*         Upgraded Steamworks SDK to v1.29
*         Fixed mod compatibility problem with Multiplayer Base that was introduced in September.
*         In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid.

Virtual Reality:
*         Mods that support virtual reality now need to have a line in gameinfo.txt that says “supportsvr 1”. This indicates to gameui and engine that certain UI should be enabled.
*         VR-enabled mods will now start up in VR mode when launched from Steam’s VR mode.

Windows:
*         Upgraded to Visual Studio 2013. If you need to build projects for VS 2010, add /2010 to your VPC command line.

OSX:
*         Upgraded to XCode 5.
This commit is contained in:
Joe Ludwig
2014-05-15 13:59:18 -07:00
parent 7309a5f13f
commit 53e78c503e
360 changed files with 4720 additions and 1689 deletions
+1 -2
View File
@@ -1952,9 +1952,8 @@ void KeyValues::ParseIncludedKeys( char const *resourceName, const char *filetoi
Q_strncpy( fullpath, resourceName, sizeof( fullpath ) );
// Strip off characters back to start or first /
bool done = false;
int len = Q_strlen( fullpath );
while ( !done )
for (;;)
{
if ( len <= 0 )
{