refactoring console ui
This commit is contained in:
@@ -5,6 +5,7 @@ import engine.typedefs.CVar;
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import engine.typedefs.CCmd;
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import engine.enums.CVarType;
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import engine.enums.CVarFlag;
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import game.ui.console.Console;
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class ConVar{
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@@ -24,13 +25,111 @@ class ConVar{
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}
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public static inline function setCVar(_name:String, _value:Dynamic)
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{
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if(CVarMap[_name] != null){
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CVarMap[_name] = _value;
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if(CVarMap[_name]!=null || CCmdMap[_name]!=null){
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Console.devMsg("Tried setting already defined command: " + _name + ", returning null instead");
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return null;
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}
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var cmd:CCmd = CCmdMap[_name] = {
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name : _name,
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callback : _callback
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}
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return cmd;
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}
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public static inline function setCVar(_name:String, _value:Dynamic):Void
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{
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var cv = getCVar(_name);
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if(cv != null){
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switch(cv.type){
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case CInt,CFloat:
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if(cv.bMax && _value > cv.fMax) _value = cv.fMax;
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if(cv.bMin && _value < cv.fMin) _value = cv.fMin;
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case CBool:
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if(Std.isOfType(_value, String)){
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var v:String = _value;
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_value = v.toLowerCase();
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if(_value == "true" || _value == "1"){
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_value = true;
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}
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else{
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_value = false;
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}
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}
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else if(Std.isOfType(_value, Int) || Std.isOfType(_value, Float)){
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if(_value %2 == 0){
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_value = false;
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}
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else{
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_value = true;
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}
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}
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else if(Std.isOfType(_value, Bool)){
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//do nothing
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}
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else{
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_value = cv.value;
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}
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case CString:
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_value = Std.string(_value);
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}
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cv.value = _value;
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cv.callback();
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}
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else{
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Console.consoleIndex.devMsg("trying to set null convar '"+_name+"'");
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}
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}
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public static inline function isCVar(_name:String){
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return (CVarMap[_name] != null);
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}
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public static inline function isCmd(_name:String){
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return (CCmdMap[_name] != null);
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}
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public static inline function runCmd(_name:String, _args:Array<String>){
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if(CCmdMap[_name] != null){
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CCmdMap[_name].callback(_args);
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}
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}
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public static inline function getCVarNames():Array<String>
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{
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var keys:Array<String> = [
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for(iterator in [CCmdMap.keys(),CVarMap.keys()]){
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for(key in iterator){
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key;
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}
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}
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];
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keys.sort(function(a:String, b:String):Int {
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a = a.toUpperCase();
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b = b.toUpperCase();
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if (a < b) {
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return -1;
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}
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else if (a > b) {
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return 1;
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} else {
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return 0;
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}
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});
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return keys;
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}
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public static var cmdList:CCmd = ConVar.registerCCmd("list", (cArgs:Array<String>)->{
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var keys:Array<String> = getCVarNames();
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for(key in keys){
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if(CVarMap[key] != null){
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Console.devMsg(key+" "+CVarMap[key].value);
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}
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else{
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Console.devMsg(key);
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}
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}
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});
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public static inline function getCVar(_name:String):CVar
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{
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return CVarMap[_name];
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}
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}
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@@ -1,77 +0,0 @@
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package game.ui;
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import openfl.events.Event;
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import openfl.text.TextFieldAutoSize;
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import openfl.text.TextField;
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import openfl.display.Sprite;
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import openfl.Assets;
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import openfl.text.TextFormat;
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import openfl.text.TextFieldType;
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class Console extends Sprite{
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public var textFormat:TextFormat;
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public var cOut:TextField;
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public var cIn:TextField;
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public static var consoleIndex:Console;
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public function new(){
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super();
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consoleIndex = this;
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graphics.beginFill(0x111111);
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graphics.drawRect(0,0,800,600);
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textFormat = new TextFormat(Assets.getFont("fonts/Terminus.ttf").fontName, 24, 0x00ff00);
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cIn = new TextField();
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cIn.type = TextFieldType.INPUT;
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cIn.text = '';
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cIn.multiline = false;
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//cIn.autoSize = TextFieldAutoSize.LEFT;
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cIn.width = 800-24;
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cIn.height = 32;
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cIn.background = true;
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cIn.backgroundColor = 0x000000;
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cIn.selectable = true;
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cIn.setTextFormat(textFormat);
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cIn.y = 600-cIn.height-12;
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cIn.x = 12;
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cOut = new TextField();
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cOut.text = "hConsole Initialized\n";
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cOut.setTextFormat(textFormat);
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//cOut.autoSize = TextFieldAutoSize.LEFT;
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cOut.multiline = true;
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cOut.background = true;
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cOut.backgroundColor = 0x000000;
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cOut.width = 800 - 24;
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cOut.height = 600 - cIn.height - 38;
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cOut.y = 12;
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cOut.x = 12;
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cOut.addEventListener(Event.CHANGE, onOutputTextChange);
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//cOut.addEventListener()
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this.addChild(cOut);
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this.addChild(cIn);
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}
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public function parseCmd(cmd:String){
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var parts:Array<String> = cmd.split(" ");
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}
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public function submitInput(){
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parseCmd(cIn.text);
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cOut.appendText(">"+cIn.text+"\n");
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cIn.text = "";
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cOut.scrollV = cOut.maxScrollV;
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}
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public function onOutputTextChange(e:Event){
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cOut.scrollV = cOut.maxScrollV;
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}
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public function devMsg(msg:String):Void
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{
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cOut.appendText(msg+"\n");
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}
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}
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@@ -0,0 +1,27 @@
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package game.ui;
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import openfl.geom.Point;
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import openfl.display.Sprite;
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class UIContianer extends Sprite{
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public static var UIDrawList:Array<UIElement>=[];
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public var anchor:Point;
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public function new(panchor,scale){
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super();
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}
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public function onResize(){
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}
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public function hide(){
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}
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public function show(){
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}
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public function getParent()
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{
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return parent;
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}
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}
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@@ -0,0 +1,12 @@
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package game.ui;
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import openfl.geom.Point;
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import openfl.display.Sprite;
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class UIElement extends Sprite
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{
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public function new(){
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super();
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}
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}
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@@ -0,0 +1,15 @@
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package game.ui;
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class UIPane{
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public static var paneList:Array<UIPane>=[];
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public var x:Int;
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public var y:Int;
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public var width:Int;
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public var height:Int;
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public var parent:UIPane;
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public function new(){
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}
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}
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@@ -0,0 +1,363 @@
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package game.ui.console;
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import engine.enums.CVarFlag;
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import game.ui.text.TextFormats;
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import assets.Fonts;
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import openfl.Lib;
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import openfl.events.Event;
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import openfl.text.TextFieldAutoSize;
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import openfl.text.TextField;
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import openfl.display.Sprite;
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import openfl.Assets;
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import openfl.text.TextFormat;
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import openfl.text.TextFieldType;
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import engine.typedefs.CVar;
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import game.ui.ConVar;
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import engine.typedefs.CCmd;
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import game.ui.console.elements.ConsoleInput;
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class Console extends Sprite{
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public var textFormat:TextFormat;
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public var cOut:TextField;
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public var cIn:TextField;
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public var cInput:ConsoleInput;
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public var cAutoComp:TextField;
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public static var consoleInstance:Console;
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public var cvar_mat_consolebg:CVar;
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public function new(){
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super();
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consoleInstance = this;
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graphics.beginFill(0x555555);
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graphics.drawRect(0,0,800,600);
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cInput = new ConsoleInput();
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cIn = cInput.tf;
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//cIn.setTextFormat(textFormat);
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cInput.y = 600-cInput.height-12;
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cInput.x = 12;
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cvar_mat_consolebg = ConVar.registerCVar("mat_consolebg",CString,"0x222222",null,"console background color", ()->{
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cOut.backgroundColor = Std.parseInt(cvar_mat_consolebg.value);
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cIn.backgroundColor = Std.parseInt(cvar_mat_consolebg.value);
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},false,false,0,0,false);
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cOut = new TextField();
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cOut.text = "hConsole Initialized\n";
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cOut.defaultTextFormat = TextFormats.getFormats().cOutputFmt;
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cOut.wordWrap = true;
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//cOut.autoSize = TextFieldAutoSize.LEFT;
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cOut.multiline = true;
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cOut.background = true;
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cOut.backgroundColor = Std.parseInt(cvar_mat_consolebg.value);
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cOut.width = 800 - 24;
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cOut.height = 600 - cIn.height - 38;
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cOut.y = 12;
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cOut.x = 12;
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cAutoComp = new TextField();
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cAutoComp.text = "";
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cAutoComp.defaultTextFormat = TextFormats.getFormats().cInputFmt;
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cAutoComp.wordWrap = false;
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cAutoComp.multiline = true;
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cAutoComp.background = true;
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cAutoComp.backgroundColor = 0x11111100;
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cAutoComp.border = true;
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cAutoComp.borderColor = 0x55555500;
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cAutoComp.selectable = false;
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cAutoComp.width = 400;
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cAutoComp.height = 32*5;
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cAutoComp.visible = false;
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cAutoComp.x = 0;
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cAutoComp.y = 600;
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cOut.addEventListener(Event.CHANGE, onOutputTextChange);
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cIn.addEventListener(Event.CHANGE, onInputTextChange);
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//cOut.addEventListener()
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this.addChild(cOut);
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this.addChild(cInput);
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this.addChild(cAutoComp);
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//ConVar.registerCVar("echo", CVarType.CCmd, null, devMsg())
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ConVar.registerCCmd("echo", (args:Array<String>) -> { Console.devMsg(args.join(" ").split('"').join(""));});
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ConVar.registerCCmd("quit", (args:Array<String>) -> { Lib.application.window.close();});
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}
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public function parseCmd(cmd:String){
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history.push(cmd);
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cmd = cmd.split(";").join(" ; ");
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var subStrings = [];
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var startQuoteIndex:Int = cmd.indexOf('"');
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var endQuoteIndex:Int;
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if(startQuoteIndex != -1){
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while((startQuoteIndex = cmd.indexOf('"')) > -1){
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//push start of the cmd up until the quotes start
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subStrings.push(cmd.substring(0,startQuoteIndex));
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//find next quote
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endQuoteIndex = cmd.indexOf('"',startQuoteIndex+1)+1;
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if(endQuoteIndex == 0){
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cmd+='"';
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endQuoteIndex = cmd.length;
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}
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//push quote content
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subStrings.push(cmd.substring(startQuoteIndex,endQuoteIndex));
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cmd = cmd.substr(endQuoteIndex);
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}
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}
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subStrings.push(cmd);
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//Split args
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var newSubStrings = [];
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for(subString in subStrings){
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if(subString.indexOf('"') == -1){
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// split spaced args
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for(str in subString.split(" ")){
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//we want to discard empty strings
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if(str != "")
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newSubStrings.push(str);
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}
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}
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else{
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newSubStrings.push(subString);
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}
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}
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var commands = [];
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//split off additional commands
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while(newSubStrings.length > 0){
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for(i in 0...newSubStrings.length){
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if(newSubStrings[i] == ";"){
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commands.push(newSubStrings.splice(0,i));
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newSubStrings.shift();
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break;
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}
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if(newSubStrings.length-1 == i){
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commands.push(newSubStrings);
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newSubStrings = [];
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}
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}
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}
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trace(commands);
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execCommands(commands);
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}
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public function execCommands(commands:Array<Array<String>>){
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for(command in commands){
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var cName:String = command[0];
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var cValue:String = command[1];
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var cArgs:Array<String> = command.slice(1);
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if(ConVar.isCVar(cName)){
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var cv:CVar = ConVar.getCVar(command[0]);
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if(command.length == 1){
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devMsg(cv.name+" - "+cv.helpString);
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devMsg(cv.name+" = "+cv.value);
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}
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else{
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switch(cv.type){
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case CInt:
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ConVar.setCVar(cName,Std.parseInt(cValue));
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trace(cValue);
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break;
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case CFloat:
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ConVar.setCVar(cName,Std.parseFloat(cValue));
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break;
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case CBool:
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cValue = cValue.toLowerCase();
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if(cValue == "1" || cValue == "true"){
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ConVar.setCVar(cName,true);
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}
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else if(cValue == "0" || cValue == "false"){
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ConVar.setCVar(cName,false);
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}
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break;
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case CString:
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ConVar.setCVar(cName,cValue);
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break;
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}
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}
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}
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else if(ConVar.isCmd(cName)){
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ConVar.runCmd(cName,cArgs);
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}
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else{
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devMsg("unkown command: "+command[0]);
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}
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}
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}
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public function submitInput(){
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cOut.appendText(">"+cIn.text+"\n");
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parseCmd(cIn.text);
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cIn.text = "";
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cAutoComp.visible = false;
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cOut.scrollV = cOut.maxScrollV;
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histSelect = -1;
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}
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public function onOutputTextChange(e:Event){
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cOut.scrollV = cOut.maxScrollV;
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}
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public function onInputTextChange(e:Event){
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if(cIn.text != ""){
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cAutoComp.text = "";
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for(string in (autocompleteList = getCompList())){
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cAutoComp.text += string+"\n";
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trace(string);
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}
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cAutoComp.visible = true;
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}
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else{
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cAutoComp.visible = false;
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autocompleteList = history;
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}
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}
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public static function toggle():Void
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{
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consoleInstance.visible = !consoleInstance.visible;
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}
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public static function devMsg(msg:String):Void
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{
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consoleInstance.cOut.appendText(msg+"\n");
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consoleInstance.cOut.scrollV = consoleInstance.cOut.maxScrollV;
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}
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public static var history:Array<String> = [];
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public static var histSelect:Int = -1;
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public static var tmpInput:String = "";
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public static var autocompleteList:Array<String> = [];
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public static var compSelect:Int = -1;
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public static function getCompList():Array<String>
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{
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// Split words
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var inp:Array<String> = consoleInstance.cIn.text.split(" ");
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var inpStripped:Array<String> = [
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for(word in inp){
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if(word != "" && word != " "){
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word;
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}
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}
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];
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// Stop if input is empty
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if(inp.length == 0) return [];
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var cVars:Array<String> = ConVar.getCVarNames();
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var cVarFiltered:Array<String> = [];
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// Loop through convars
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for(cVar in cVars){
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//if there's one word just check if the convar starts with the input string
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if(inp.length == 1)
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{
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// Check if the cvar starts with the input
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if(cVar.indexOf(inp[0]) == 0){
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cVarFiltered.push(cVar);
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}
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}
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// User pressed space at least once but entered no other words. Check if first word occurs at any position
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else if(inpStripped.length == 1 && inp.length > 1){
|
||||
if(cVar.indexOf(inp[0]) > -1){
|
||||
cVarFiltered.push(cVar);
|
||||
}
|
||||
}
|
||||
// Multiple words, check for cvars that contain all of them
|
||||
else if(inpStripped.length > 1)
|
||||
{
|
||||
var bWordNotPresent:Bool = false;
|
||||
for(word in inpStripped){
|
||||
if(cVar.indexOf(word) == -1){
|
||||
bWordNotPresent = true;
|
||||
}
|
||||
}
|
||||
if(!bWordNotPresent)
|
||||
cVarFiltered.push(cVar);
|
||||
}
|
||||
}
|
||||
return cVarFiltered;
|
||||
}
|
||||
public static function histPrev():Void
|
||||
{
|
||||
// Only complete if input field is empty or scrolling through hist
|
||||
if(consoleInstance.cIn.text == "" || histSelect != -1){
|
||||
// Store current input in tmpInput
|
||||
if(histSelect == -1) tmpInput = consoleInstance.cIn.text;
|
||||
// Only go through history if history is not empty
|
||||
if(history.length != 0){
|
||||
// Check if currently selecting a history entry
|
||||
if(histSelect >= 0){
|
||||
histSelect--;
|
||||
}
|
||||
// Not currently selecting a history entry
|
||||
else{
|
||||
// Put selector to the newest
|
||||
histSelect = history.length -1;
|
||||
}
|
||||
if(histSelect != -1){
|
||||
// Put correct history entry in the input field
|
||||
consoleInstance.cIn.text = history[histSelect];
|
||||
}
|
||||
else{
|
||||
// Restore tmp input
|
||||
consoleInstance.cIn.text = tmpInput;
|
||||
}
|
||||
}
|
||||
// History is empty
|
||||
else{
|
||||
// Do nothing
|
||||
return;
|
||||
}
|
||||
}
|
||||
// Now we need to descend through the autocomplete list
|
||||
else{
|
||||
if(autocompleteList.length == 0){
|
||||
return;
|
||||
}
|
||||
else{
|
||||
// Check if currently selecting an autocomplete entry
|
||||
if(compSelect > -1){
|
||||
|
||||
}
|
||||
// Not currently selecting an autocomplete entry
|
||||
else{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
public static function histNext():Void
|
||||
{
|
||||
// Only complete if input field is empty or scrolling through hist
|
||||
if(consoleInstance.cIn.text == "" || histSelect != -1){
|
||||
// Store current input in tmpInput
|
||||
if(histSelect == -1) tmpInput = consoleInstance.cIn.text;
|
||||
// Only go through history if history is not empty
|
||||
if(history.length != 0){
|
||||
// Check if currently selecting a history entry
|
||||
if(histSelect < history.length -1){
|
||||
histSelect++;
|
||||
}
|
||||
// Otherwise wrap around
|
||||
else{
|
||||
// Put selector to no selection
|
||||
histSelect = -1;
|
||||
}
|
||||
if(histSelect != -1){
|
||||
// Put correct history entry in the input field
|
||||
consoleInstance.cIn.text = history[histSelect];
|
||||
}
|
||||
else{
|
||||
// Restore tmp input
|
||||
consoleInstance.cIn.text = tmpInput;
|
||||
}
|
||||
}
|
||||
// History is empty
|
||||
else{
|
||||
// Do nothing
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,51 @@
|
||||
package game.ui.console.elements;
|
||||
|
||||
import openfl.events.Event;
|
||||
import openfl.display.Sprite;
|
||||
import openfl.text.TextField;
|
||||
import openfl.text.TextFieldType;
|
||||
import openfl.text.TextFormat;
|
||||
import openfl.Assets;
|
||||
import game.ui.text.TextFormats;
|
||||
|
||||
class ConsoleInput extends Sprite
|
||||
{
|
||||
public var tf:TextField;
|
||||
public function new(){
|
||||
super();
|
||||
tf = new TextField();
|
||||
tf.defaultTextFormat = TextFormats.getFormats().cInputFmt;
|
||||
tf.text = "";
|
||||
//tf.setTextFormat(new TextFormat(Assets.getFont("fonts/Terminus.ttf").fontName, 24, 0x00ff00));
|
||||
trace(tf.getTextFormat().color);
|
||||
trace(tf.getTextFormat().font);
|
||||
tf.type = TextFieldType.INPUT;
|
||||
tf.multiline = false;
|
||||
//tf.autoSize = TextFieldAutoSize.LEFT;
|
||||
tf.width = 800-24;
|
||||
tf.height = tf.textHeight+2;
|
||||
tf.background = true;
|
||||
tf.backgroundColor = 0x222222;
|
||||
tf.selectable = true;
|
||||
this.addChild(tf);
|
||||
this.addEventListener(Event.RESIZE,onResize);
|
||||
tf.addEventListener(Event.CHANGE, onTextChange);
|
||||
}
|
||||
public function onResize(e:Event){
|
||||
tf.width = this.width;
|
||||
}
|
||||
public function onTextChange(e:Event){
|
||||
|
||||
}
|
||||
public function clearText(){
|
||||
tf.text = "";
|
||||
}
|
||||
public function getText():String
|
||||
{
|
||||
return tf.text;
|
||||
}
|
||||
public function setText(t:String){
|
||||
tf.text = t;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
package game.ui.text;
|
||||
|
||||
|
||||
import openfl.text.TextFormat;
|
||||
import openfl.Assets;
|
||||
import assets.Fonts;
|
||||
|
||||
class TextFormats{
|
||||
public static var formats:TextFormats;
|
||||
public var cInputFmt:TextFormat;
|
||||
public var cOutputFmt:TextFormat;
|
||||
public function new(){
|
||||
cInputFmt = new TextFormat(Assets.getFont("fonts/Terminus.ttf").fontName, 24, 0xffffff);
|
||||
cOutputFmt = new TextFormat(Assets.getFont("fonts/Terminus.ttf").fontName, 24, 0xffffff);
|
||||
}
|
||||
public static function getFormats():TextFormats
|
||||
{
|
||||
if(formats == null){
|
||||
formats = new TextFormats();
|
||||
}
|
||||
return formats;
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user