General:
* Upgraded Steamworks SDK to v1.29 * Fixed mod compatibility problem with Multiplayer Base that was introduced in September. * In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid. Virtual Reality: * Mods that support virtual reality now need to have a line in gameinfo.txt that says “supportsvr 1”. This indicates to gameui and engine that certain UI should be enabled. * VR-enabled mods will now start up in VR mode when launched from Steam’s VR mode. Windows: * Upgraded to Visual Studio 2013. If you need to build projects for VS 2010, add /2010 to your VPC command line. OSX: * Upgraded to XCode 5.
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@@ -42,9 +42,9 @@ CFLAGS = $(ARCH_FLAGS) $(CPPFLAGS) $(WARN_FLAGS) -fvisibility=$(SymbolVisibility
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# In -std=gnu++0x mode we get lots of errors about "error: narrowing conversion". -fpermissive
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# turns these into warnings in gcc, and -Wno-c++11-narrowing suppresses them entirely in clang 3.1+.
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ifeq ($(CXX),clang++)
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CXXFLAGS = $(CFLAGS) -Wno-c++11-narrowing
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CXXFLAGS = $(CFLAGS) -std=gnu++0x -Wno-c++11-narrowing -Wno-dangling-else
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else
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CXXFLAGS = $(CFLAGS) -fpermissive
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CXXFLAGS = $(CFLAGS) -std=gnu++0x -fpermissive
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endif
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DEFINES += -DVPROF_LEVEL=1 -DGNUC -DNO_HOOK_MALLOC -DNO_MALLOC_OVERRIDE
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LDFLAGS = $(CFLAGS) $(GCC_ExtraLinkerFlags) $(OptimizerLevel)
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