refactoring console ui
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@@ -8,23 +8,22 @@
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<!-- output -->
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<app main="Main" file="hgame" path="bin" />
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<!-- <window background="#FFFFFF" fps="60" /> -->
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<window background="null" color-depth="32" fps="60" />
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<window width="320" height="480" unless="mobile" />
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<window background="#FFFFFF" fps="60" />
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<!--<window width="320" height="480" unless="mobile" />-->
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<window width="1280" height="960" unless="mobile || html5" />
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<window orientation="landscape" vsync="false" antialiasing="0" if="cpp" />
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<!-- classpath, haxe libs -->
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<source path="src" />
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<assets path="res/textures" rename="textures" />
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<assets path="res/fonts" rename="fonts" />
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<assets path="res/data" rename="data"/>
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<assets path="./res/textures" rename="textures" />
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<assets path="./res/fonts" rename="fonts" />
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<assets path="./res/data" rename="data"/>
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<haxelib name="openfl" />
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<haxelib name="actuate" />
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<!-- assets -->
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<icon path="assets/openfl.svg" />
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<!--<icon path="assets/openfl.svg" /> -->
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<!-- <assets path="assets/img" rename="img" /> -->
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<!-- optimize output
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<haxeflag name="-dce full" /> -->
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</project>
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