changed a bunch of fucking shit
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@@ -1,6 +1,5 @@
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package game.video;
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import game.ui.ConVar;
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import openfl.Lib;
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import openfl.display.StageDisplayState;
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@@ -10,15 +9,10 @@ class Mode
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{
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return Lib.application.window;
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}
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public static function setVideoMode(width:Int, height:Int, fs:Int = null){
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getWindow().resize(width,height);
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if(fs != null){
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switchFsMode(fs);
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}
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}
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public static var cvMatSetVideoMode:engine.typedefs.CCmd = ConVar.registerCCmd("mat_setvideomode",(args:Array<String>)->{
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setVideoMode(Std.parseInt(args[0]), Std.parseInt(args[1]), Std.parseInt(args[2]));
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});
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public static function switchFsMode(toState:Int = 0){
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if(toState == 0){
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if(Lib.current.stage.displayState != StageDisplayState.FULL_SCREEN_INTERACTIVE){
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