32 Commits
Author SHA1 Message Date
andreas 5bc968b800 Unchecked commits to resume work on linux 2025-01-15 19:45:00 +01:00
andreas d1f92b47ed fixed inconsistency with var naming scheme 2025-01-15 19:45:00 +01:00
andreas d45675119a minor changes 2025-01-15 19:45:00 +01:00
andreas 7ba1a2bd8b changed the tool window impolementation 2025-01-15 19:45:00 +01:00
andreas 08bd13d3f3 ya 2025-01-15 19:45:00 +01:00
andreas 6654d53f91 Moved and added a bunch of stuff 2025-01-15 19:45:00 +01:00
andreas caa062a5aa various changes 2025-01-15 19:45:00 +01:00
andreas 96e0695497 Implemented UIPane 2025-01-15 19:45:00 +01:00
andreas 6b3f341e4c Moved ConVar related files to engine 2025-01-15 19:45:00 +01:00
andreas 08397633b2 removed unneeded class 2025-01-15 19:45:00 +01:00
andreas 35c030d6c2 implemented keybinds 2025-01-15 19:45:00 +01:00
andreas 97833fc6d9 refactoring console ui 2025-01-15 19:45:00 +01:00
andreas 46f2ef5e09 preprocessor definitions to prevent complaining 2025-01-15 19:44:59 +01:00
andreas 575450068d target hashlink 2025-01-15 19:44:59 +01:00
andreas 8e659e38a5 some minor changes 2025-01-15 19:44:59 +01:00
andreas abe162bbb1 fixed import of deleted file 2025-01-15 19:44:59 +01:00
andreas a306eb8cb9 changed a bunch of fucking shit 2025-01-15 19:44:59 +01:00
andreas 194e7014e9 implemented cvar, ccmd and parsing console input 2025-01-15 19:44:59 +01:00
andreas f3640412bb changed a bunch of fucking shit 2025-01-15 19:44:59 +01:00
andreas 3bd020fe0b added Bind class 2025-01-15 19:44:59 +01:00
andreas 36526435ac bunch of shit 2025-01-15 19:44:59 +01:00
andreas bbd08f0065 added keyboard input 2025-01-15 19:44:59 +01:00
andreas b4f9559d19 moved and changed Game.hx 2025-01-15 19:44:59 +01:00
andreas 6a3d97b45e added entity support 2025-01-15 19:44:59 +01:00
andreas 5ce383c4e3 changed tilesets 2025-01-15 19:44:59 +01:00
andreas 64fc9d91a1 implemented atlas loading 2025-01-15 19:44:59 +01:00
andreas daa2093e26 I don't even know what I changed at this point 2025-01-15 19:44:59 +01:00
andreas 444457db2a removed more ignore files 2025-01-15 19:44:59 +01:00
andreas d6c6f250d3 removed ignored files 2025-01-15 19:44:56 +01:00
andreas 0d0311f8d9 updated gitignore 2025-01-15 19:44:56 +01:00
andreas c88937dde9 added gitignore 2025-01-15 19:44:56 +01:00
andreas 6e1a5f9fe5 First commit 2025-01-15 19:42:35 +01:00
5 changed files with 11 additions and 40 deletions
+1 -1
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@@ -1,7 +1,7 @@
<!doctype html> <!doctype html>
<html> <html>
<head> <head>
<title>nigger</title> <title>test</title>
<link rel="shortcut icon" type="image/png" href="./favicon.png"> <link rel="shortcut icon" type="image/png" href="./favicon.png">
</head> </head>
<body> <body>
+1 -1
View File
@@ -1,5 +1,5 @@
{ {
"name": "nigger", "name": "test",
"version": "1.0.0", "version": "1.0.0",
"lockfileVersion": 1, "lockfileVersion": 1,
"requires": true, "requires": true,
+1 -1
View File
@@ -1,5 +1,5 @@
{ {
"name": "nigger", "name": "test",
"version": "1.0.0", "version": "1.0.0",
"private": true, "private": true,
"config": { "config": {
+7 -34
View File
@@ -10,47 +10,20 @@ import game.ui.console.Console;
class ConVar{ class ConVar{
static var CVarMap:Map<String, CVar> = []; static var CVarMap:Map<String, CVar> = [];
static var CCmdMap:Map<String, CCmd> = []; public static inline function registerCVar(_name:String, _type:CVarType, _value, _callback:Void->Void,_callOnSet:Bool=false)
/**
* Registers a new CVar
* @param _name The name of the CVar. This is the way it is called in the console or referred to in code.
* @param _type CVar type as defined in the CVarType enum.
* @param _value The default value for this CVar. This needs to be in line with its CVarType.
* @param _flags CVar flags as defined in the CVarFlags enum.
* @param _helpString Help string that gets printed out in console when no value is specified.
* @param _callback The function that gets called when the CVar is set. Calls empty Void when left undefined.
* @param _callOnCreate Whether the callback function gets called or not after registering.
* @param _bMin Specifies if the CVar has a minimum numeric value.
* @param _fMin Specifies the minimum numeric value.
* @param _fMax Specifies the maximum numeric value.
* @param _bMax Specifies if the CVar has a maximum numeric value.
*/
public static inline function registerCVar(_name:String, _type:CVarType, _value:Dynamic, ?_flags:CVarFlag, ?_helpString:String = "", ?_callback:Void->Void, ?_callOnCreate:Bool=false, _bMin:Bool=false, _fMin:Float=0, _fMax:Float=0, _bMax:Bool = false):CVar
{ {
if(CVarMap[_name]!=null || CCmdMap[_name]!=null){ if(CVarMap[_name]!=null){
Console.devMsg("Tried setting already defined convar: " + _name + ", returning null instead");
return null; return;
} }
if(_bMin && _value < _fMin) _value = _fMin; CVarMap[_name] = {
if(_bMax && _value > _fMax) _value = _fMax;
var cvar:CVar = CVarMap[_name] = {
name : _name, name : _name,
type : _type, type : _type,
value : _value, value : _value,
flags: _flags,
helpString: _helpString,
bMin : _bMin,
fMin : _fMin,
fMax : _fMax,
bMax : _bMax,
callback : _callback == null ? ()->{} : _callback callback : _callback == null ? ()->{} : _callback
} }
if(_callback != null && _callOnCreate){
_callback();
}
return cvar;
} }
public static inline function registerCCmd(_name:String, ?_callback:Array<String>->Void):CCmd public static inline function setCVar(_name:String, _value:Dynamic)
{ {
if(CVarMap[_name]!=null || CCmdMap[_name]!=null){ if(CVarMap[_name]!=null || CCmdMap[_name]!=null){
Console.devMsg("Tried setting already defined command: " + _name + ", returning null instead"); Console.devMsg("Tried setting already defined command: " + _name + ", returning null instead");
@@ -104,7 +77,7 @@ class ConVar{
} }
else{ else{
Console.devMsg("trying to set null convar '"+_name+"'"); Console.consoleIndex.devMsg("trying to set null convar '"+_name+"'");
} }
} }
+1 -3
View File
@@ -11,11 +11,9 @@ class Mode
{ {
return Lib.application.window; return Lib.application.window;
} }
public static function setVideoMode(width:Int, height:Int, fs:Int = null){ public static function setVideoMode(width:Int, height:Int, fs:Int = null){
getWindow().resize(width,height); getWindow().resize(width,height);
if(fs != null){
switchFsMode(fs);
}
} }
public static var cvMatSetVideoMode:CCmd = ConVar.registerCCmd("mat_setvideomode",(args:Array<String>)->{ public static var cvMatSetVideoMode:CCmd = ConVar.registerCCmd("mat_setvideomode",(args:Array<String>)->{
setVideoMode(Std.parseInt(args[0]), Std.parseInt(args[1]), Std.parseInt(args[2])); setVideoMode(Std.parseInt(args[0]), Std.parseInt(args[1]), Std.parseInt(args[2]));