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// Generated by Haxe 4.0.5
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#ifndef INCLUDED_ApplicationMain
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#define INCLUDED_ApplicationMain
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#ifndef HXCPP_H
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#include <hxcpp.h>
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#endif
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HX_DECLARE_CLASS0(ApplicationMain)
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HX_DECLARE_CLASS2(lime,app,Application)
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HX_DECLARE_CLASS2(lime,app,IModule)
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HX_DECLARE_CLASS2(lime,app,Module)
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HX_DECLARE_CLASS2(openfl,display,DisplayObject)
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HX_DECLARE_CLASS2(openfl,display,DisplayObjectContainer)
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HX_DECLARE_CLASS2(openfl,display,IBitmapDrawable)
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HX_DECLARE_CLASS2(openfl,display,InteractiveObject)
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HX_DECLARE_CLASS2(openfl,display,Stage)
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HX_DECLARE_CLASS2(openfl,events,EventDispatcher)
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HX_DECLARE_CLASS2(openfl,events,IEventDispatcher)
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class HXCPP_CLASS_ATTRIBUTES ApplicationMain_obj : public hx::Object
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{
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public:
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typedef hx::Object super;
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typedef ApplicationMain_obj OBJ_;
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ApplicationMain_obj();
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public:
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enum { _hx_ClassId = 0x4a39ff89 };
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void __construct();
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inline void *operator new(size_t inSize, bool inContainer=false,const char *inName="ApplicationMain")
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{ return hx::Object::operator new(inSize,inContainer,inName); }
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inline void *operator new(size_t inSize, int extra)
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{ return hx::Object::operator new(inSize+extra,false,"ApplicationMain"); }
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inline static hx::ObjectPtr< ApplicationMain_obj > __new() {
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hx::ObjectPtr< ApplicationMain_obj > __this = new ApplicationMain_obj();
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__this->__construct();
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return __this;
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}
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inline static hx::ObjectPtr< ApplicationMain_obj > __alloc(hx::Ctx *_hx_ctx) {
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ApplicationMain_obj *__this = (ApplicationMain_obj*)(hx::Ctx::alloc(_hx_ctx, sizeof(ApplicationMain_obj), false, "ApplicationMain"));
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*(void **)__this = ApplicationMain_obj::_hx_vtable;
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return __this;
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}
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static void * _hx_vtable;
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static Dynamic __CreateEmpty();
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static Dynamic __Create(hx::DynamicArray inArgs);
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//~ApplicationMain_obj();
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HX_DO_RTTI_ALL;
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static bool __GetStatic(const ::String &inString, Dynamic &outValue, hx::PropertyAccess inCallProp);
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static void __register();
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bool _hx_isInstanceOf(int inClassId);
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static void __init__();
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::String __ToString() const { return HX_("ApplicationMain",89,ff,39,4a); }
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static void __boot();
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static void main();
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static ::Dynamic main_dyn();
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static void create( ::Dynamic config);
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static ::Dynamic create_dyn();
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static void start( ::openfl::display::Stage stage);
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static ::Dynamic start_dyn();
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};
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#endif /* INCLUDED_ApplicationMain */
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