Updated the SDK with the latest code from the TF and HL2 branches.
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@@ -97,8 +97,8 @@ CParticleSubTextureGroup::~CParticleSubTextureGroup()
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CParticleSubTexture::CParticleSubTexture()
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{
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m_tCoordMins[0] = m_tCoordMins[0] = 0;
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m_tCoordMaxs[0] = m_tCoordMaxs[0] = 1;
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m_tCoordMins[0] = m_tCoordMins[1] = 0;
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m_tCoordMaxs[0] = m_tCoordMaxs[1] = 1;
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m_pGroup = &m_DefaultGroup;
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m_pMaterial = NULL;
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