Updated the SDK with the latest code from the TF and HL2 branches.

This commit is contained in:
John Schoenick
2015-09-09 18:35:41 -07:00
parent 55ed12f8d1
commit 0d8dceea43
675 changed files with 46223 additions and 9824 deletions
+1 -1
View File
@@ -2147,7 +2147,7 @@ void CGameMovement::FullObserverMove( void )
{
int mode = player->GetObserverMode();
if ( mode == OBS_MODE_IN_EYE || mode == OBS_MODE_CHASE )
if ( mode == OBS_MODE_IN_EYE || mode == OBS_MODE_CHASE || mode == OBS_MODE_POI )
{
CBaseEntity * target = player->GetObserverTarget();