// Enum: lime.graphics.opengl.GLContextType

var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this

$global.Object.defineProperty(exports, "__esModule", {value: true});

// Imports

var $estr = require("./../../../estr_stub").default;
var $hxClasses = require("./../../../hxClasses_stub").default;

// Definition

var GLContextType = $hxClasses["lime.graphics.opengl.GLContextType"] = { __ename__: ["lime","graphics","opengl","GLContextType"], __constructs__: ["OPENGL","GLES","WEBGL"] }

GLContextType.OPENGL = ["OPENGL",0];
GLContextType.OPENGL.toString = $estr;
GLContextType.OPENGL.__enum__ = GLContextType;

GLContextType.WEBGL = ["WEBGL",2];
GLContextType.WEBGL.toString = $estr;
GLContextType.WEBGL.__enum__ = GLContextType;

GLContextType.GLES = ["GLES",1];
GLContextType.GLES.toString = $estr;
GLContextType.GLES.__enum__ = GLContextType;


exports.default = GLContextType;