*         Upgraded Steamworks SDK to v1.29
*         Fixed mod compatibility problem with Multiplayer Base that was introduced in September.
*         In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid.

Virtual Reality:
*         Mods that support virtual reality now need to have a line in gameinfo.txt that says “supportsvr 1”. This indicates to gameui and engine that certain UI should be enabled.
*         VR-enabled mods will now start up in VR mode when launched from Steam’s VR mode.

Windows:
*         Upgraded to Visual Studio 2013. If you need to build projects for VS 2010, add /2010 to your VPC command line.

OSX:
*         Upgraded to XCode 5.
This commit is contained in:
Joe Ludwig
2014-05-15 13:59:18 -07:00
parent 7309a5f13f
commit 53e78c503e
360 changed files with 4720 additions and 1689 deletions
+223 -1
View File
@@ -1824,7 +1824,18 @@ void V_DefaultExtension( char *path, const char *extension, int pathStringLength
void V_SetExtension( char *path, const char *extension, int pathStringLength )
{
V_StripExtension( path, path, pathStringLength );
V_DefaultExtension( path, extension, pathStringLength );
// We either had an extension and stripped it, or didn't have an extension
// at all. Either way, we need to concatenate our extension now.
// extension is not required to start with '.', so if it's not there,
// then append that first.
if ( extension[0] != '.' )
{
V_strncat( path, ".", pathStringLength, COPY_ALL_CHARACTERS );
}
V_strncat( path, extension, pathStringLength, COPY_ALL_CHARACTERS );
}
//-----------------------------------------------------------------------------
@@ -2663,6 +2674,217 @@ char *V_AddBackSlashesToSpecialChars( char const *pSrc )
*( pOut++ ) = 0;
return pRet;
}
//-----------------------------------------------------------------------------
// Purpose: Helper for converting a numeric value to a hex digit, value should be 0-15.
//-----------------------------------------------------------------------------
char cIntToHexDigit( int nValue )
{
Assert( nValue >= 0 && nValue <= 15 );
return "0123456789ABCDEF"[ nValue & 15 ];
}
//-----------------------------------------------------------------------------
// Purpose: Helper for converting a hex char value to numeric, return -1 if the char
// is not a valid hex digit.
//-----------------------------------------------------------------------------
int iHexCharToInt( char cValue )
{
int32 iValue = cValue;
if ( (uint32)( iValue - '0' ) < 10 )
return iValue - '0';
iValue |= 0x20;
if ( (uint32)( iValue - 'a' ) < 6 )
return iValue - 'a' + 10;
return -1;
}
//-----------------------------------------------------------------------------
// Purpose: Internal implementation of encode, works in the strict RFC manner, or
// with spaces turned to + like HTML form encoding.
//-----------------------------------------------------------------------------
void Q_URLEncodeInternal( char *pchDest, int nDestLen, const char *pchSource, int nSourceLen, bool bUsePlusForSpace )
{
if ( nDestLen < 3*nSourceLen )
{
pchDest[0] = '\0';
AssertMsg( false, "Target buffer for Q_URLEncode needs to be 3 times larger than source to guarantee enough space\n" );
return;
}
int iDestPos = 0;
for ( int i=0; i < nSourceLen; ++i )
{
// We allow only a-z, A-Z, 0-9, period, underscore, and hyphen to pass through unescaped.
// These are the characters allowed by both the original RFC 1738 and the latest RFC 3986.
// Current specs also allow '~', but that is forbidden under original RFC 1738.
if ( !( pchSource[i] >= 'a' && pchSource[i] <= 'z' ) && !( pchSource[i] >= 'A' && pchSource[i] <= 'Z' ) && !(pchSource[i] >= '0' && pchSource[i] <= '9' )
&& pchSource[i] != '-' && pchSource[i] != '_' && pchSource[i] != '.'
)
{
if ( bUsePlusForSpace && pchSource[i] == ' ' )
{
pchDest[iDestPos++] = '+';
}
else
{
pchDest[iDestPos++] = '%';
uint8 iValue = pchSource[i];
if ( iValue == 0 )
{
pchDest[iDestPos++] = '0';
pchDest[iDestPos++] = '0';
}
else
{
char cHexDigit1 = cIntToHexDigit( iValue % 16 );
iValue /= 16;
char cHexDigit2 = cIntToHexDigit( iValue );
pchDest[iDestPos++] = cHexDigit2;
pchDest[iDestPos++] = cHexDigit1;
}
}
}
else
{
pchDest[iDestPos++] = pchSource[i];
}
}
// Null terminate
pchDest[iDestPos++] = 0;
}
//-----------------------------------------------------------------------------
// Purpose: Internal implementation of decode, works in the strict RFC manner, or
// with spaces turned to + like HTML form encoding.
//
// Returns the amount of space used in the output buffer.
//-----------------------------------------------------------------------------
size_t Q_URLDecodeInternal( char *pchDecodeDest, int nDecodeDestLen, const char *pchEncodedSource, int nEncodedSourceLen, bool bUsePlusForSpace )
{
if ( nDecodeDestLen < nEncodedSourceLen )
{
AssertMsg( false, "Q_URLDecode needs a dest buffer at least as large as the source" );
return 0;
}
int iDestPos = 0;
for( int i=0; i < nEncodedSourceLen; ++i )
{
if ( bUsePlusForSpace && pchEncodedSource[i] == '+' )
{
pchDecodeDest[ iDestPos++ ] = ' ';
}
else if ( pchEncodedSource[i] == '%' )
{
// Percent signifies an encoded value, look ahead for the hex code, convert to numeric, and use that
// First make sure we have 2 more chars
if ( i < nEncodedSourceLen - 2 )
{
char cHexDigit1 = pchEncodedSource[i+1];
char cHexDigit2 = pchEncodedSource[i+2];
// Turn the chars into a hex value, if they are not valid, then we'll
// just place the % and the following two chars direct into the string,
// even though this really shouldn't happen, who knows what bad clients
// may do with encoding.
bool bValid = false;
int iValue = iHexCharToInt( cHexDigit1 );
if ( iValue != -1 )
{
iValue *= 16;
int iValue2 = iHexCharToInt( cHexDigit2 );
if ( iValue2 != -1 )
{
iValue += iValue2;
pchDecodeDest[ iDestPos++ ] = iValue;
bValid = true;
}
}
if ( !bValid )
{
pchDecodeDest[ iDestPos++ ] = '%';
pchDecodeDest[ iDestPos++ ] = cHexDigit1;
pchDecodeDest[ iDestPos++ ] = cHexDigit2;
}
}
// Skip ahead
i += 2;
}
else
{
pchDecodeDest[ iDestPos++ ] = pchEncodedSource[i];
}
}
// We may not have extra room to NULL terminate, since this can be used on raw data, but if we do
// go ahead and do it as this can avoid bugs.
if ( iDestPos < nDecodeDestLen )
{
pchDecodeDest[iDestPos] = 0;
}
return (size_t)iDestPos;
}
//-----------------------------------------------------------------------------
// Purpose: Encodes a string (or binary data) from URL encoding format, see rfc1738 section 2.2.
// This version of the call isn't a strict RFC implementation, but uses + for space as is
// the standard in HTML form encoding, despite it not being part of the RFC.
//
// Dest buffer should be at least as large as source buffer to guarantee room for decode.
//-----------------------------------------------------------------------------
void Q_URLEncode( char *pchDest, int nDestLen, const char *pchSource, int nSourceLen )
{
return Q_URLEncodeInternal( pchDest, nDestLen, pchSource, nSourceLen, true );
}
//-----------------------------------------------------------------------------
// Purpose: Decodes a string (or binary data) from URL encoding format, see rfc1738 section 2.2.
// This version of the call isn't a strict RFC implementation, but uses + for space as is
// the standard in HTML form encoding, despite it not being part of the RFC.
//
// Dest buffer should be at least as large as source buffer to guarantee room for decode.
// Dest buffer being the same as the source buffer (decode in-place) is explicitly allowed.
//-----------------------------------------------------------------------------
size_t Q_URLDecode( char *pchDecodeDest, int nDecodeDestLen, const char *pchEncodedSource, int nEncodedSourceLen )
{
return Q_URLDecodeInternal( pchDecodeDest, nDecodeDestLen, pchEncodedSource, nEncodedSourceLen, true );
}
//-----------------------------------------------------------------------------
// Purpose: Encodes a string (or binary data) from URL encoding format, see rfc1738 section 2.2.
// This version will not encode space as + (which HTML form encoding uses despite not being part of the RFC)
//
// Dest buffer should be at least as large as source buffer to guarantee room for decode.
//-----------------------------------------------------------------------------
void Q_URLEncodeRaw( char *pchDest, int nDestLen, const char *pchSource, int nSourceLen )
{
return Q_URLEncodeInternal( pchDest, nDestLen, pchSource, nSourceLen, false );
}
//-----------------------------------------------------------------------------
// Purpose: Decodes a string (or binary data) from URL encoding format, see rfc1738 section 2.2.
// This version will not recognize + as a space (which HTML form encoding uses despite not being part of the RFC)
//
// Dest buffer should be at least as large as source buffer to guarantee room for decode.
// Dest buffer being the same as the source buffer (decode in-place) is explicitly allowed.
//-----------------------------------------------------------------------------
size_t Q_URLDecodeRaw( char *pchDecodeDest, int nDecodeDestLen, const char *pchEncodedSource, int nEncodedSourceLen )
{
return Q_URLDecodeInternal( pchDecodeDest, nDecodeDestLen, pchEncodedSource, nEncodedSourceLen, false );
}
#if defined( LINUX ) || defined( _PS3 )
extern "C" void qsort_s( void *base, size_t num, size_t width, int (*compare )(void *, const void *, const void *), void * context );
#endif