Updated the SDK with the latest code from the TF and HL2 branches.

This commit is contained in:
Michael Sartain
2014-10-02 08:25:55 -07:00
parent 56accfdb9c
commit 55ed12f8d1
767 changed files with 119642 additions and 122204 deletions
+3 -2
View File
@@ -87,10 +87,11 @@ IResponseSystem *CBaseMultiplayerPlayer::GetResponseSystem()
//-----------------------------------------------------------------------------
// Purpose: Doesn't actually speak the concept. Just finds a response in the system. You then have to play it yourself.
//-----------------------------------------------------------------------------
AI_Response *CBaseMultiplayerPlayer::SpeakConcept( int iConcept )
bool CBaseMultiplayerPlayer::SpeakConcept( AI_Response &response, int iConcept )
{
// Save the current concept.
m_iCurrentConcept = iConcept;
return SpeakFindResponse( g_pszMPConcepts[iConcept] );
return SpeakFindResponse( response, g_pszMPConcepts[iConcept] );
}
//-----------------------------------------------------------------------------