refactoring console ui

This commit is contained in:
2021-04-27 00:25:42 +02:00
parent be0c83e766
commit 7fa7ece574
16 changed files with 592 additions and 269 deletions
+7 -8
View File
@@ -8,23 +8,22 @@
<!-- output -->
<app main="Main" file="hgame" path="bin" />
<!-- <window background="#FFFFFF" fps="60" /> -->
<window background="null" color-depth="32" fps="60" />
<window width="320" height="480" unless="mobile" />
<window background="#FFFFFF" fps="60" />
<!--<window width="320" height="480" unless="mobile" />-->
<window width="1280" height="960" unless="mobile || html5" />
<window orientation="landscape" vsync="false" antialiasing="0" if="cpp" />
<!-- classpath, haxe libs -->
<source path="src" />
<assets path="res/textures" rename="textures" />
<assets path="res/fonts" rename="fonts" />
<assets path="res/data" rename="data"/>
<assets path="./res/textures" rename="textures" />
<assets path="./res/fonts" rename="fonts" />
<assets path="./res/data" rename="data"/>
<haxelib name="openfl" />
<haxelib name="actuate" />
<!-- assets -->
<icon path="assets/openfl.svg" />
<!--<icon path="assets/openfl.svg" /> -->
<!-- <assets path="assets/img" rename="img" /> -->
<!-- optimize output
<haxeflag name="-dce full" /> -->
</project>