_H
|
||||
|
||||
Reference in New Issue
Block a user