declare namespace openfl.display {
	
	
	/*@:final*/ export class ShaderInput<T> /*implements Dynamic*/ {
		
		
		readonly channels:number;
		height:number;
		readonly index:number;
		input:T;
		width:number;
		
		
		constructor ();
		
		
	}
	
	
}


export default openfl.display.ShaderInput;