General:
* Upgraded Steamworks SDK to v1.29 * Fixed mod compatibility problem with Multiplayer Base that was introduced in September. * In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid. Virtual Reality: * Mods that support virtual reality now need to have a line in gameinfo.txt that says “supportsvr 1”. This indicates to gameui and engine that certain UI should be enabled. * VR-enabled mods will now start up in VR mode when launched from Steam’s VR mode. Windows: * Upgraded to Visual Studio 2013. If you need to build projects for VS 2010, add /2010 to your VPC command line. OSX: * Upgraded to XCode 5.
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@@ -4075,7 +4075,8 @@ ZRESULT TUnzip::Find(const TCHAR *name, bool ic, int *index, ZIPENTRY *ze)
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return ZR_NOTFOUND;
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}
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if (currentfile!=-1)
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unzCloseCurrentFile(uf); currentfile=-1;
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unzCloseCurrentFile(uf);
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currentfile=-1;
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int i = (int)uf->num_file;
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if (index!=NULL)
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*index=i;
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