Implement line clearing
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@@ -161,6 +161,9 @@ void game_tick();
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void debugDraw(int x, int y, Color color);
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void debug_draw_blocks(Vector2 block_vecs[], Color color);
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void debug_draw_blocks_on_axis(Vector2 block_vecs[], Color color);
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void bool_array_fill(bool* target, int len, bool val);
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void get_filled_lines(bool* target);
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void clear_lines();
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void draw();
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void update();
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void init_game();
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