package flash.display3D; #if (!display && flash)


@:enum abstract Context3DBufferUsage(String) from String to String {
	
	public var DYNAMIC_DRAW = "dynamicDraw";
	public var STATIC_DRAW = "staticDraw";
	
}


#else
typedef Context3DBufferUsage = openfl.display3D.Context3DBufferUsage;
#end