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// Generated by Haxe 4.0.5
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#ifndef INCLUDED_openfl_display3D_IndexBuffer3D
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#define INCLUDED_openfl_display3D_IndexBuffer3D
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#ifndef HXCPP_H
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#include <hxcpp.h>
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#endif
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HX_DECLARE_CLASS2(haxe,io,Bytes)
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HX_DECLARE_CLASS3(lime,graphics,opengl,GLObject)
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HX_DECLARE_CLASS2(lime,utils,ArrayBufferView)
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HX_DECLARE_CLASS2(openfl,_Vector,IVector)
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HX_DECLARE_CLASS2(openfl,_Vector,IntVector)
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HX_DECLARE_CLASS2(openfl,display3D,Context3D)
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HX_DECLARE_CLASS2(openfl,display3D,IndexBuffer3D)
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HX_DECLARE_CLASS2(openfl,events,EventDispatcher)
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HX_DECLARE_CLASS2(openfl,events,IEventDispatcher)
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HX_DECLARE_CLASS2(openfl,utils,ByteArrayData)
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HX_DECLARE_CLASS2(openfl,utils,IDataInput)
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HX_DECLARE_CLASS2(openfl,utils,IDataOutput)
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namespace openfl{
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namespace display3D{
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class HXCPP_CLASS_ATTRIBUTES IndexBuffer3D_obj : public hx::Object
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{
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public:
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typedef hx::Object super;
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typedef IndexBuffer3D_obj OBJ_;
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IndexBuffer3D_obj();
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public:
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enum { _hx_ClassId = 0x36314040 };
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void __construct( ::openfl::display3D::Context3D context3D,int numIndices, ::Dynamic bufferUsage);
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inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="openfl.display3D.IndexBuffer3D")
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{ return hx::Object::operator new(inSize,inContainer,inName); }
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inline void *operator new(size_t inSize, int extra)
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{ return hx::Object::operator new(inSize+extra,true,"openfl.display3D.IndexBuffer3D"); }
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static hx::ObjectPtr< IndexBuffer3D_obj > __new( ::openfl::display3D::Context3D context3D,int numIndices, ::Dynamic bufferUsage);
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static hx::ObjectPtr< IndexBuffer3D_obj > __alloc(hx::Ctx *_hx_ctx, ::openfl::display3D::Context3D context3D,int numIndices, ::Dynamic bufferUsage);
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static void * _hx_vtable;
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static Dynamic __CreateEmpty();
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static Dynamic __Create(hx::DynamicArray inArgs);
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//~IndexBuffer3D_obj();
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HX_DO_RTTI_ALL;
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hx::Val __Field(const ::String &inString, hx::PropertyAccess inCallProp);
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hx::Val __SetField(const ::String &inString,const hx::Val &inValue, hx::PropertyAccess inCallProp);
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void __GetFields(Array< ::String> &outFields);
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static void __register();
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void __Mark(HX_MARK_PARAMS);
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void __Visit(HX_VISIT_PARAMS);
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bool _hx_isInstanceOf(int inClassId);
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::String __ToString() const { return HX_("IndexBuffer3D",c3,32,41,c0); }
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::openfl::display3D::Context3D _hx___context;
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::lime::graphics::opengl::GLObject _hx___id;
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int _hx___memoryUsage;
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int _hx___numIndices;
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::lime::utils::ArrayBufferView _hx___tempUInt16Array;
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int _hx___usage;
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void dispose();
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::Dynamic dispose_dyn();
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void uploadFromByteArray( ::openfl::utils::ByteArrayData data,int byteArrayOffset,int startOffset,int count);
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::Dynamic uploadFromByteArray_dyn();
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void uploadFromTypedArray( ::lime::utils::ArrayBufferView data,hx::Null< int > byteLength);
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::Dynamic uploadFromTypedArray_dyn();
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void uploadFromVector( ::openfl::_Vector::IntVector data,int startOffset,int count);
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::Dynamic uploadFromVector_dyn();
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};
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} // end namespace openfl
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} // end namespace display3D
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#endif /* INCLUDED_openfl_display3D_IndexBuffer3D */
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