Updated the SDK with the latest code from the TF and HL2 branches.
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@@ -1761,7 +1761,6 @@ public:
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virtual Activity GetFlinchActivity( bool bHeavyDamage, bool bGesture );
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virtual bool ShouldGib( const CTakeDamageInfo &info ) { return false; } // Always ragdoll, unless specified by the leaf class
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virtual bool Event_Gibbed( const CTakeDamageInfo &info );
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virtual void Event_Killed( const CTakeDamageInfo &info );
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