*         Upgraded Steamworks SDK to v1.29
*         Fixed mod compatibility problem with Multiplayer Base that was introduced in September.
*         In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid.

Virtual Reality:
*         Mods that support virtual reality now need to have a line in gameinfo.txt that says “supportsvr 1”. This indicates to gameui and engine that certain UI should be enabled.
*         VR-enabled mods will now start up in VR mode when launched from Steam’s VR mode.

Windows:
*         Upgraded to Visual Studio 2013. If you need to build projects for VS 2010, add /2010 to your VPC command line.

OSX:
*         Upgraded to XCode 5.
This commit is contained in:
Joe Ludwig
2014-05-15 13:59:18 -07:00
parent 7309a5f13f
commit 53e78c503e
360 changed files with 4720 additions and 1689 deletions
+3 -3
View File
@@ -8,10 +8,10 @@ $MacroRequired "PLATFORM"
$Project
{
$Folder "Libraries"
$Folder "Link Libraries"
{
$Libexternal libprotobuf [!$VS2012 && !$VS2013]
$Libexternal $SRCDIR\lib\public\2010\libprotobuf [$VS2010]
$Libexternal 2012\libprotobuf [$VS2012]
$Libexternal 2013\libprotobuf [$VS2013]
$Libexternal libprotobuf [$VS2013 || !$WINDOWS]
}
}